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Rapporter et oversættelsesproblem
Maybe let the author if this mod also know that there is some potential compatibility issue.
While the roster is aside from rors and flavour units nearly finished, the campaign integration is also quite far.
Only things missing are some generic agents and the skill trees.
I suggest yo just try both for yourself and see what fits your expectations.
@jstt do you have a mod link.
https://gtm.steamproxy.vip/workshop/filedetails/discussion/2918441414/5946473955240618980/
Issue was´, that I forgot to replace the vanilla mount limk in the skills - so everytime the required rank was reached the game tried to unlock the vanilla barded warhorse, which was not linked with the new custom agent...
Anyways, issue should be fixed + implemented a small missing feature for the commandante ;)
So the required rank is reached and skill unlocked automatically and the mount item was added/ appears to the character planning window, correct?
But there is not that much of information.
But there is a chance it might work.
Since this mod qualifies the new southern realms as Empire, does it mean they are confederable by the Empire (that would be a major plus)?
Ignore what?
TY and TY mostly for all the Elf stuff over the years!
See the changelog for more infos.
See, you want something from me, not the other way around. Also If everything is written in English in the description and comments, its just polite to do the same.
Since you'd be rude with your comment, Im being rude in my answer too: do it for yourself
general
- removed the master engineer from the recruitment panel
- added the Doble Paga ror to the Tercio effects/formation
- some skill and tech recalculations for buffing the Tercio more
- updated some unit cards
- added "Pirazzo's Lost Legion" for ror recruitment (both factions)
fixes
- fixed arquebusiers not beeing recruitable at t5 building
- added imposter models for high distances - should boost performance in battle a bit
but again its a great mod and I'm having a lot of fun thanks for it!
I know for sure that mp works well.
I have my past with Cataph and he wasn't interested in a collaboration...
This mod and all its content is meant belong together. I will not redo some aspects of it as standalone with the only purpose to make it easier for the comunity to play it with TEB mod.
Please accept this.
This can vary from mod crashes to single models/textures not loading...
Since I have a handful of mods, I can't go through them and check/ fix this.
So I ask you for patience, CA is aware of the problem and is working on a hotfix.
Maybe tinkering with your graphic settings help.