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这是我的思路,我最近也在研究制作MOD,可惜技术力不足只能完成部分,如果您觉得很对味,尽可以借鉴……
文秦的核心玩法是用工人敲奇观,那就加强工人;文秦的痛点是后面的奇观不能用工人敲,那就可以让文秦从水利设施和奇观上得到大工程师点数。
武秦的核心玩法是近战转化蛮族,那就增加移速,免疫控制区,加强转化能力;武秦的痛点是转化的蛮子战斗力不足,自己敲又没优势——那就让水利设施提供大将军点或者加强大将军。
朱棣的核心玩法是养猪搞文化,那就加强养猪能力;朱棣的痛点是缺住房,缺食物,缺生产力,那就让水利设施提供像毛子圣地一样提供大作家点,像朝鲜书院那样为周围的改良加锤加粮加住房。
毕竟世界上没有哪个民族像我们一样有黄河这样母爱如山崩地裂的母亲河,对于水利设施自然也缺乏热情。
This mod has made a lot of changes to the gameplay files, and currently only does not conflict with some of the leader mods made by the Phantagonist. Phantagonist's leader mod has made a lot of changes to the gameplay files, and adapting his mod is a complex project......