Rivals of Aether

Rivals of Aether

Emmanuel, Artificial Angel
8 Comments
neurosis51 20 Feb, 2023 @ 3:25pm 
D-strong doesn't link into the final hit often enough, F-special shouldn't make you go into pratfall if hitting an opponent. D-air doesn't link into the landing hitbox well enough or the problem might be the landing hit box should send the opponent straight up and only the falling portion of the move should has the spiking hit box near the start of the attack. His N_special arrows are overall ineffective, only the full lvl 3 charge flinches with little to no knockback while only doing 12%, takes a while to get to full too; make every lvl flinch with increasing stun and have lvl 3 be a kill option.
neurosis51 20 Feb, 2023 @ 3:12pm 
Alright, so the main critiques are attacks not linking well and too much endlag on certain other attacks. U-titlt, f-tilt, and d-air have too much endlag for how slow the startup is and how little dmg they do while also not being kill moves. I think his jab 1 should just spear pokes since they are the ranged part of the attack and if you want to space the jab you are just making yourself easy parry bait since you have to do the punch first. The non well linking attacks would be U-air and f-air, the opponents fall out way to easily. I think nair should have less of a gap between the time eachmulti-hit hits, more similar to palutena's. His u-special might be too easy to drag people off the top and the side for a kill. Consider making the arrow charge cancel-able or stocked.
asher 18 Feb, 2023 @ 10:19pm 
really op (especally the recovery oml) but it's still cool
Delta 14 Feb, 2023 @ 2:25pm 
I really liked the overrall moveset! But just a heads up, up air feels like it doesn't connect well specially the first hit, for me at least.
BlackghostLT 14 Feb, 2023 @ 12:12pm 
Femboy angel gaming??
evriting 13 Feb, 2023 @ 4:30pm 
so true
fufu 12 Feb, 2023 @ 5:29pm 
is he supposed to be a femboy? if so that's based
Phantopaz  [author] 12 Feb, 2023 @ 8:21am 
Any feedback is appreciated!