RimWorld

RimWorld

Recon Mechanoid
120 Comments
Aulie 27 Jul @ 7:00pm 
Thanks Bonible. Please rest well and stay safe ^^
Filipino Goku 25 Jul @ 8:32am 
Thank you!!!
Ghastly_Grinner 25 Jul @ 7:33am 
Hero
Conniday  [author] 25 Jul @ 6:26am 
It is done.
Filipino Goku 20 Jul @ 5:27am 
@Bonible Thanks for letting me know! Please have a good rest.
Conniday  [author] 20 Jul @ 4:29am 
It should work in 1.6, I just am quite tired.
Filipino Goku 19 Jul @ 11:31pm 
I just wanted to say that I really love this mod, so thank you for making it. These mechanoids fill a really nice gap in the existing roster of mechanoids. I would really love to play with them in 1.6/Odyssey, so I am sorry but I must ask; are you thinking of updating this to 1.6?
Ghastly_Grinner 14 Jul @ 5:38am 
1.6?
Fired 24 May @ 10:01pm 
Please... please... CE compatibility.. I beg of you.
Ghastly_Grinner 9 Mar @ 8:14am 
These are my standard mechs now Thanks.
Conniday  [author] 28 Feb @ 12:36am 
No I'm not that good at coding.
longshrimp 26 Feb @ 7:06pm 
@bonible could you maybe make a way to do so (like with ultra mechtech)?
blackrave 18 Feb @ 10:59am 
@longshrimp consider Gestalt Engine and Mechanoid Caravans mods
One adds AI that can control mechanoids and another alows to send those mechanoids alone on a trip.
Conniday  [author] 27 Jan @ 11:38pm 
@longshrimp

Unless you have a mod that allows for such thing, no, these retain vanilla behavior of requiring a mechanitor.
longshrimp 21 Jan @ 4:16pm 
can you send these alone in caravans to sort of live up to their names?
Conniday  [author] 9 Nov, 2024 @ 11:00am 
:D
MavZeGreat 9 Nov, 2024 @ 10:23am 
@Bonible oh thats sick i didnt even know i could do that, thanks!
Conniday  [author] 4 Nov, 2024 @ 9:13pm 
@riserridgekids4

You could open the mod in folder and edit the bandwidth costs yourself - you don't even need an editing program, just use Notepad.
I know this is like a lazy response but I think it would be nice if everyone knew a bit of XML too.
MavZeGreat 3 Nov, 2024 @ 6:51pm 
is there anyway for this to work with Mechanoid Tweaks? bandwidth is KILLING me
Conniday  [author] 7 Sep, 2024 @ 3:23am 
@skimaskalx The main recon mechanoid is more durable than a militor I'm sure, but I don't know about the scout.
skimaskalx 4 Sep, 2024 @ 7:23pm 
are these better than militors? should i replace them with these? or are they physically less durable?
Kot-sornyak 27 Mar, 2024 @ 3:51pm 
yooo, wait your that PPG modder
Conniday  [author] 11 Sep, 2023 @ 11:19pm 
@Skrigar Humanlike mechanoids for the win, yeah!
Skrigar 11 Sep, 2023 @ 4:38pm 
Love this mod! So simple yet so in tune with a vanilla expanded save. Keep it up!
Conniday  [author] 15 Aug, 2023 @ 8:38am 
Support added for Og's Real Charged Shots.
Conniday  [author] 19 Jul, 2023 @ 12:51am 
Hoo-ray!
Imagine12 19 Jul, 2023 @ 12:19am 
Only on the latest Github Development version though
Imagine12 19 Jul, 2023 @ 12:11am 
CE Yes! (Since the CE Devs have added a patch)
mink 12 Jul, 2023 @ 12:51pm 
the layers of this palace are NOT FOR YOUR KIND,
Conniday  [author] 12 Jul, 2023 @ 12:40pm 
TURN BACK.. NOW..
mink 12 Jul, 2023 @ 12:33pm 
machine
Conniday  [author] 10 Jun, 2023 @ 10:30pm 
@Wooden_Day - Lil' beep-boops.
GrassDay 10 Jun, 2023 @ 4:55pm 
they're kind of cute, in a weird mechanoid way.
Conniday  [author] 17 Apr, 2023 @ 2:18am 
@MerlinCross - Thanks.
MerlinCross 16 Apr, 2023 @ 4:48pm 
I kinda like these guys, been fun to use them.
loklan 16 Apr, 2023 @ 2:40am 
"just google how to make it compatible" "find and fill out a form to ask the CE devs to make it compatible for me" CE players are just the worst. If you want it patched or you want to request it be patched DO IT YOURSELF
Comton 16 Apr, 2023 @ 2:32am 
@Bonible @Kitty Of Pathos Everyone can ask CE team here : https://github.com/CombatExtended-Continued/CombatExtended/issues

Somewhere here you can find the typical form or copy another one

I checked your mod wasn't asked before so you can ask them
Sorcia 9 Apr, 2023 @ 8:32am 
g-o-o-gle, tell me what need, leeeeet's GO GOOGLE!
Conniday  [author] 9 Apr, 2023 @ 4:13am 
But I don't know how!
Sorcia 8 Apr, 2023 @ 10:56pm 
CE yes please.
Conniday  [author] 30 Mar, 2023 @ 2:25am 
@Loepio Slightly more, I guess. They're somewhat accurate at medium range, too. It was tricky balancing it between being good to use as a player and being a good enemy.
beam0 29 Mar, 2023 @ 3:22pm 
how strong are they compared to militors?
Conniday  [author] 23 Mar, 2023 @ 10:33pm 
@laza boi

I literally state that the textures are by Vexed in the description.
laza boi 23 Mar, 2023 @ 12:58pm 
hmmmm those sprites look.......familiar
Inquisition 16 Jan, 2023 @ 10:23pm 
@Bonible - That did it! Thank you!
Conniday  [author] 15 Jan, 2023 @ 1:13am 
@AerosolNinja

I think I fixed it. Try restarting? Without muzzle-flash
Inquisition 15 Jan, 2023 @ 1:05am 
Sorry man! I hope its not hard to fix. Appreciate your mod :)
Conniday  [author] 15 Jan, 2023 @ 12:38am 
Fuck
Inquisition 14 Jan, 2023 @ 9:25pm 
I don't have muzzleflash installed and it pops up red log errors looking for it. Removing this mod removes the startup errors.
Conniday  [author] 14 Jan, 2023 @ 8:09am 
added support for "Muzzle Flash" mod