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https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2887397385
I'm quite new to this!
New update did something and now every time I open world map game is blank and crashes
I have added elongated fingers as a gene to improve their manipulation, and I don't think it's wrong to imagine dwarves having longer fingers to craft with. For Alcohol: they only need to drink 1 beer every 5 days, and 1 beer only reduces manipulation by 2%. Overall chemical dependency is kinda tame ¯\_ (ツ)_/¯
Also does drinking alcohol also give them the regular debuffs like making them a little slower at things? I think it should make them stronger!
Unfortunately Dependant on Alcohol is too harsh, and addiction immune is too weak. Maybe it's better to put it in an ideology? For now I'm keeping it as is...
Would be nice if there was a gene that doesn't force them to depend on it but 'rely' on it for coping mechanisms lol. Or something like 'always addicted' to it lol. That way you still get the negative mood debuffs if you don't supply it but at least they won't die from not having it either.