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Good catch! That was actually unintended. I goofed when I was copying them over from the standalone pack (where I was doing all my testing) and missed their ammunition.
Just put out a quick hotfix for that!
Glad to hear!
@Versal
That is intended. The riders use secondary ammo which does not show in the tooltip, but do actually have ammo to throw their bombs.
Everything’s working now.
Please let me know!
Just wanted to let you know I’m running into a crash on the loading screen into campaign when this mod is enabled.
I’m not sure if it’s another mod clashing with Lost & Found Dwarfs: Complete Collection, but disabling this mod lets me start and play campaigns without any issues. With it enabled, the game always crashes at the campaign loading screen.
I’ll be testing more mod combos later today to see if I can narrow down if there’s a specific conflict or submod causing the problem.
Tweaked Crank Gunners performance and cost. They should now hopefully be more worth their actual cost! Increased number of shots per volley, reduced reload time, and increased projectile penetration to make them significantly better against infantry units. Feedback appreciated!
Also cleaned up some back end stuff involving Belegar's Oath Stone skill
laf_dwf_inf_crank_gunners
@Caleb Perdita
Sadly yes, though it is just a UI issue. The units are not actually recruitable. I am currently trying to find if there is a way to fix that.
If it is a new campaign, I would try unsubscribing from both this and Mixu's Unlocker, opening the game, closing the game, then resubscribing.
Sometimes steam acts up with updating mods.
Let me know if that fixes it!
Thanks! I hope you enjoy!
@Atley
I want to touch them eventually, but I'm not sure how much else there is to add. They added most of what I had originally planned out for a potential slayer Expansion.
And it is patched!
@marc.on.pluto514
There is not currently. I am planning on making one soon, though.
They are currently affected by "Honoured by Grimnir" but it looks like I missed them on "Grimnir's Heirs"
I'll get that patched asap! (will be save compatible)
Should be no more mounted dwarfs T-posing and the destroyed models for juggernauts will also display properly.
(Also, it is always good to keep a backup of the mods just in case if you update mid-campaign!)
1. Now includes all the mining content from the Mining Expansion!
Note: The new generic hero does require Mixu's Mixer to show up. And the Audio Mixer listed as required to hear the custom voices.
2. Fixed the range for the Oath Stone abilities to match the vanilla buff from a recent patch
3. Fixed some table stuff for compatibility. Thanks ChopChop!
some of my dwarf models are missing helmet models/top of the head (lords)
would you happen to know a common cause of this? googles being pretty vague
Thanks for the report!
I'll look into it!
Go for it! Just make this a required submod (and leave the model files out of yours) and it's all good!
Though, if you want you can include the stuff from the Mining Expansion I just added as that content will be coming here in a week or two. Letting it stay on its own as I fix any bugs that crop up with it.
A great idea, I'll finish it in the next few days!
Thank you!
Thanks for the translation!
If you want (to potentially save you time later), you can add the stuff from the Mining Expansion as well since the next update will be adding that to this collection.
Always happy to help, no problem. I'll update it then. Thanks for your great work, my friend!
I posted a previous version so folks can finish campaigns without bugs (link in last comment).
I do wish Steam Workshop had better tools for this, the auto-updates seem to never happen when you want, but do when it will cause a problem.
But this workaround will do it for now!
Unless the mod creator maintains a depository of old versions, then AFAIK there isn't a way to rollback Steam mods
Subscribing and enabling to his Lost & Found Dwarfs: Mining Expansion mod should allow old saves to be loaded
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3538782421
I'll leave it up until the next patch which will probably break it anyway.