Total War: WARHAMMER III

Total War: WARHAMMER III

Factionwide Resource Bonuses - Lycia's Take
111 Comments
Oswald 15 Sep @ 6:28am 
But the Legendary Lords, mod i'm pretty sure also needs an update. Since it crashs.
Oswald 15 Sep @ 6:27am 
Commisar didt always use to have comments turned off.
But it did that back some where around jun. Likely to stop people from keep asking about "update" all the time.
Lycia Pintella  [author] 14 Sep @ 5:22am 
I sent him a friend request to relay the message, I'm not sure how taboo it is to relay comments to mods with comments disabled, I might be breaking the Modder's Code lol.
Magseam 13 Sep @ 11:23pm 
Thanks, I appreciate your work and positive attitude! :)
Lycia Pintella  [author] 13 Sep @ 7:33am 
I think I just became the postal service, lol. I think I have a few bonuses that touch trade as well so I'll see if this mod has any of that going on in a day or so.
Magseam 12 Sep @ 11:14pm 
Hi Lucia, I wanted to reach Commisar to report a bug with the original mod, but they have comments disabled, so I thought I'd try here and maybe you could pass the word, if that's not a bother :)

The Fu-Chow port landmark in Cathay has its income from trade tariffs and tradable resources produced bonuses duplicated, so it has both vanilla and modded effects at the same time. This is due to CA adding "FactionHasTrade" Context Requirement to these effects. Adding them to the mod fixes the issue. Hopefully this was helpful :)
Lycia Pintella  [author] 11 Sep @ 6:41pm 
@Gluttony589 - Echoes in Time =)
Gluttony589 11 Sep @ 6:27pm 
Rest in Peace and take the time you need, what will be the name of the novel?
Lycia Pintella  [author] 4 Sep @ 10:29am 
Thanks, Tamaska. I'm cooking up the plot for a novel and I think I'm going to dedicate it to her when it's finished. It's about a woman who goes back in time over and over to save her mom from an assassination plot and the consequences of her time travel spiral out of control. Sounds appropriate.
Tamaska 4 Sep @ 6:40am 
Lycia, as supporters and fans of you, we understand. I know my mom and dad are both getting up there, death is never easy, but as someone wholly experienced in it. It is not the end, but another journey. Bless you and, we are here if needed to talk.
Lycia Pintella  [author] 30 Aug @ 11:18am 
Thanks much Wulfdan. Hug your loved ones.
Wulfdan 24 Aug @ 3:36am 
So sorry to hear about your mom Lycia x
Lycia Pintella  [author] 22 Jul @ 4:54pm 
Guys thank you for being patient with me as there were a few bug reports and requests from the last few months that I basically just never got to.

My mom passed away yesterday, and I would like to come back to modding soon to have some task to distract myself with, but I am not sure when I will be able to focus again. Thanks to everyone for always being so patient with me even over simple requests.

I won't burden you guys with my emotional situation, but I do want to say she was the most amazing person in my life, and she always put the needs of her family above her own, even though she lived in pain and had things a dozen times worse than anyone else because of her health issues. She was thinking and talking about her family with her last words.

There will never be a person as amazing as her in this world, at least not to me.

Thanks for listening. I want people to know she was amazing, even if you will never know the details.
Lycia Pintella  [author] 16 Jun @ 4:23pm 
That would be hilarious, Commisar. =) Side note my PC should be back up on Thursday but I'm going to game for a week before I look at bug reports.
Commisar Jon Fuklaw  [author] 12 Jun @ 7:05pm 
Joke's on you because I just did some rebalancing!
(Joke's on me because I keep trying to put my patch notes in here.)
Lycia Pintella  [author] 2 Jun @ 11:10pm 
I've got my PC semi working again but I probably won't be touching my mods until I put a new motherboard in. It may take a while but I'll respond to any issues once I'm fully stable again.
TToKKang 31 May @ 10:39pm 
Thx!!
Lycia Pintella  [author] 31 May @ 9:11pm 
Heads up my pc is down so i cant look into reported issues for a bit.
Lycia Pintella  [author] 31 May @ 9:10pm 
Yeah that is fine. Thanks for your help!
TToKKang 30 May @ 11:21pm 
Hi, I'm really enjoying this mod. If it's okay, can I translate this mod into Korean and upload it?
Videogamer40000 17 May @ 6:58am 
It doesn't look like Chaos Dwarfs get the resource bonuses. Would it be possible to add bonuses to the resources they get? Assuming the lack of the bonuses for them aren't intentional.
Lycia Pintella  [author] 22 Mar @ 10:22am 
Thanks @Trombonistanian =)
Trombonistanian 21 Mar @ 11:15am 
good luck!!!
Lycia Pintella  [author] 19 Mar @ 3:02pm 
@bnw82002 Thanks much! I've been semi retired from modding for a bit now, but I'm gonna ask my doc to switch a med tomorrow that I am hoping will let me unretire. This is my second most popular mod (I think lol), so I'll give it a good glance if the med works to make sure I don't have any more silly mistakes like that Oak of Ages bug that was recently fixed, assuming the med works without making me mega sick. Wish me luck!
bnw82002 19 Mar @ 1:13pm 
Thanks for the new version and updates when you get around to them.
Lycia Pintella  [author] 11 Mar @ 3:57am 
Yeah I sent up a bad version for like 30 seconds. Sorry about that.
ejcaldera 10 Mar @ 1:19pm 
if the mod is crashing anyone out

try unsubing and resubing
Wimwicket 7 Mar @ 11:05am 
Seems to work now, thanks for the quick fix! :D
Lycia Pintella  [author] 7 Mar @ 9:56am 
Looks like I was trying to apply the effect to:

province_to_region_own_factionwide

But when CA has done factionwide recruit rank bonuses, they did:

province_to_province_own_factionwide

I'll have a fix up in a few minutes. Thanks for the report. =) <3
Wimwicket 7 Mar @ 7:58am 
Hey, first off, great mod! Second the "Lord/Hero Recruit Rank" bonuses from the "Oak of Ages" do not apply. I've tested Talsyn and the Sisters of Twilight with just this mod enabled. Can that be fixed?
Lycia Pintella  [author] 17 Feb @ 12:21pm 
Unless Radious does almost the exact same thing, it should work.
SFH 17 Feb @ 9:04am 
Does it work with Radious?
Lulu 24 Dec, 2024 @ 12:55am 
Fantastic mod !! and thank you for keeping it up to date
Lycia Pintella  [author] 23 Dec, 2024 @ 3:34pm 
Thanks, should be fixed now.
GoldenBear 23 Dec, 2024 @ 3:13pm 
Quick thing I noticed is for Kislev a level 3 iron mine will increase recruitment cost by 6% instead of decreasing it like the level 1 & level 2 version of the iron mine
Autumnchain 7 Dec, 2024 @ 11:56am 
In that case, I'll dump some more. I assume that the Southern Realms mod does not add any new resource buildings and instead uses various vanilla ones and thus, gets affected by this mod. However, the OvN mods (Fimir, Albion, Araby and the WIP Amazons) probably won't. Could this mod be modified to make the same changes to their resource buildings? In the case of avoiding crashes, all it takes is putting their buildings into a low priority (name starts with "z") building table and making a high priority building effects table (name starts with "!").
Lycia Pintella  [author] 7 Dec, 2024 @ 11:42am 
That actually probably means work for me, lol. Shoot me =P
Autumnchain 7 Dec, 2024 @ 10:45am 
Ogres and Khorne are going to get a lot of changes to their resource building when Omens of Destruction drops. It would be unsurprising if they took cues from you.
Im Back Bitches 24 May, 2024 @ 11:00am 
nope seems fine to me playing with nearly 200 mods no problem yet :)
Lycia Pintella  [author] 18 May, 2024 @ 12:40am 
@DrSaves I'm playing on the previous hotfix for a bit still. Is something broken with this mod in 5.3?
SlavikDrSaves 18 May, 2024 @ 12:07am 
update plz!
Lycia Pintella  [author] 1 May, 2024 @ 2:15am 
I sent you a friend invite if I ever forget you again you can ping me directly.
Lycia Pintella  [author] 1 May, 2024 @ 2:15am 
Autumn, sorry for the delay. It looks like I boost the consumption of resources which can make trade deals more profitable. RPFM is kinda messing up on me today so I can only view about a third of the mod right now.
Autumnchain 12 Apr, 2024 @ 6:31am 
Have you checked if this mod modifies trade deals?
Lycia Pintella  [author] 5 Apr, 2024 @ 8:22am 
Not faction specific, race specific. Sorry.
Lycia Pintella  [author] 5 Apr, 2024 @ 8:22am 
That's because the resource buildings are faction specific. You would need to make a submod that adds bonuses to their resource buildings in order for everyone to have a level playing field.
Wyvern 4 Apr, 2024 @ 7:52am 
hey, love the mod. But i'm having a weird interaction with the OvN Lost Faction: Araby. When i play any arabian faction, the resources don't give buffs. Oddly enough if i select any other faction it does work.
Lycia Pintella  [author] 4 Apr, 2024 @ 2:58am 
I don't recall doing anything with trade deals. I took sleep meds but I'll open the pack file tomorrow to make sure I'm not remembering wrong.
Autumnchain 1 Apr, 2024 @ 7:07am 
Quick question. Does this mod also make trade agreements more useful like Commissar John's mod?
Lycia Pintella  [author] 1 Mar, 2024 @ 1:50am 
Hm I have replenishment for medicinal plants, though. Isn't salt more common than medicinal plants in game?