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I haven't had the chance to work on it in months, I still plan to come back to it and add the origin and other features.
i take it the default shellworlds and their discision are endlessly repeatable, correct?
@Theki, are you sure it was caused by this mod? I was able to load it up just fine.
Does the decision to build a shell world take up a megastructure build slot?
I did set up the ai weights so that they shouldn't spam them too much though, and they're limited by number of gas giants they have. But I'll definitely add a setting to stop them off entirely.
Will there be a option to disable the Ai to do that?
(Had them spamming Habitats that slowed my Games down extremely in the Late Game)
I also have a few ideas for unlocking new sources of oxygen in the late game, but I haven't decided on anything yet..
@greatswizard, it acts like a regular planet with standard districts, not an ecumenopolis, though it does use the ecumenopolis 3D model currently