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•Added the AE prefix to Andesite, Arkose, Basalt, Chert, Dacite, Gneiss, Granite, Gritstone, and Mudstone to make Aetherium Engine more compatible with other mods.
•Fixed an issue with Hylotl city treasures that was causing PGIs.
•Various minor balancing
•Added helpful SAIL dialogue for the AE extractors and some non-AE objects.
•Fixed the bug that made K'Rakoth Mod ashy planets unplayable.
•Fixed a (harmless?) bug with Primordial Satiation that caused an error in the logs.
•Changed the Workshop thumbnail to something subjectively better than the apiary and water purifier.
•Various minor balancing
One of you needs to prefix your chert. Might wanna prefix the other stone types too, just in case.
-The recipes for AI chips and Minkowski vacuums now work again.
-Taya's Procyon Procurements is now available near the ancient gateway, allowing players to spend their victory shards on rare items.
That aside, I will be making it easier for players to obtain information outside of the wiki, but how is my biggest conundrum.
-Racial perks and penalties have been removed from Aetherium Engine, and moved to their own mod - AE Race Traits.
The "Perks and Patterns" Update
-The Fenerox armadillo ship pet data has been moved to the correct directory
-Racial Perks/Drawbacks have been added to all vanilla races, adding uniqueness to each race
-Racial Perks/Drawbacks have been added to the Corbeau, the Fenerox, and one other modded race
-Added several Infisupri-based codices to be found
-Updated the Combat Shovel's sprite
-The Combat Shovel can now be upgraded, allowing for a "shovel only" playthrough with scaling damage
-Structures have been added the Infisupri, complete with treasures and codices within some
-Re-enabled trianglium back to Starbound, and gave it a "new coat of paint"
-The ore detector now detects ores and gems that AE adds
:)
-Changed the male and female Corbeau pain sounds
-Added a Cherrybomb explosive
-Patched the Bomb to not "delete" blocks
-Patched the Bomb to teach the Cherrybomb recipe
-Fixed an issue with the Apex mission treasures that was causing crashes
-The Aetherium Engine wiki is now up on Miraheze, but it is largely unfinished
-Much work on the wiki is done for the Blast Smelter, and the Portable Centrifuge extraction list is growing
-The T-Square throwables have been moved to the throwables tab instead of the weapons tab
-The Rindler Accretor's sound range and decibels have been lowered
I'm working on getting a wiki on Miraheze (like FU has), but Miraheze has not approved my request for a URL yet.
-The Infisupri pick axe and drill have been moved from the Replicator to the Agricultural Station. A beta tester suggested they make more sense being crafted there with the other mining and spelunking tools.
-Planetary errors involving the fractal biome should be fixed.
-Ursa Miner now sells platinum bars after beating the Hylotl quest, making their acquisition easier.
-All gems introduced in Aetherium Engine have been given an AE prefix (AEopal, AEamethyst, etc) to help differentiate from other mods that also add gems (like Avali Plus). I apologize for the sudden influx of PGI and errors that may come with this update.