Total War: WARHAMMER III

Total War: WARHAMMER III

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Factionwide Resource Bonuses - Lycia's Take
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521.631 KB
16 May, 2023 @ 1:36pm
27 Mar @ 6:52am
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Factionwide Resource Bonuses - Lycia's Take

Description
This mod is based on Factionwide Resource Bonuses Enhanced by Commisar Jon Fuklaw (really Steam is censoring his name? WTF?) who was kind enough to give me permission to publish a variant with some different effects and balance decisions on the various resources.

I used some new effects and effect scopes to make some neat effects, for example medicine gives replenishment to your allies armies in the province with the building as well as your own (and a small bit of faction-wide replenishment that impacts only your armies). Since I made a second growth effect, pastures and a few other resources can do both faction-wide and local growth, and the three resources that do this (furs, pastures, pottery) each have a different balance of growth applied. Marble's construction cost reduction got a similar treatment.

Localization submod: Factionwide Resource Bonuses - Lycia's Take - русификатор к моду

Special thanks to Pop000100 for updating the mod when I was unable to do so. People who come in during a pinch like that are super awesome!

If you want to reach me, I much prefer my Discord server[discord.gg] or a friend invite to Lycia_Pintella (also Discord) to Steam invites.
111 Comments
Oswald 15 Sep @ 6:28am 
But the Legendary Lords, mod i'm pretty sure also needs an update. Since it crashs.
Oswald 15 Sep @ 6:27am 
Commisar didt always use to have comments turned off.
But it did that back some where around jun. Likely to stop people from keep asking about "update" all the time.
Lycia Pintella  [author] 14 Sep @ 5:22am 
I sent him a friend request to relay the message, I'm not sure how taboo it is to relay comments to mods with comments disabled, I might be breaking the Modder's Code lol.
Magseam 13 Sep @ 11:23pm 
Thanks, I appreciate your work and positive attitude! :)
Lycia Pintella  [author] 13 Sep @ 7:33am 
I think I just became the postal service, lol. I think I have a few bonuses that touch trade as well so I'll see if this mod has any of that going on in a day or so.
Magseam 12 Sep @ 11:14pm 
Hi Lucia, I wanted to reach Commisar to report a bug with the original mod, but they have comments disabled, so I thought I'd try here and maybe you could pass the word, if that's not a bother :)

The Fu-Chow port landmark in Cathay has its income from trade tariffs and tradable resources produced bonuses duplicated, so it has both vanilla and modded effects at the same time. This is due to CA adding "FactionHasTrade" Context Requirement to these effects. Adding them to the mod fixes the issue. Hopefully this was helpful :)
Lycia Pintella  [author] 11 Sep @ 6:41pm 
@Gluttony589 - Echoes in Time =)
Gluttony589 11 Sep @ 6:27pm 
Rest in Peace and take the time you need, what will be the name of the novel?
Lycia Pintella  [author] 4 Sep @ 10:29am 
Thanks, Tamaska. I'm cooking up the plot for a novel and I think I'm going to dedicate it to her when it's finished. It's about a woman who goes back in time over and over to save her mom from an assassination plot and the consequences of her time travel spiral out of control. Sounds appropriate.
Tamaska 4 Sep @ 6:40am 
Lycia, as supporters and fans of you, we understand. I know my mom and dad are both getting up there, death is never easy, but as someone wholly experienced in it. It is not the end, but another journey. Bless you and, we are here if needed to talk.