RimWorld
Go Away Eye Strain!
29 σχόλια
Honeydew94 27 Ιουλ, 23:56 
Thank you so much!!!
김베드로 19 Ιουλ, 9:18 
THANK♂ YOU♂ SIR !
BluePebble 18 Ιουλ, 5:33 
Thank you so much OPERATOR!
OPERATOR  [Δημιουργός] 17 Ιουλ, 14:16 
yes most of my mods work, will be updating the tags soon!
Kazzier 17 Ιουλ, 13:12 
Everything seems to be working fine for this mod as far as I can tell. I assume the 1.6 tag just needs updating. Thanks as always for you hard work.
Wyrd 16 Ιουλ, 4:24 
This mod is FOUR textures, it's not responsible for any kind of crash or other issue and does not need an update other than adding "1.6" in the About.xml
enterer 13 Ιουλ, 20:17 
i think this or hat display make black screen when start pod drop
Large Hardon Collider 11 Ιουλ, 8:10 
Gonna try this on 1.6
Will report back if broken.
If I don't post another comment then it works fine.
VelxraTV 25 Ιουλ 2024, 0:58 
If you could also remove ghoul eyes when that happens it would be a good bonus and one less seperate mod for me.
OPERATOR  [Δημιουργός] 24 Ιουλ 2024, 23:41 
I've been petty all over the place but I'll try and find time soon sorry for it being so long, thank you for reminding me! <3
VelxraTV 24 Ιουλ 2024, 11:06 
any word on updating to remove blinded pawns?
OPERATOR  [Δημιουργός] 6 Μαϊ 2024, 20:08 
I'll take a look into both when I get some time! <3
Rain 5 Μαϊ 2024, 21:39 
any chance you can also remove the eye texture for blinded pawns?
Viidhh 20 Απρ 2024, 22:05 
Could you remove the body mastery's white eyeballs too? It looks ugly with face retexture mods, so I have to remove it from my mod list :(
newface 19 Απρ 2024, 16:40 
thank you.
OPERATOR  [Δημιουργός] 11 Απρ 2024, 16:14 
Fixed, thanks for the patience!
OPERATOR  [Δημιουργός] 11 Απρ 2024, 5:42 
Should work but i plan to update
Kazzier 11 Απρ 2024, 5:13 
I assume this mod will work just fine with 1.5 (theoretically), if you could test and update the description that would be most appreciated. Amazing mod.
Bittersalt 8 Απρ 2024, 6:34 
I hate tynan..
and thank you.
Zaire82 12 Φεβ 2024, 7:28 
Just wanted to note that this should load after any mod that changes these textures. I had a mod that I didn't know was changing them until I installed this. It was one of the bionic overhauls, I've restarted too much already to bother finding out which one specifically.
Zekundes 12 Δεκ 2022, 17:08 
The issue was a xml file from [NL] Facial Animation - Experimentals (\1.4\Defs\EyeColorDefs\defaults.xml) picking a color for BionicEyeColor and ArchotechEyeColor. It gives the bionic eye the RGB (0, 153, 191) and archotech RGB (153, 191, 0).
Removing this file makes the eyes colour back to normal genes colour.
I'll make a patch to avoid the respawn on update.
OPERATOR  [Δημιουργός] 12 Δεκ 2022, 9:22 
Which eye colors? this mod doesn't affect eyecolors so whatever mod you're using they are prob overwriting it (this mod just retextures them to be blank)
Zekundes 11 Δεκ 2022, 23:48 
@OPERATOR When I use the mod, the eyes colors turns grey, is there a way to keep the genes colors?
Bimsham 4 Δεκ 2022, 12:01 
ok thank you
OPERATOR  [Δημιουργός] 4 Δεκ 2022, 10:51 
Go into rimworld, go to your mods, open local file location, ->Textures ->Things ->Pawn ->Wounds and delete whichever you don't want to be overwritten.
Bimsham 4 Δεκ 2022, 10:44 
@OPERATOR i know nothing about how I would do that would do that, sorry I am not good with this kind of thing
OPERATOR  [Δημιουργός] 4 Δεκ 2022, 9:50 
For your specific use case you could always just remove the blank texture I put in this mod and it will return.
Bimsham 4 Δεκ 2022, 9:47 
i need a mod like this for just the archotech eye i like the bionic eye i just want to not see the archotech eye as it does not make sense given its description
cy-one 30 Νοε 2022, 23:31 
Does exactly what I want!
Thank you :)