RimWorld

RimWorld

W40K: Blood Angels
24 Comments
Bunghole  [author] 27 Sep @ 5:51pm 
@tnttktma I've tested all of them and i'm not seeing the same issue sorry. You're the only person out of the subscribers who has reported this. It might be worth completely uninstalling Rimworld and clearing all files and folders and doing a fresh install.
tnttktma 26 Sep @ 11:42pm 
The symptoms of the two armor Mk VII and MK X are the same. No other equipment is worn. Only the rim face is not visible, and when the helmet is equipped, it is visible over the armor. Both helmets are the same.
Bunghole  [author] 26 Sep @ 3:47pm 
@tnttktma Which armour was that on? Mk VII or MK X? Was there anything else equipped or just a helmet, both armour pieces, all 3? etc.
tnttktma 26 Sep @ 5:04am 
It could be just me, but when I wear marine armor, my head goes behind the armor. I tried deleting all other mods and installing only this mod, but the result was the same. However, when I use the Make It Unique mod to make the armor unique, my head becomes visible. Why is that?
Bunghole  [author] 30 Jul @ 9:05pm 
Upgraded to 2.0 with new graphics and now a chainsword!
Bunghole  [author] 20 Jul @ 3:28am 
@naltrexone you are welcome :)
naltrexone 19 Jul @ 6:55am 
Ohhh, you listen to my pray !! I got into the feeling how those IG when they see a space marine come. Thanks a lot sir !!
Bunghole  [author] 17 Jul @ 3:44pm 
@naltrexone I have updated with your requested vacuum offsets:

- Changed armour descriptions and labels to match lore accuracy

- Added Vacuum offset to both armours for Odyssey:

Primaris MK X Helmet - 80%
Primaris MK X Armour - 60%
Mk VII Helmet - 75%
MK VII Armour - 50%
naltrexone 16 Jul @ 7:56pm 
Great mod, thank for update, But can you update a little for vacuum resistant in v.1.6 ?
Bunghole  [author] 23 May, 2023 @ 3:51pm 
@Goldengear1111 Thank you :)
Goldengear1111 23 May, 2023 @ 3:47pm 
Amazing mod i like your art
Bunghole  [author] 6 May, 2023 @ 9:20pm 
@Shiroe, that's a great idea, ill aim to also do that :) Sanguinius should be interesting with his wings haha
Shiroe 6 May, 2023 @ 5:55am 
Might I make the suggestion of trying perhaps to create the latest primarch armors/weapons for Robute Gulliman and Lion El'Jonson? Like your thunder warriors, no one else would have done it thus far. And they could be included in your chapter sets for Dark Angels and Ultramarines should you eventually do them.
Bunghole  [author] 6 May, 2023 @ 1:47am 
@Shiroe, hello again :) Yes I definitely plan to expand this out, adding apothecary etc. But also I plan on making other chapters as well. I will add Flesh Tearers to my list! The other chapters will be separate mods as I want players to be able to only have to load in the chapters they wish to play not everything.
Shiroe 6 May, 2023 @ 12:58am 
Would you be expanding the mod eventually to include armors from other marine chapters? Or perhaps recolour or change some of the blood angels iconography for their more famous successor chapters?

No one has done flesh tearers ever for example.
Bunghole  [author] 26 Feb, 2023 @ 9:24pm 
@Empress @Short Person consumer Thank you :)
Necromantic 25 Feb, 2023 @ 8:22pm 
This is no mod, ITS ART!
Bunghole  [author] 8 Nov, 2022 @ 1:49am 
@emitbreaker - Thank you :)
emitbreaker 8 Nov, 2022 @ 1:12am 
Wow, so cool mod ;) Especially, I love your design!!
Bunghole  [author] 7 Nov, 2022 @ 5:57pm 
@CrackaJack - Thank you :)
CrackaJack 7 Nov, 2022 @ 5:55pm 
these actually fit the game style and the mod doesnt seem overly enthusiastic to add every single thing there is^^
CrackaJack 7 Nov, 2022 @ 5:54pm 
"crap textures"? o.O theyre good tho
Bunghole  [author] 7 Nov, 2022 @ 4:50pm 
@SAUCE__GODD - That sounds great! I haven't looked into the new gene stuff yet but if I get there ill keep that in mind. For now i'll just be doing weapons and armours :)
SAUCE__GODD 7 Nov, 2022 @ 3:44pm 
I have an idea for a gene ability
Red Rage: Gain more natural armor, move speed, pain reduction, and melee damage but they go berserk and will attack anyone, including allies
12-hour cooldown