Barotrauma

Barotrauma

SSV Hastings
29 Comments
Snake 18 Jan, 2024 @ 6:06pm 
I'm just waiting for something like the plague rat but with backup power, just some submarine without gimmicks with this power system and a good armament, while not sacrificing decor
ŁYNX 22 Oct, 2023 @ 12:01pm 
AI are having tons of issues using weapons, going up ladders, and repairing the hull. I'm using server-side Lua in multiplayer, for reference. Other than that, this ship looks awesome!
PAИJICO 10 Apr, 2023 @ 10:03am 
Can you create a version without NS6?
Saren 11 Feb, 2023 @ 1:46pm 
If you do i would make sure you move the "do not cross" line back because it is now deceptively short
BravoSixGoingDark  [author] 10 Feb, 2023 @ 11:37pm 
okay thanks I might do that because the update probably fubar'd this sub
Saren 10 Feb, 2023 @ 2:32pm 
I tried the switch and got nothing. Ended up pulling the "Hangertop" off of the sub and the shuttle docked perfectly. ended up reducing the walkable space in the dock but made the shuttle useable again
BravoSixGoingDark  [author] 10 Feb, 2023 @ 4:06am 
the update might have changed the behavior of docking hatches, try using the switch near the ladder in the hangar to manually open the hangar
Saren 9 Feb, 2023 @ 11:17pm 
The shuttle refuses to redock. It acts like there is a solid barrier in the way. We undocked out in the field away from a station and now we cant retrieve it. Are we missing something?
Thewarpotato 31 Dec, 2022 @ 5:23pm 
Yo guys this SUBMARINE is giminimisourus
mrfreasyt 17 Dec, 2022 @ 5:01pm 
Suggestion: Make a lockdown system, improve the hull a bit (make it to where a crawler touching the bridge dosen't make a bridge unusable) and try doing that automatic reactor thing, I love your builds and I like that you are working to improve it, But these are my suggestions. Also. Move the captains quarters so if a reactor decides to go chernobl you don't loose your own personal room.
SiaNKs 10 Dec, 2022 @ 10:24am 
Suggestion. Place bigger engine inside of ship :)
SiaNKs 10 Dec, 2022 @ 10:18am 
A big ship but small power supply hehe... Costs 30k
Mroup 3 Dec, 2022 @ 4:09pm 
Just had an issue with swapping ships for this in campaign, there is an unreachable container in security that soaked up the items from our older sub that now we dont have access to. And not counting several instant fires from overloaded junction boxes, the ship looks nice :)
DoggiePlayer 19 Nov, 2022 @ 5:37pm 
I can't help you with that because i don't even know the basics of it, but i wish you good luck if you think about trying.
BravoSixGoingDark  [author] 13 Nov, 2022 @ 1:41am 
Now that I think about, the SR2 isn't as infeasible as I thought. Though I probably won't be able to do it alone, only way is with a team of experienced sub builders
DoggiePlayer 10 Nov, 2022 @ 7:50am 
happy N7 day! yeah i get that but like you could use the curvy pieces as end parts, not where interior would be, just a solid piece.
BravoSixGoingDark  [author] 6 Nov, 2022 @ 9:36pm 
Might be a bit hard since the SR2 is very curvy and the inside schematics doesn't even match the outside structure (also happy N7 day!!!!)
DoggiePlayer 6 Nov, 2022 @ 2:38pm 
oh nah he didn't just bring mass effect ship into the game. I gotta see normandy SR2 now!
BravoSixGoingDark  [author] 4 Nov, 2022 @ 4:26am 
For some reason all the light alphas got set to 255, I toned them back down
Rosh+ 4 Nov, 2022 @ 4:07am 
Joined a campaign using this, had to get a screwdriver and tone down the lights in order to keep my eyes before they were burnt out of their sockets.
BravoSixGoingDark  [author] 1 Nov, 2022 @ 6:11pm 
What do you mean portable fabricators? You mean like the stuff by EK?
Dili 1 Nov, 2022 @ 6:09pm 
design is good but it seems that i can't place portable fabricators in this ship, seems to be good for campaign if not using mods that require special fabricators to work properly
AlienJesus 31 Oct, 2022 @ 7:44am 
Really nice lines, and very nice work on proper texture layering. Lots of work to set all those decal/fins to the right layer level to make it look solid like that.
Give Understand 30 Oct, 2022 @ 3:13am 
the command room is the blindspot and really exposed to attacks, idk if this is intentional but the rail is too far ahead. Good design and interiors, love it
BravoSixGoingDark  [author] 30 Oct, 2022 @ 12:29am 
@Пухлая Рыба I put in some more crash couches in the command room. The Captain will be less likely to be thrown if they are sitting down
Пустой Звук 29 Oct, 2022 @ 11:08pm 
На таком мостике, капитан от любого сильного удара будет отправляться в полет по всему отсеку. Просторными командные рубки, делать не стоит
Chandler 29 Oct, 2022 @ 3:58pm 
I LOVE THIS
Muggins 29 Oct, 2022 @ 8:45am 
As a ME fan I give u this :steamthumbsup:
amazing work
Doomich 28 Oct, 2022 @ 10:16pm 
Niiice