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 23
 23			 
					




This mod has a great problem for custom halo campaigns, which is actually making me be mad at the hard two weapon carry limit. Most of the time, it's not hard to choose which weapons to lug around the whole campaign, having to be choosey is a nice change that I simply don't see enough of.
The explosive sniper rifle is really fun, it's an actually effective AT weapon compared to the cumbersome rocket launcher.
Encountering jackals using the explosive plasma weapons when driving is annoying, but it's nice to have extra effective plasma weapons in turn.
Battle rifle being available in T&R but not SC is a crime. Some encounters aren't balanced. Allies barely shoot from 5-seater warthog. Its a harder version with nicer visuals imo.
Tweak it my guy otherwise its perfect.