Install Steam						
					
				
				
									login
											 | 
						language
						
																																					简体中文 (Simplified Chinese)
																													繁體中文 (Traditional Chinese)
																													日本語 (Japanese)
																													한국어 (Korean)
																													ไทย (Thai)
																													Български (Bulgarian)
																													Čeština (Czech)
																													Dansk (Danish)
																													Deutsch (German)
																																							Español - España (Spanish - Spain)
																													Español - Latinoamérica (Spanish - Latin America)
																													Ελληνικά (Greek)
																													Français (French)
																													Italiano (Italian)
																													Bahasa Indonesia (Indonesian)
																													Magyar (Hungarian)
																													Nederlands (Dutch)
																													Norsk (Norwegian)
																													Polski (Polish)
																													Português (Portuguese - Portugal)
																													Português - Brasil (Portuguese - Brazil)
																													Română (Romanian)
																													Русский (Russian)
																													Suomi (Finnish)
																													Svenska (Swedish)
																													Türkçe (Turkish)
																													Tiếng Việt (Vietnamese)
																													Українська (Ukrainian)
																									Report a translation problem
							
						
 
											 
													







This mod has a great problem for custom halo campaigns, which is actually making me be mad at the hard two weapon carry limit. Most of the time, it's not hard to choose which weapons to lug around the whole campaign, having to be choosey is a nice change that I simply don't see enough of.
The explosive sniper rifle is really fun, it's an actually effective AT weapon compared to the cumbersome rocket launcher.
Encountering jackals using the explosive plasma weapons when driving is annoying, but it's nice to have extra effective plasma weapons in turn.
Battle rifle being available in T&R but not SC is a crime. Some encounters aren't balanced. Allies barely shoot from 5-seater warthog. Its a harder version with nicer visuals imo.
Tweak it my guy otherwise its perfect.
My only real nitpick about it is that the "daytime" change for the "Truth and Reconciliation" is a bit off-putting imho and much more prefer the usual "night" variation of the mission, but still a notable change regardless, especially for those that'd prefer the TaR mission set in the daytime, just that the usual "night time ambience" such as the crickets and other ambient sounds offset the "daytime" change to the mission imho. ^^;
If that doesn't work make sure you have CE multiplayer and Campaign both installed otherwise it will not work. @Quadson @Bodyguard