Barotrauma

Barotrauma

SSV Hastings
29 opmerkingen
Snake 18 jan 2024 om 18:06 
I'm just waiting for something like the plague rat but with backup power, just some submarine without gimmicks with this power system and a good armament, while not sacrificing decor
ŁYNX 22 okt 2023 om 12:01 
AI are having tons of issues using weapons, going up ladders, and repairing the hull. I'm using server-side Lua in multiplayer, for reference. Other than that, this ship looks awesome!
PAИJICO 10 apr 2023 om 10:03 
Can you create a version without NS6?
Saren 11 feb 2023 om 13:46 
If you do i would make sure you move the "do not cross" line back because it is now deceptively short
BravoSixGoingDark  [auteur] 10 feb 2023 om 23:37 
okay thanks I might do that because the update probably fubar'd this sub
Saren 10 feb 2023 om 14:32 
I tried the switch and got nothing. Ended up pulling the "Hangertop" off of the sub and the shuttle docked perfectly. ended up reducing the walkable space in the dock but made the shuttle useable again
BravoSixGoingDark  [auteur] 10 feb 2023 om 4:06 
the update might have changed the behavior of docking hatches, try using the switch near the ladder in the hangar to manually open the hangar
Saren 9 feb 2023 om 23:17 
The shuttle refuses to redock. It acts like there is a solid barrier in the way. We undocked out in the field away from a station and now we cant retrieve it. Are we missing something?
Thewarpotato 31 dec 2022 om 17:23 
Yo guys this SUBMARINE is giminimisourus
mrfreasyt 17 dec 2022 om 17:01 
Suggestion: Make a lockdown system, improve the hull a bit (make it to where a crawler touching the bridge dosen't make a bridge unusable) and try doing that automatic reactor thing, I love your builds and I like that you are working to improve it, But these are my suggestions. Also. Move the captains quarters so if a reactor decides to go chernobl you don't loose your own personal room.
SiaNKs 10 dec 2022 om 10:24 
Suggestion. Place bigger engine inside of ship :)
SiaNKs 10 dec 2022 om 10:18 
A big ship but small power supply hehe... Costs 30k
Mroup 3 dec 2022 om 16:09 
Just had an issue with swapping ships for this in campaign, there is an unreachable container in security that soaked up the items from our older sub that now we dont have access to. And not counting several instant fires from overloaded junction boxes, the ship looks nice :)
DoggiePlayer 19 nov 2022 om 17:37 
I can't help you with that because i don't even know the basics of it, but i wish you good luck if you think about trying.
BravoSixGoingDark  [auteur] 13 nov 2022 om 1:41 
Now that I think about, the SR2 isn't as infeasible as I thought. Though I probably won't be able to do it alone, only way is with a team of experienced sub builders
DoggiePlayer 10 nov 2022 om 7:50 
happy N7 day! yeah i get that but like you could use the curvy pieces as end parts, not where interior would be, just a solid piece.
BravoSixGoingDark  [auteur] 6 nov 2022 om 21:36 
Might be a bit hard since the SR2 is very curvy and the inside schematics doesn't even match the outside structure (also happy N7 day!!!!)
DoggiePlayer 6 nov 2022 om 14:38 
oh nah he didn't just bring mass effect ship into the game. I gotta see normandy SR2 now!
BravoSixGoingDark  [auteur] 4 nov 2022 om 4:26 
For some reason all the light alphas got set to 255, I toned them back down
Rosh+ 4 nov 2022 om 4:07 
Joined a campaign using this, had to get a screwdriver and tone down the lights in order to keep my eyes before they were burnt out of their sockets.
BravoSixGoingDark  [auteur] 1 nov 2022 om 18:11 
What do you mean portable fabricators? You mean like the stuff by EK?
Dili 1 nov 2022 om 18:09 
design is good but it seems that i can't place portable fabricators in this ship, seems to be good for campaign if not using mods that require special fabricators to work properly
AlienJesus 31 okt 2022 om 7:44 
Really nice lines, and very nice work on proper texture layering. Lots of work to set all those decal/fins to the right layer level to make it look solid like that.
Dom 30 okt 2022 om 3:13 
the command room is the blindspot and really exposed to attacks, idk if this is intentional but the rail is too far ahead. Good design and interiors, love it
BravoSixGoingDark  [auteur] 30 okt 2022 om 0:29 
@Пухлая Рыба I put in some more crash couches in the command room. The Captain will be less likely to be thrown if they are sitting down
Пустой Звук 29 okt 2022 om 23:08 
На таком мостике, капитан от любого сильного удара будет отправляться в полет по всему отсеку. Просторными командные рубки, делать не стоит
Chandler 29 okt 2022 om 15:58 
I LOVE THIS
Muggins 29 okt 2022 om 8:45 
As a ME fan I give u this :steamthumbsup:
amazing work
Doomich 28 okt 2022 om 22:16 
Niiice