Project Zomboid

Project Zomboid

Universal Gun Repair
193 opmerkingen
Necro 9 okt om 3:23 
Has anyone tested this with 'Firearms - Hyzo"?
темный принц 6 okt om 5:26 
Why i dont have disassembly button?
jacek.machajewski 5 okt om 7:12 
Why is there a suicide option on the right click menu?
thatoneguy 3 okt om 13:03 
Hey noticing an issue where i can only disassemble some of Rains Guns. Only the ones with 100% condition can be disassembled
Chit0Z.🍕 30 sep om 19:37 
thx mate ';)
Rexigon 30 sep om 2:38 
Tested and working on 42.12 with Rain's guns
Syxxe 20 sep om 3:27 
you typically don't want to use detergents on guns
Vilespring 19 sep om 20:12 
Honestly soap and water works super well, probably better than cooking oil. :v
Syxxe 19 sep om 17:31 
could you potentially make cooking oil Usable as a cleaning solvent
or even make Solvent craft-able for build 42
Nekrofancy 20 aug om 19:58 
@KingPanda22 That's what I'm wondering? I've noticed all the workshop mods my server is marking as 'not found' have the workshop ID in front of the Mod ID name.

But I could also just be doing something wrong o_o
Cyrus ツ 3 aug om 15:24 
is it compatible with the rains firearms mod?
spencer 30 jul om 7:42 
Not sure if this has been reported already, but the large weapon parts' 3D item models has no texture in 512.
WolfeliuX 11 jul om 15:06 
Does this works with snake arms?
Cosmo 8 jul om 6:40 
Cool more, but with some issue, after disassembly and reassembly, unnecessary parts remain =D
sm0keyyy 22 jun om 11:40 
Is this compatible with rains firearms?
realgunther 18 jun om 17:30 
Literaly the best mod in my opinion. Its so well made and adds so much to the realism. I also love the fact that you apply lubricant after repairs.
Fish n' Chips 6 jun om 20:37 
I can't seem to get the items to spawn. Set everything to abundant and both Stendo's and West Point PD spawned with a grand total of 2 solvent between the two of them and nothing else, no gunsmithing tools, firearm maintenance kit, no lubricant, nothing.
matiasby69 31 mei om 18:35 
does this works whit escape from kentucky b42?
𒆜Obitual𒆜 27 mei om 0:18 
does this work with firearms 42?
Bluewave101 25 mei om 15:38 
its v 42? and iam love your mod
R o c k y J e t 14 mei om 8:54 
Thank you!
KingPanda22 10 mei om 18:19 
under your mod ID. are the numbers associated with the workshop ID suppose to be there?
Elana 10 mei om 11:48 
i recently used this on gun 93 test build and it seam that you cant repair the gun you can only clean it it doesn't show you the option to do so and after reassembly them again it seam that the part duplicate
Vash The Stampede 2 mei om 12:19 
RU fix for zomboid v41 pls
Epsilon-11 22 apr om 3:33 
Does this work VFE and totally's gun mods?
noir4 9 apr om 5:03 
but everything is fine, I just wrote another mod with RU translation for 41 build ))
noir4 9 apr om 4:38 
this happened because 42 build uses UTF-8, and 41 build uses Windows 1251
Cosmic  [auteur] 8 apr om 15:10 
@noir4 I keep getting told multiple things. Some say RU should be UTF-8 and others Windows-1251. The game's own RU translation files are in UTF-8, so I'd expect that to be the correct one...
noir4 8 apr om 12:57 
change encoding from utf-8 to windows 1251 locally, conect to server and everything became normal
noir4 8 apr om 12:36 
hi, after update, broken RU translation (
maybe wrong encoding
Cookies 25 mrt om 23:17 
Many thx for updating the mod. The best mod to repair the guns.
konte1m 23 mrt om 13:57 
aight fair enough, you're the best bro
Cosmic  [auteur] 23 mrt om 13:42 
Real life was busy in January and February, then I got drawn into Monster Hunter Wilds for a month.

I've updated the mod for B42 and will push the update on Tuesday.
Also both B41 and B42 now have an additional sandbox option to append "(UGR)" to the end of my context menu options in case you are using another mod that uses the same context menu option names.
konte1m 21 mrt om 12:51 
@Cosmic liar.
Jurld 5 mrt om 12:16 
Using this mod is almost as relaxing as coming home from the range and stinking up the house with Hoppe's No.9.
Cosmic  [auteur] 10 jan om 14:03 
@engine Yes, I plan to update my mods for B42, probably some time late January or early February.
K5_05R 10 jan om 5:23 
will there be a version for 42 build
Federyx 31 dec 2024 om 13:28 
B42 plz
Vilespring 25 dec 2024 om 19:54 
Universal carrier
Dead Flag Blues 25 dec 2024 om 18:01 
universal 42 update
Greener 10 dec 2024 om 14:54 
Would be nice to be able to actually read the pics you posted in god knows what resolution
Bluewave101 27 nov 2024 om 16:48 
wow easy Repair and tks you for make mod
aquelarrefox 18 sep 2024 om 14:21 
A question, I like the way gunsmith mod make the repair, but it didn't have the option to cleaning (witch you mod didn't require skill) it's possible use both in parallel or it will generate errors?
Stroomschok 24 aug 2024 om 23:53 
Could use some recipes to make improvised solvents and lubricants?
Gimbo 21 aug 2024 om 13:42 
is gonna be better if there is gunsmithing skill instead aim
Ravense 15 aug 2024 om 0:18 
Why not working with VFE?
Anach 26 jul 2024 om 19:29 
Maybe change the "Disassemble" to "Strip-down Firearm".
[K&B] KamOK 27 mrt 2024 om 14:03 
This mod conflicts with the Workshop mod. The same lines are in the "Disassemble" context menu, and depending on the order of the mods, the function will work from one or another mod.

Conflict mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2680473910&searchtext=workshop
aquelarrefox 15 mrt 2024 om 20:52 
to repair instead of scrap could not be better use arm parts like scrap weapons mod does?
Cosmic  [auteur] 15 mrt 2024 om 11:14 
@Viva l'Anarchie Solvents should be ~2-2.5x more common than Lubricants when at the same rarity level. So 20 vs 2 would indeed be very bad luck.