Dwarf Fortress

Dwarf Fortress

Dwarven Weapons Fixed
16 Comments
Silly Jellyfish 4 Sep, 2024 @ 5:10am 
Is this mod still a relevant fix ?
iDropNukez 22 May, 2023 @ 6:15pm 
Putnam shed some light on this on reddid a couple of months ago. Here's a link to the comment, but basically as long as the dwarf can wield the weapon, they can wield it one or two handed. If they do not meet the [TWO_HANDED] size, they will wield one-handed at a penalty. Easiest fix is to just create a uniform that doesn't include shields - boom. Two handing weapons.
El Mexicano Volador 2 May, 2023 @ 5:44am 
Same problem with my mod man. The game checks the minimum SIZE requirement regardless of the TWO_HAND size check.

So until they fix this, as long as they can wield a weapon, it will be both one and two handed.
Haethei  [author] 30 Jan, 2023 @ 3:15pm 
Been thinking about this mod (and its brother) for a while. The game may just not be set up to handle dwarves with large weapons very well. I suppose there is a reason that the devs haven't really bothered doing this themselves for years, it may be introducing weird side effects that can't be solved easily

Think I'll leave them as they are and see how other people get along with it for now
1$1$ 23 Jan, 2023 @ 1:11am 
Yes, I used the latest version. At first I thought it was a mod conflict. But just now I was testing a new world only with this mod and it happened again
Haethei  [author] 21 Jan, 2023 @ 10:18am 
I recently made a change that should prevent that from happening, is your world using the most recent version of this mod?
1$1$ 21 Jan, 2023 @ 6:05am 
With this mod all dworfs can used 2H weapon with shield. All other mods with 2H weapons has a same effect
Haethei  [author] 13 Jan, 2023 @ 11:41am 
Decided to change the one-handed minimum size so only very large creatures can wield two-handed weapons with a single hand, let me know what you think
BlackCockDown 26 Dec, 2022 @ 8:15pm 
Yeah thanks, I just wanted a few more weapons available rather than the whole arsenal, figured it might be easier to tinker with my local copy of your mod.
Haethei  [author] 26 Dec, 2022 @ 7:24pm 
If you just want the 2H sword, you can add this line under the [SELECT_ENTITY:MOUNTAIN] entity in my mod:

[WEAPON:ITEM_WEAPON_SWORD_2H]

You can also add long swords since dwarves normally can't make those either:

[WEAPON:ITEM_WEAPON_SWORD_LONG]

My other mod (linked in the description of this one) gives access to all weapons, if you prefer that.
BlackCockDown 26 Dec, 2022 @ 3:56am 
If I add [code][WEAPON:ITEM_WEAPON_SWORD_2H][/code] to entity_dwf will it enable me to craft 2-handed weapons?
Haethei  [author] 21 Dec, 2022 @ 11:22pm 
Care to share more details? This mod should be pretty compatible with other ones due to the way it edits the raws (it changes existing values on existing objects instead of deleting or creating new objects). If the other mod was made in a non-compatible way, you could possibly get away with reversing the position in the load order so my changes overwrite their values, keeping whatever other changes they have while retaining my mod's effects of lowering the required weapon size

Can try changing the load order and see what happens
SwEagle 21 Dec, 2022 @ 7:45pm 
Yeah after doing some more experimentation, its a mod conflict
Haethei  [author] 21 Dec, 2022 @ 6:26pm 
I thought it might be possible I made a mistake when uploading it to the workshop, but the file structure makes it difficult to mess up. It won't let me upload it if I don't have the files in the right place
Haethei  [author] 21 Dec, 2022 @ 6:25pm 
Just inspected the raws for typos and re-tested it ingame by embarking with a few different types of weapons. My dwarves were able to use them, and they were properly being used as multigrasp. I wasn't able to figure out how large the dwarves are, which can be confusing when they're too small to equip those weapons, but generally you can figure it out with trial and error if they never go to pick up their weapon lol

I suspect you have a mod conflict, I added you if you want to discuss it more but I think the mod is working fine
SwEagle 21 Dec, 2022 @ 5:18pm 
This version doesn't appear to be working, Though the Full Access Version IS working.