Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The carbine does damage over time despite already being a hitscan weapon that can deal damage to you from miles away
You can disable a hunter's gun ridiculously easily (1 plasma grenade) which makes their fights much less interesting
The plasma rifle can slow your movement and camera speed which makes dual wielders even more annoying to handle
Some fodder enemies have shields which makes most fights unfun slogs
The sabre section gives you 2 new weapons that are near useless and just clutter up your weapon swapping to deal with seraphs
I like using evade but thats about the only positive i can really say about this mod
I respect the effort on display here, but it was too focused on throwing a bunch of new stuff into the game, rather than refining what was already there.
Doubt we'll see another update since this has been going on for over 2 years now, but for what little it's worth.
Still an absolute banger of a mod
after a while the game crashes
pls fix
We welcome mod makers who wish to test WIP mods and people from all time-zones
sorry to hear that but he is doing something new or i am wrong and he might make halo reach mythic forge work again and if it works tell me and show me how to