Total War: WARHAMMER III

Total War: WARHAMMER III

Vampire Units Pack
113 Comments
The white comet 22 Aug @ 3:17pm 
For some reason I'm also seeing the Queen bess as a available unit while using this mod yet nothing can make her show up, any potential hints?
Grancypher 14 Aug @ 2:05am 
The artillery and the Royal Guard units are a godsend, but is there a reason why only some units show up in the Raise Dead pool?

For example, Royal Guard unit never shows up there and must be recruited through normal recruitment. But the artillery units show up there sometimes.

If it's a bug, can the mod be updated? Pretty please? With a cherry on top, my G.
SFH 21 Jul @ 5:54am 
Falx 10 Jun @ 8:23am 
Is there a way to add the units to the ally recruitment pool?
cozensgareth 20 Apr @ 2:24pm 
hi love the mod, the units are not in the raise dead pool is that meant to be like that
delfiorina 10 Apr @ 8:56am 
Thank you! have a nice weekend.
Decky  [author] 10 Apr @ 8:21am 
The mod works fine.
But i updated the mod.
The buildings now improve the province's income by up to 10%.
MVGkaiser 6 Apr @ 2:17pm 
update?
Jagarn5452 2 Feb @ 7:13pm 
Are any of these units added to the Raise Dead pool?
Decky  [author] 31 Jan @ 10:24pm 
I have tested the mod and it works without any problems. As I was testing it anyway, I updated it straight away.
kyrgyz 21 Jan @ 5:27pm 
update pls
theoddassity 4 Jan @ 12:07am 
Anyone aware of something that adds just an infantry gunner unit or mounted? Trying to avoid too many overlap and identical units from other mods...
Xeno Force 8 Nov, 2024 @ 5:41am 
I am a big fan of the ranged units but I have one question for you.
Why do the blood dragons not get "the hunger" passive?
The archers and cannons do make my day though
Sin 31 Oct, 2024 @ 2:36pm 
Update for 5.3? and perhaps shave off some units from the list since we now have Grave Guard Halberds?
farsani 30 Oct, 2024 @ 11:48am 
SFO?
Decky  [author] 5 Oct, 2024 @ 10:52pm 
@Jesus: This is an original unit-attribute group from CA. Why the group of skeletal warriors are suddenly no longer undead is really strange. CA is always good for surprises. I will also create a separate unit attribute group for these units and correct it.
Jesus 5 Oct, 2024 @ 7:17am 
skeleton archers and grave guard archers are missing the damage proc in undead trait meaning they will not disintegrate
Edit: also crypt horror
Decky  [author] 1 Oct, 2024 @ 11:27pm 
No there is no SFO mod, because i have over 60 mods, if I make SFO mods, it will be to much work to update all the mods.
HolyRedEye 26 Sep, 2024 @ 2:23pm 
is there a SFO sub mod for this?
darthrandy1 25 Sep, 2024 @ 11:31pm 
awesome thank you so much
Decky  [author] 24 Sep, 2024 @ 11:20pm 
updated
darthrandy1 5 Sep, 2024 @ 7:46pm 
please update man, it's an awesome mod and it sucks that it's crashing
Kälrøgh 1 Sep, 2024 @ 5:51am 
hey there ! thanks for this mod i love since almost the release of it.

Unfortunately, it causes an error while launching the game ( "causes a crash to the database" ), any clue about this ?

Sad that the modding isn't getting much help from devs :c
Also, is it easy to "extract" a part of this mod, personnaly I only want the grave guard archers cause it opens a viable ranged unit for VC which I love, could be insane if it was possible to do.

Anyway, thanks for every mods you put in the game !
RunicBlood 31 Jul, 2024 @ 7:46pm 
@Decky no problem. Thanks for making the mod in the first place. I had fun with it for a week before CA broke it.
Decky  [author] 29 Jul, 2024 @ 9:03am 
the problem is that CA is too stupid to put the new function at the end so that you can easily update the mods. here it is a bit broken and i don't have a backup copy. I have to reset the mod to an old state and then find out why this mod is the only one of all 5 unit mods of mine that doesn't work. The shitty policy of CA really pisses me off. I have so many mods and I can't keep them up to date if you build such a sweat as a developer. New functions at the end so that you can easily update the mods. In a game that lives from mods you should be able to expect that much brainpower from the developers.
I'm really pissed off about this shit. can you see or :-)
babalmaniak 28 Jul, 2024 @ 10:27am 
crashing loading screen to (startpos problem ?)
Kendzior 22 Jul, 2024 @ 2:09pm 
Crashing loading screen of a new campaign :/
JMoore82 21 Jul, 2024 @ 5:05pm 
Does not seem like they are gonna update it :(
subway_34 18 Jul, 2024 @ 11:04am 
Same here, crash on loading screen of a new campaign :(
[OTnL]Grieves Amorl 15 Jul, 2024 @ 7:08pm 
Crashing here as well, please update when you can :)
Bogoris 14 Jul, 2024 @ 7:49am 
Please update - the mod crashes!!!
attackmuffin 13 Jul, 2024 @ 3:14am 
same here, sad because i love this mod
Gilanthis 13 Jul, 2024 @ 2:41am 
mine also
夜明け 12 Jul, 2024 @ 2:51am 
yeap, confirmed crash on only this.
opuntia 11 Jul, 2024 @ 1:18pm 
YUP
CTD on start of new campaign
Ledrov Pekrovka 9 Jul, 2024 @ 7:15pm 
It used to crash before I was able to load the opening cut-scenes of the game, (prior to the update). It now crashes when I load into a campaign, (load screen after choosing a faction).
JMoore82 9 Jul, 2024 @ 8:37am 
yea still crashes loading into a new game :(
Alphaine 8 Jul, 2024 @ 5:22pm 
Before the update, I could run the mod just fine, with the newest update (just today) I CTD, hmm... Strangeness... Can't even see anything wrong in RPFM.
RunicBlood 8 Jul, 2024 @ 12:17pm 
oh nvm it still crashes LMAO
RunicBlood 8 Jul, 2024 @ 12:14pm 
Thank you for the update :)
Grim_Reaper 7 Jul, 2024 @ 4:24am 
yes please update the mod. we need ranged units for the vampires. your mod makes vampires feel more balanced and fun
JMoore82 3 Jul, 2024 @ 9:12pm 
update please, and thank you for your work :)
Bogoris 3 Jul, 2024 @ 5:46am 
please update
MoutainHigh 2 Jul, 2024 @ 9:54pm 
please update,this mod crashes my game too
RunicBlood 2 Jul, 2024 @ 1:37pm 
Yeah I just went through activating mods 5 at a time and I narrowed it down to this one causing my game to crash
Sin 1 Jul, 2024 @ 11:58pm 
This mod crashes my game alone, with no other mods on
Philco 1 Jul, 2024 @ 12:09pm 
@martin, mine too :(
Martin 1 Jul, 2024 @ 9:34am 
my game crashes when i load a new campaign with the mod on i dont have any other mods on can someone help
Charles Gamer 19 Jun, 2024 @ 7:12am 
no smoke on long rifles... no black powders....Nooooo
DxGGG | Megalomancer 17 Jun, 2024 @ 4:40pm 
if you're still waiting for feedback re: a skeleton longrifle, that sounds AWESOME! This mod's great! I've been having a blast when I use it. Thanks for making it and double-tanks for keeping it updated!