Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also, the ultimate spacecraft cannot enter the orbital landmark. When I click on the orbital landmark, it shows that the target is beyond range and prompts me that the spacecraft needs to load 2147484000 compound fuel to launch the transport bin to that distance
@SpaceDorf Nice. Will have a look.
Also I just found this :
Choose Landing Spots for Shuttle.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3537970831
and a lot of other shuttle convience mod by the same author.
Maybe a good partner for collaboration ?
But that was only after map creation.
A little workaround is generate the map before you land.
Either send a single pawn per drop pod if close enough
Or create a caravan next to the Landing Site and have them generate the map.
Then Land your SRTS
There is correct one
https://github.com/MaxDorob/SRTS-with-CE-compatibility/tree/Odyssey
your link leads to a 404. But I think I found the repository. Thank you.
I'm moving SRTS on Rimworld's code, so hope it helps (there's a process https://github.com/MaxDorob/SRTS-with-CE-compatibility/tree/Odyssey) .
I think the problem is, that SRTS does not check, if the landing place is suitable for the ship. I can land the ship into shallow ocean water. Leading to the same result.
Sorry for bothering, Шашлычник, I am extremely forgetful.
Although this mod will be significantly changed in next update.
As for now workaround for orbital trips. (Minify everything mod) load your srts onto shuttle and fly down. As soon as you enter atmosphere srts will take over the caravan. Once you want to return to grav ship camp anywhere load your srts into shuttle and exit atmosphere.
1.Have the ship display how much chemfuel it expends when you place your cursor on a world tile
2.Select the Trade option directly from the drop down menu instead of having to visit the settlement and then trading
3.SRTS ships seem to be wasting way less chemfuel than vanilla shuttles do, efficiency is crazy compared to vanilla ones
Minor issues:
-Fixing the Immobile Caravan alert while the ship still has plenty space
-Maybe add the shuttle engine into the recipe of the ships?
Also launching to an orbiting base costs over a trillion chemfuel with the only space capable ship.
Which to that end with the shuttle added in odyssey the smaller ships are useless. They hold less cargo than the shuttle and aren't space capable per the description of the ships.
A balance pass along with space fairing capability is needed for all the ships now.
It's not letting me form the caravan with anything over the mass limit. Thinking something isn't working right.