Total War: WARHAMMER III

Total War: WARHAMMER III

Storm of Derp: The Return of Grom
18 Comments
oliokos 24 Sep, 2023 @ 7:53am 
@LordOmlette sorry for not replying, I was away for 10 days. Glad to see it fixed as soon as I'm back :D
Pyrodysseus 15 Sep, 2023 @ 6:06pm 
Thanks, I'll be sure to credit you and not to include the custom art! I've only got a bit more to do to finish the mod so it'll be posted soon
LordOmlette  [author] 15 Sep, 2023 @ 2:01pm 
@pyromaniac7777 - OK, that's interesting. I'd definitely need more than a weekend to figure out what changes they've made and whether I accidentally clobber them or not.

You're welcome to copy my code either way. You may need to also copy some of the db tables, anything named ewthawionVSgwom, since those are all related.

Please don't copy the custom art (storm_of_derp_intro.png) that is only for this mod.
Pyrodysseus 15 Sep, 2023 @ 1:28pm 
Thanks for the reply. The eltharion_lair lua is the one I was concerned about, but it sounds like I can just remove that script.
My mod is an Eltharion overhaul that includes the custom Mistwalker abilities (which are in the eltharion_lair lua) from More Fun for Grim. I haven’t posed it yet since I still need permission to borrow those. Would love to include the invasion from this mod
LordOmlette  [author] 15 Sep, 2023 @ 1:05pm 
@pyromaniac7777 - which lua specifically are you overwriting? wh3_main_eltharion_yvresse dot lua or wh2_dlc15_eltharion_lair dot lua? I only overwrite the former to move the homeland army to the badlands if you choose to abandon Ulthuan.

I don't have any intention of making a custom version of this, but the entirety of the invasion code + Eltharion campaign tweaking happens in omlette_sod_ewthawion_vs_gwom dot lua, which relies on omlette_install_invasion_manager dot lua. If you get rid of the other script files, that will remove all of the other stuff.

What specifically does your mod do? If it's on the workshop, I can take a look and doublecheck if it's compatible, but just a heads up that I probably can't get to that until next weekend.
Pyrodysseus 15 Sep, 2023 @ 12:48pm 
Is it possible to get a version of this with just the invasions, or how can I make that for myself? I have my own version of Eltharion’s lua and don’t wanna replace it
LordOmlette  [author] 14 Sep, 2023 @ 9:32pm 
@Oliokos - should be fixed now. Thank you for catching that!
LordOmlette  [author] 14 Sep, 2023 @ 12:05pm 
@Oliokos - that's unexpected! Is it crashing or does it not let you manage traits properly, or it doesn't show up at all?
oliokos 14 Sep, 2023 @ 6:16am 
Not sure why, but your mod makes Cpecific's Trait Manager to not work. Not really a problem for me, but since I saw the issue, I wanted to let you know.
Soeren 2 Sep, 2023 @ 4:34am 
Best mod ever! Going for my third Eltharion campaign after all these updates hoping to see the finish line this time round.
Alecthelm 25 May, 2023 @ 11:31am 
JAp, thats an Banger, agreed:D
LordOmlette  [author] 25 May, 2023 @ 9:17am 
@bob - yup, special loading screen quote just for this mod.
bob 27 Mar, 2023 @ 1:55am 
Did you do the first starting load screen of the campaign? The "its called Warhammer, Gramham"? Because if so,

awesome
Pyrodysseus 21 Mar, 2023 @ 6:23pm 
A+
Alecthelm 30 Jan, 2023 @ 9:40pm 
WH III i mean, and yeah, ill thank you too;)
LordOmlette  [author] 30 Jan, 2023 @ 8:00pm 
@Fengxian0830 - you're welcome <3

@Alecthelm - Thanks, I think :D
Alecthelm 29 Jan, 2023 @ 10:13pm 
Hated it in WH II and love to hate it in WH II, thx for it:)
Fengxian0830 29 Jan, 2023 @ 1:50pm 
Thank you so much