Total War: WARHAMMER III

Total War: WARHAMMER III

Vampire Units Pack
113 kommenttia
Cyber-Deux 22.8. klo 15.17 
For some reason I'm also seeing the Queen bess as a available unit while using this mod yet nothing can make her show up, any potential hints?
Grancypher 14.8. klo 2.05 
The artillery and the Royal Guard units are a godsend, but is there a reason why only some units show up in the Raise Dead pool?

For example, Royal Guard unit never shows up there and must be recruited through normal recruitment. But the artillery units show up there sometimes.

If it's a bug, can the mod be updated? Pretty please? With a cherry on top, my G.
Falx 10.6. klo 8.23 
Is there a way to add the units to the ally recruitment pool?
cozensgareth 20.4. klo 14.24 
hi love the mod, the units are not in the raise dead pool is that meant to be like that
delfiorina 10.4. klo 8.56 
Thank you! have a nice weekend.
Decky  [tekijä] 10.4. klo 8.21 
The mod works fine.
But i updated the mod.
The buildings now improve the province's income by up to 10%.
MVGkaiser 6.4. klo 14.17 
update?
Jagarn5452 2.2. klo 19.13 
Are any of these units added to the Raise Dead pool?
Decky  [tekijä] 31.1. klo 22.24 
I have tested the mod and it works without any problems. As I was testing it anyway, I updated it straight away.
kyrgyz 21.1. klo 17.27 
update pls
theoddassity 4.1. klo 0.07 
Anyone aware of something that adds just an infantry gunner unit or mounted? Trying to avoid too many overlap and identical units from other mods...
Xeno Force 8.11.2024 klo 5.41 
I am a big fan of the ranged units but I have one question for you.
Why do the blood dragons not get "the hunger" passive?
The archers and cannons do make my day though
Sin 31.10.2024 klo 14.36 
Update for 5.3? and perhaps shave off some units from the list since we now have Grave Guard Halberds?
farsani 30.10.2024 klo 11.48 
SFO?
Decky  [tekijä] 5.10.2024 klo 22.52 
@Jesus: This is an original unit-attribute group from CA. Why the group of skeletal warriors are suddenly no longer undead is really strange. CA is always good for surprises. I will also create a separate unit attribute group for these units and correct it.
Jesus 5.10.2024 klo 7.17 
skeleton archers and grave guard archers are missing the damage proc in undead trait meaning they will not disintegrate
Edit: also crypt horror
Decky  [tekijä] 1.10.2024 klo 23.27 
No there is no SFO mod, because i have over 60 mods, if I make SFO mods, it will be to much work to update all the mods.
HolyRedEye 26.9.2024 klo 14.23 
is there a SFO sub mod for this?
darthrandy1 25.9.2024 klo 23.31 
awesome thank you so much
Decky  [tekijä] 24.9.2024 klo 23.20 
updated
darthrandy1 5.9.2024 klo 19.46 
please update man, it's an awesome mod and it sucks that it's crashing
Kälrøgh 1.9.2024 klo 5.51 
hey there ! thanks for this mod i love since almost the release of it.

Unfortunately, it causes an error while launching the game ( "causes a crash to the database" ), any clue about this ?

Sad that the modding isn't getting much help from devs :c
Also, is it easy to "extract" a part of this mod, personnaly I only want the grave guard archers cause it opens a viable ranged unit for VC which I love, could be insane if it was possible to do.

Anyway, thanks for every mods you put in the game !
RunicBlood 31.7.2024 klo 19.46 
@Decky no problem. Thanks for making the mod in the first place. I had fun with it for a week before CA broke it.
Decky  [tekijä] 29.7.2024 klo 9.03 
the problem is that CA is too stupid to put the new function at the end so that you can easily update the mods. here it is a bit broken and i don't have a backup copy. I have to reset the mod to an old state and then find out why this mod is the only one of all 5 unit mods of mine that doesn't work. The shitty policy of CA really pisses me off. I have so many mods and I can't keep them up to date if you build such a sweat as a developer. New functions at the end so that you can easily update the mods. In a game that lives from mods you should be able to expect that much brainpower from the developers.
I'm really pissed off about this shit. can you see or :-)
babalmaniak 28.7.2024 klo 10.27 
crashing loading screen to (startpos problem ?)
Kendzior 22.7.2024 klo 14.09 
Crashing loading screen of a new campaign :/
JMoore82 21.7.2024 klo 17.05 
Does not seem like they are gonna update it :(
subway_34 18.7.2024 klo 11.04 
Same here, crash on loading screen of a new campaign :(
[OTnL]Grieves Amorl 15.7.2024 klo 19.08 
Crashing here as well, please update when you can :)
Bogoris 14.7.2024 klo 7.49 
Please update - the mod crashes!!!
attackmuffin 13.7.2024 klo 3.14 
same here, sad because i love this mod
Gilanthis 13.7.2024 klo 2.41 
mine also
夜明け 12.7.2024 klo 2.51 
yeap, confirmed crash on only this.
opuntia 11.7.2024 klo 13.18 
YUP
CTD on start of new campaign
Ledrov Pekrovka 9.7.2024 klo 19.15 
It used to crash before I was able to load the opening cut-scenes of the game, (prior to the update). It now crashes when I load into a campaign, (load screen after choosing a faction).
JMoore82 9.7.2024 klo 8.37 
yea still crashes loading into a new game :(
Alphaine 8.7.2024 klo 17.22 
Before the update, I could run the mod just fine, with the newest update (just today) I CTD, hmm... Strangeness... Can't even see anything wrong in RPFM.
RunicBlood 8.7.2024 klo 12.17 
oh nvm it still crashes LMAO
RunicBlood 8.7.2024 klo 12.14 
Thank you for the update :)
Grim_Reaper 7.7.2024 klo 4.24 
yes please update the mod. we need ranged units for the vampires. your mod makes vampires feel more balanced and fun
JMoore82 3.7.2024 klo 21.12 
update please, and thank you for your work :)
Bogoris 3.7.2024 klo 5.46 
please update
MoutainHigh 2.7.2024 klo 21.54 
please update,this mod crashes my game too
RunicBlood 2.7.2024 klo 13.37 
Yeah I just went through activating mods 5 at a time and I narrowed it down to this one causing my game to crash
Sin 1.7.2024 klo 23.58 
This mod crashes my game alone, with no other mods on
Philco 1.7.2024 klo 12.09 
@martin, mine too :(
Martin 1.7.2024 klo 9.34 
my game crashes when i load a new campaign with the mod on i dont have any other mods on can someone help
Charles Gamer 19.6.2024 klo 7.12 
no smoke on long rifles... no black powders....Nooooo
DxGGG | Megalomancer 17.6.2024 klo 16.40 
if you're still waiting for feedback re: a skeleton longrifle, that sounds AWESOME! This mod's great! I've been having a blast when I use it. Thanks for making it and double-tanks for keeping it updated!