RimWorld
Go Away Eye Strain!
29 comentarii
Honeydew94 27 iul. la 23:56 
Thank you so much!!!
김베드로 19 iul. la 9:18 
THANK♂ YOU♂ SIR !
BluePebble 18 iul. la 5:33 
Thank you so much OPERATOR!
OPERATOR  [autor] 17 iul. la 14:16 
yes most of my mods work, will be updating the tags soon!
Kazzier 17 iul. la 13:12 
Everything seems to be working fine for this mod as far as I can tell. I assume the 1.6 tag just needs updating. Thanks as always for you hard work.
Wyrd 16 iul. la 4:24 
This mod is FOUR textures, it's not responsible for any kind of crash or other issue and does not need an update other than adding "1.6" in the About.xml
enterer 13 iul. la 20:17 
i think this or hat display make black screen when start pod drop
Large Hardon Collider 11 iul. la 8:10 
Gonna try this on 1.6
Will report back if broken.
If I don't post another comment then it works fine.
VelxraTV 25 iul. 2024 la 0:58 
If you could also remove ghoul eyes when that happens it would be a good bonus and one less seperate mod for me.
OPERATOR  [autor] 24 iul. 2024 la 23:41 
I've been petty all over the place but I'll try and find time soon sorry for it being so long, thank you for reminding me! <3
VelxraTV 24 iul. 2024 la 11:06 
any word on updating to remove blinded pawns?
OPERATOR  [autor] 6 mai 2024 la 20:08 
I'll take a look into both when I get some time! <3
Rain 5 mai 2024 la 21:39 
any chance you can also remove the eye texture for blinded pawns?
Viidhh 20 apr. 2024 la 22:05 
Could you remove the body mastery's white eyeballs too? It looks ugly with face retexture mods, so I have to remove it from my mod list :(
newface 19 apr. 2024 la 16:40 
thank you.
OPERATOR  [autor] 11 apr. 2024 la 16:14 
Fixed, thanks for the patience!
OPERATOR  [autor] 11 apr. 2024 la 5:42 
Should work but i plan to update
Kazzier 11 apr. 2024 la 5:13 
I assume this mod will work just fine with 1.5 (theoretically), if you could test and update the description that would be most appreciated. Amazing mod.
Bittersalt 8 apr. 2024 la 6:34 
I hate tynan..
and thank you.
Zaire82 12 febr. 2024 la 7:28 
Just wanted to note that this should load after any mod that changes these textures. I had a mod that I didn't know was changing them until I installed this. It was one of the bionic overhauls, I've restarted too much already to bother finding out which one specifically.
Zekundes 12 dec. 2022 la 17:08 
The issue was a xml file from [NL] Facial Animation - Experimentals (\1.4\Defs\EyeColorDefs\defaults.xml) picking a color for BionicEyeColor and ArchotechEyeColor. It gives the bionic eye the RGB (0, 153, 191) and archotech RGB (153, 191, 0).
Removing this file makes the eyes colour back to normal genes colour.
I'll make a patch to avoid the respawn on update.
OPERATOR  [autor] 12 dec. 2022 la 9:22 
Which eye colors? this mod doesn't affect eyecolors so whatever mod you're using they are prob overwriting it (this mod just retextures them to be blank)
Zekundes 11 dec. 2022 la 23:48 
@OPERATOR When I use the mod, the eyes colors turns grey, is there a way to keep the genes colors?
Bimsham 4 dec. 2022 la 12:01 
ok thank you
OPERATOR  [autor] 4 dec. 2022 la 10:51 
Go into rimworld, go to your mods, open local file location, ->Textures ->Things ->Pawn ->Wounds and delete whichever you don't want to be overwritten.
Bimsham 4 dec. 2022 la 10:44 
@OPERATOR i know nothing about how I would do that would do that, sorry I am not good with this kind of thing
OPERATOR  [autor] 4 dec. 2022 la 9:50 
For your specific use case you could always just remove the blank texture I put in this mod and it will return.
Bimsham 4 dec. 2022 la 9:47 
i need a mod like this for just the archotech eye i like the bionic eye i just want to not see the archotech eye as it does not make sense given its description
cy-one 30 nov. 2022 la 23:31 
Does exactly what I want!
Thank you :)