RimWorld
Grains and Brewing (1.4+)
Комментариев: 133
TurtleShroom 21 июл в 16:10 
If you have a Github system, I can update it for you AND merge in with other Mods.
XXFQ007 19 июл в 2:08 
I understand, but still want to say thanks for your works!
Holgast  [создатель] 19 июл в 1:49 
Yes, the mod hasn't been updated to 1.6 yet
XXFQ007 18 июл в 23:35 
In 1.6 ,This mod will cause the information on the right side of the research panel to disappear, maybe we need a update?
Holgast  [создатель] 18 июл в 18:08 
yeah it seems like medieval 2 just still uses the pipe system
TurtleShroom 18 июл в 18:02 
The Pipe System is actually easier than you think. I figured out the process system (but not the pipes) easily. The SYR Universal Fermentator is better in every regard, though. Use that.
cyanobot 7 июл в 4:45 
Ack, the perils of version updates. Much as liquor pipes would be hilarious, that's a real nuisance. Wishing you luck.

(And you've probably already considered it, but I'll swear by [SYR] processor framework as an easy-to-use alternative.)
Holgast  [создатель] 24 июн в 6:02 
haha...VEF updated and they've deprecated the item processor code and merged it into the pipe system. will be quite some time to get it working again
RAD EMERALD 18 июн в 1:56 
ah okay
Holgast  [создатель] 17 июн в 14:35 
VEF hasn't been updated yet and is tremendously broken if you try to use it on 1.6. so I won't be able to update this until then
RAD EMERALD 17 июн в 9:21 
1.6?
Holgast  [создатель] 28 дек. 2024 г. в 21:01 
I looked into it already, it looks like the vinegar that it adds doesn't really do anything and is just for selling so it can probably just be removed or have tags merged
force200 28 дек. 2024 г. в 9:07 
This might need a patch for Alpha Crafts.
Holgast  [создатель] 15 дек. 2024 г. в 4:45 
you can probably still use it, but VCE is not a requirement for this mod
No Mic Tweetus 15 дек. 2024 г. в 3:39 
Good mod, though the only thing i'd change is the requiring of the condiment table to process wheat into flour given the technology required and that breadmaking is one of the first things human civilization figured out.
Holgast  [создатель] 27 окт. 2024 г. в 17:05 
ah ok, I must not have changed that patch to a conditional
qux 27 окт. 2024 г. в 11:27 
Hello ! There is an error if VCE and Biomes Island are loaded :


XML error: Duplicate XML node name wildPlants in this XML block: <BiomeDef ParentName="BiomesIslands_TropicalIslandBase"><defName>BiomesIslands_TropicalIsland</defName><label>tropical Island</label>

<wildPlants><VCE_Sugarcane>0.01</VCE_Sugarcane></wildPlants><wildPlants><GAB_Millet>0.01</GAB_Millet></wildPlants></BiomeDef>
Killer Tamashi 29 мая. 2024 г. в 15:40 
@Holgast
Ah, fair enough. Steam workshop is a bit finicky, I know from personal experience lol.
Holgast  [создатель] 29 мая. 2024 г. в 14:46 
hey, I had intended to add all the 1.4 changes to the mod description but it went over the size limit and wouldn't save :< I had mentioned all that in the comments here at the time. I'll probably have to remove half the stuff in here to fit the new images and stuff
Killer Tamashi 23 мая. 2024 г. в 20:06 
@Pong
Seconded. Had no idea I could even make ether..
Pong 19 мая. 2024 г. в 17:22 
Undocumented addition of barley (GAB_Barley) that conflicts with Vanilla Expanded barley when using Seeds Please.

Seriously, author should either document the mod contents or warn it's full of surprises.
Pong 15 мая. 2024 г. в 22:34 
Undocumented Brewing Vat: produces lager or ether, requiring a chilled room (-5 to +10) plus uninterrupted electricity.

@Holgast, don't be so intimidated by Content graphics in the description that you're shy to append changes with lowly text.
SkylineOdeum 4 мая. 2024 г. в 18:08 
Much obliged!
Holgast  [создатель] 4 мая. 2024 г. в 17:44 
sure, I've added it to the Trello
SkylineOdeum 4 мая. 2024 г. в 17:25 
May I make another request for the Cave Wheat from RimFortress: Dwarven Plants to be added to the production recipie for flour? Many thanks again!
Allthemodium Hoe 25 апр. 2024 г. в 17:20 
Hm, is pickling berries supposed to require 100 vinegar while the rest require just one?
Also, very nice mod, I can finally start a kvass sub-empire.
Holgast  [создатель] 13 апр. 2024 г. в 0:49 
it should be fine, as VEF already updated. steam wanted to validate all my downloaded mods though so I can't work on updating anything right this moment
2028_induced 12 апр. 2024 г. в 23:47 
Heres hoping this gets updated to 1.5
Holgast  [создатель] 5 янв. 2024 г. в 23:38 
Just tested and it looks like a load order issue - it works fine if you put this mod below VGP, but not if it's above VGP. Swap the load order around and it should work. I'll add a loadAfter line
大鸡炖蘑菇 4 янв. 2024 г. в 4:48 
but now when harvest flax,I only get flaxseed
大鸡炖蘑菇 4 янв. 2024 г. в 2:12 
i use VGP garden fabrics simplified edition,after harvest,flax straight become linen
Holgast  [создатель] 4 янв. 2024 г. в 1:38 
this mod does not remove flax, it adds flaxseed as an additional product to flax. you still get flax
大鸡炖蘑菇 3 янв. 2024 г. в 23:14 
when install this mod,flax become flaxseed,how to made linen
AlexAtheos 13 окт. 2023 г. в 21:55 
Nevermind, ethanol is made in the biofuel refinery.
AlexAtheos 13 окт. 2023 г. в 19:48 
I can't figure out how to produce ethanol. Is this a bug, or is there something I'm missing?
WhiteJao 12 окт. 2023 г. в 7:10 
Thank you. I already tried using cherry picker but it still spawns like leftover unuseable items from deleted mod. Still, great mod especially pickles. Pickles rule
Holgast  [создатель] 12 окт. 2023 г. в 5:07 
It is. I can probably add a toggle patch to disable it if needed, in the meantime you can use Cherry Picker
WhiteJao 11 окт. 2023 г. в 1:40 
I'm pretty sure this grindable flaxseed product that comes from harvesting MO flax comes from this mod but it isn't properly labled. Is there a way to disable it?
The Blind One 1 окт. 2023 г. в 3:29 
Some of your RawResource have 1600x1600 graphics :lunar2019crylaughingpig:

I think ya forgot to downsize em bro.
Holgast  [создатель] 18 авг. 2023 г. в 20:38 
Huh, good to know
daz_ian 18 авг. 2023 г. в 17:31 
I was seeing grains not spawning wild as they should. I fixed this by having this mod load after ReGrowth: Core, which, it turns out, patches biomes by completely overwriting wildPlants.
NBB 17 авг. 2023 г. в 1:08 
how to craft ether
Überdwärf 16 авг. 2023 г. в 1:11 
О, квас это база.
Holgast  [создатель] 11 авг. 2023 г. в 4:22 
yes I've already planned to do this as an opt-in patch in the future, just need to find the time
Senilia 10 авг. 2023 г. в 20:47 
In the Vanilla Expansion, barley can produce a certain amount of hay. Can it be added back?
Holgast  [создатель] 2 авг. 2023 г. в 18:04 
I thought that was already removed because my predecessor set it up to mimic features in VCE that have since been removed. I will have to look at it later
Speve Berry 2 авг. 2023 г. в 7:37 
is there anyway to disable to toothache alert whenever they eat vinegar? its a bit annoying with a 50 pawn colony and everyone keeps getting toothaches. like i dont mind if they get the hediff still but getting the notification for it everytime makes me just not want to use it.
Axe 13 июл. 2023 г. в 7:05 
Hey, I don't know if it's intended or not, but eating raw grains does not give the "ate raw food" mood. I figured I could let you know just in case.
Holgast  [создатель] 9 июл. 2023 г. в 21:50 
It is intended.
Dracula 9 июл. 2023 г. в 8:39 
Anyone else starting to see plants from this mod sprouting up randomly in the wild? Not sure if it's intended but I hadn't noticed it before.