Dwarf Fortress

Dwarf Fortress

Bone Crafting
18 Comments
True Guesser, Wand Bearer, etc.  [author] 6 Jun @ 4:24pm 
To clarify, this mod uses the vanilla block item and forces other materials into it. What you're describing is a custom item that functions as a block, using other materials. This is possible, but I'm fairly certain you would lose the unique descriptions of the bone source.

It may be possible to work around that, but I'd have to really dig into it. To my knowledge, blocks are the only item in the mod which can not be stockpiled (they can still be dumped to a QSP and otherwise function as normal for building).
Jack9 4 Jun @ 7:47am 
I would think you could add an option to the craft workshop to fashion bones into "bone" blocks that are named such, but not made of real bone (maybe ivory or some white material) to ensure they are usable for crating as normal blocks.
Alyfox 5 Oct, 2023 @ 11:48am 
Ah right the Ethics thing. I had forgotten about that, thanks for the update.
True Guesser, Wand Bearer, etc.  [author] 4 Oct, 2023 @ 3:25pm 
You can still make bone blocks and they work for all block-tasks, you just can't stockpile them like other blocks. All other furniture works with stockpiles per usual.
Koankitsune 3 Oct, 2023 @ 10:34pm 
If I'm understanding the existing discussion correctly: this workbench works properly and easily, so long as you don't make Bone Blocks? No issues with the displayed Chests, Statues, and Beds?
True Guesser, Wand Bearer, etc.  [author] 26 Sep, 2023 @ 8:51am 
I looked into it briefly - The use of body parts from sentient creatures is tied to civilization ethics, similar to how Goblins own slaves and Elves eat the dead. It might be possible to inject new ethics without overwriting the entire base Dwarf file, but I am not certain

Also, this would mean that all bones are ok for crafting, including fellow Dwarves, which would almost certainly make them unhappy (felt joy seeing a table made from his pet cat is a far cry from a table made of his spouse). Plus the impact of a Macabre Mood is diminished when that kind of crafting is commonplace

Lastly, I got an answer from the devs about bone blocks not being listed in the stockpile. This is a hard-coded issue unfortunately, bone & block simply lack the ability to talk with each other, as it were. The best solution I can think of right now is building your workshop and critter corpse stockpile near the project site. You can also create a dump zone to move the bone blocks, then reclaim them
Alyfox 25 Sep, 2023 @ 8:16pm 
Hey, were you able to figure out how to make Elf bones useable? :D
True Guesser, Wand Bearer, etc.  [author] 21 Mar, 2023 @ 3:50pm 
I just confirmed that the blocks can be marked as rubbish (dumped). If you create a dump zone near your work site, you can move them that way. Not ideal obviously, but hopefully that helps a little until I can figure this out.
True Guesser, Wand Bearer, etc.  [author] 21 Mar, 2023 @ 3:32pm 
Glad to hear you're having fun with it! I've done a little investigating; The blocks lose their inherent property 'bone material', and I can not figure out why. I've tried forcibly assigning a new material like stone or cheese, to no avail. I'm going to keep digging, but this might be one of those things that got lost in translation from Classic. I will know for certain in the next few days.
twitch.tv/edwin_fox 19 Mar, 2023 @ 12:28am 
Hi! I'm not finding 'bone' under the bars/blocks stockpile category, nor it shows on any other stock as well - it's as if the game can't recognize bone blocks as a category, so it stockpiles only at the crafting station... that makes it a lot harder to build megastructures (we're building a 15z bone block lighthouse). Oh, and his mod is amazing! I just love it, a must have!!
True Guesser, Wand Bearer, etc.  [author] 9 Jan, 2023 @ 5:17pm 
@Greystar - I am 99% certain it did not used to do this, lol. The work location of the referenced vanilla workshop (where a Dwarf stands) appears to have changed, which in turn affects where the mouse cursor thinks is the middle. I have just updated & tested with a 3x3 underground hallway, and was able to place the workshop without issue. Thank you for the report!
Greystar 9 Jan, 2023 @ 12:52pm 
when you place the crafting room to be built it is not built where I place it. It's offset it's hard to describe (and I'm surprised no one else has mentioned this), for example lets say you are choosing the upper left hand corner of a 3x3 to place the structure down. It then puts the upper left corner of the building blueprint in the center tile of that 3x3 offsetting the whole building. I'm going to try to compensate for this by picking a corner one off from where i actually want the building to be.
True Guesser, Wand Bearer, etc.  [author] 3 Jan, 2023 @ 2:34pm 
@Mous - I want to say 'probably'. The roller is a weird tool that does not have normal crafting options, but can still be referenced as a separate item.
Mous 24 Dec, 2022 @ 4:26pm 
Any chance of adding bone scroll rollers? I feel like they make a lot of sense.
Generic Hyena #2 12 Dec, 2022 @ 6:18am 
Now there's one thing I always felt was missing from DF, making thrones from various animal bones!
RandyRandomus 11 Dec, 2022 @ 2:12am 
metal as hell :D , and it helps alot when i have to much animals , but not as much wood .
And who doesnt like it to have his favourite animals as a furniture in his own room :steammocking:
True Guesser, Wand Bearer, etc.  [author] 10 Dec, 2022 @ 2:32pm 
@RandyRandomus You are most welcome. Now your Fortress can be metal \m/ There may be some edge cases with procedural-named bones not working, but all the standard ones are functional, so far as I know.
RandyRandomus 10 Dec, 2022 @ 2:10pm 
awesome ! thanks for making that :steamhappy: