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* You need the Brainwashing Chair to brainwash prisoners, which requires researching Multi-Analyzer. But you don't need any research at all to brainwash your own colonists- You just need to own a Claimed TV. You're more likely to research and craft your own tube television for this, but if you happen to see a television for sale at a faction base, you can buy it and use it right away.
* You can't brainwash colonists unless they have somewhere to sit in front of the TV. Make some stools or dining chairs.
* Brainwashing prisoners requires the prisoner interaction type be set from 'maintain only' to 'brainwash'. After they're brainwashed, they need to be set to 'recruit', as if you leave them on brainwashing they'll just be kept maintained after the fact.
Also, unrelated but it seems to remove rimworld of magic traits, when I used it with that.
Chicken Plucker's other mods have a similar update frequency to this one.
1.6?
Other than that it partially works, but not 100% of the time
Is there a way to change the prisoner's personality or not?
max traits is always 4 even if you have it set to a higher number. If you had more it will delete any above that.
Changing backstories to remove any "cant do x" does not fully update the skjlls and they are still disabled.
At the very least I think for balancing that every trait/passion change should add an additional 3 days of catatonic (even so, making a GOD pawn would take about 30 days)
Would you please paste the full section of code you're talking about so I can see where I went wrong?
@WItcher of the Lynx - Hi, while I appreciate the video an error log would help a lot more. It could be a load of other factors like other mods interfering with how the mod works, so if you're still running into this then I'll wait for a full complete console log where the issue is present
@Crowbot - You can, this breaks unwavering loyalty
@Cat Kraken - The chair is just coded like any other chair and no pawns will prioritise it, the problem is your TV is also coded like any other TV so they will just use it. If you really want to prevent it, you can use zone restrictions and potentially disallow the doors, but it's a lot of effort.