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It did nothing.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3040385809
In addition, as this mod removes the Sphinx improvement, I have repurposed the Sphinx model as a world wonder, the Great Sphinx of Giza:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3039979576
Actually I loved all of it from your old mod. The yields to Oasis was my favorite, and sharing that between Egypt and Nubia. Please bring that back here. What if you limited it to Oasis and Desert Floodplains (not Marshes), +1 Food/Faith if you have a Obelisk, +2 Gold/+1 Culture if you have a Naos, (plus their normal Shrine n Temple benefits. Then you can clone a Worship building (maybe even leave it in the pool OF Worship Buildings to choose from after taking it,) & add the +1 Engineer Pt after researching Apprenticeship (in addition to the +1 Prophet Pt, which is basically just +1 Faith) and whatever you want for unique production. (Could be production = faith you double from your cloned worship buildings. Whatever.)
If I were you, I would add that back for Nubia and then remove the Pyramid like you did the Sphinx, the Nubia Pyramid (besides a nice beginning food tile) is like an awkward and bad ley line. It contradicts the play style that, you should be placing districts adj to each other for yields, not trying to get them on these Pyramid tiles, it's like an inverted Government Plaza. LOL
*But with the Pyramid removal, you'd have to tweak Amanitore a bit. Or just add the Nubian Pyramid to her Leader Ability, like how some leaders get a second unique unit because of their ability tied to them, and then you could make a more thoughtful Nubian Pyramid for her and how the game works today.
your mod has been translated by Junky into German and the translation is now part of the German translations for Civilization VI mods mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
Please accept my friend request if you agree.
Thank you for responding. I greatly appreciate all your mods!
Civ would not be the same without them.
@Fullmetal36 - I cannot replicate that bug. Mahabodhi Temple works fine for me. I'll try to use both of those mods and see if I can replicate it that way.
Also this mod is absolutely amazing~ That goes without saying
I actually remember the Precinct of Amun-ra and its "companion" the Satrap court. I always kinda wished more of those multi-civ special districts had been published because they were such a cool concept.
I hope to provide Chinese translation help.
At any rate, this district is no more in discordance with Ptolemaic Cleopatra than the Egyptian ability itself.
The entire point of Egypt's ability is to build things on Rivers...so this district actually has great synergy.
What problem do you have with the Obelisk and Royal Tomb anyway? They are literally no different than the Shrine and Temple except for aesthetics (for balance reason). Plus, the Necropolis tile base with the regular Shrine and Temple would look quite stupid.
I look forward to playing with this mod.