Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Astro's Sci-Fi Mod
102 Comments
Lussataur 21 Jul @ 3:12am 
Came back to this after a while. Glad to see you got the crash fixed.
Astro  [author] 19 Feb @ 1:00pm 
So as for the Compatibility with Huge ships, I could probably do that with relative ease. The problem with adding all the factions to the terrans would be, that I would defeat the purpose of the factions. Each faction is supposed to have it's own technology. Making them all into one class again would remove that again. This is because some factions have strong point and weak points and if you combine all factions that would just make it quite op. Since the mod is kinda competitive (for me and my friends) we would still rather keep it balanced with who gets what technology. The terrans are basically the "default" option that get everything that other mods add. If you wanna talk a bit more about the mod with me you can btw also add me on discord if you want, then I could introduce you to a few people that I also play the mod with.
bestLinuxGamer 17 Feb @ 5:33pm 
Ive checked out the mod. Looks amazing but there's one thing i play with other mods that add a lot of stuff and in the other factions its not present.
Would it be possible to put the factions into the terran group under a single group? Since its not compatible with even the default mods like huge ships.
eg: stellar roadblock->goes into a item group called stellar roadblock with all the items there.
If i'm asking too much than i understand it.
Astro  [author] 17 Feb @ 12:01pm 
And fixed :3
Astro  [author] 17 Feb @ 11:02am 
Yes. I haven't updated the mod in a bit. Maybe I should start that again. Going to make it compatabile with the newest version rlq.
bestLinuxGamer 14 Feb @ 9:20pm 
Hello the mod seems to crash with this error: https://pastebin.com/MSuqWW7e
Astro  [author] 17 May, 2024 @ 6:41am 
Infact it does have some unsolved compatibilites with other mods which I still have to investigate.
Astro  [author] 17 May, 2024 @ 6:40am 
Oh it defo can be run on it's own
Industrial_Idiot 12 May, 2024 @ 5:47pm 
I assume this mod changes so much stuff and adds so much stuff that it can mostly only be ran on its own though i could be wrong in this, Correct me if i am.
Astro  [author] 12 May, 2024 @ 10:21am 
That sounds rather ominous...
Industrial_Idiot 17 Apr, 2024 @ 6:38pm 
gentlemen

THE SLEEPER HAS AWAKENED
Astro  [author] 29 Nov, 2023 @ 9:35am 
Alright I will look into the issue eventually. Gotta see when I find some time to test all that
Lussataur 29 Nov, 2023 @ 6:22am 
@Astro I have a ton of mods, and I remember just a few of them. Galactic Allegiance, 1x1 Storage, JaniTNT's Shipyard, AI Core, and Adjustable Fighters.

I hope you can figure out which one is causing the issue.
Astro  [author] 28 Nov, 2023 @ 9:25am 
Hm weird. Considering this has not happend to me with only my mod enabled, I assume it is a incompatibilty with the different mods you were using. My mod had a few incompatibility issues with GA for example. Would you mind giving me your mod list so I can try to recreate the issue?
Lussataur 27 Nov, 2023 @ 6:08am 
@Astro the crash report I do not have, because ever since I removed the mod, I have not hyperjumped. It was just a normal crash report, saying that a mod or a few mods had caused the crash, and it sent a bunch of code that I did not understand.
Astro  [author] 27 Nov, 2023 @ 4:29am 
Hey about the hyperjump crash, would you mind sending me the crash report? Also about the broken resource sprites, you do not have to delete the save file as it is purley a visual bug, simply removing the mod would suffice.
Lussataur 17 Nov, 2023 @ 4:41am 
@Astro at first I loved this mod, then realized that it broke all vanilla storage sprites AND ruined stat cards. I had to delete both my creative and my career saves, disable this mod, then re-create those saves. I also crashed the game whenever I tried to use any Hyper-drive, and it's still happening.

I think it's a pretty cool mod, just the problems that come with it make it not satisfying to use. Astro, your work is amazing, it's just not fit for some people, like me. :steamsad:
Astro  [author] 14 Mar, 2023 @ 12:24pm 
I think I might have to put this issue on hold for now :(
Astro  [author] 14 Mar, 2023 @ 12:22pm 
Ah nvm, cosmoteers just teasing me again. Sadly didnt work ;/
Astro  [author] 14 Mar, 2023 @ 12:12pm 
Im pretty sure I fixed by now. Holy frick I did it
Astro  [author] 14 Mar, 2023 @ 12:05pm 
I sadly was not able to fix it as of yet :(
Mathspode (Qc) 14 Mar, 2023 @ 11:21am 
that would be great ! thanks keep us updated
Astro  [author] 14 Mar, 2023 @ 7:27am 
Ok i have been thinking about it, I might still have a ace up my sleeve on how to fix this.
It might not work, but I will test it in a few hours.
Astro  [author] 14 Mar, 2023 @ 7:18am 
The only thing that i can assume is that the sprite atlases get mixed up since cosmoteers is only suppost to have the terrans. The storage sprites only work on the latest added faction (which right now is the stellar roadblock) If i add a new faction the storage. I also noticed that the more parts and other sprites I add, the more the original storage textures shift.
Mathspode (Qc) 12 Mar, 2023 @ 4:00pm 
yeah but i like to see the icons ! what is causing this bug exactly ?
Astro  [author] 12 Mar, 2023 @ 1:19pm 
The only way to see how many resources you have is if you go to the logistics menu
Numb 12 Mar, 2023 @ 9:54am 
yes i know put for me it deos not realy mater like i sead i mainly play pvp
Mathspode (Qc) 12 Mar, 2023 @ 9:29am 
@Numb the mod is great but even in campain or creative i cant even see the ressources in my storage
Astro  [author] 11 Mar, 2023 @ 5:47am 
Yeah sadly Cosmoteers can't handle having different ship classes. Atleast the storages can't handle it.
Numb 11 Mar, 2023 @ 5:38am 
yes it defnitly is a good mod in campain mode te bug is very anaoyign but not as mutch in conquest mod i play the mod a lot in pvp conquest mod against some off my friends
Mathspode (Qc) 11 Mar, 2023 @ 5:33am 
does not works unfortunatly, the texture bug in extreme, most component are invisible, it make the game not enjoyable, good mod tho
Mathspode (Qc) 11 Mar, 2023 @ 5:24am 
crap thats sucks because this mod looks amazing ! maybe i can use a storage mod ill see if it works
Numb 11 Mar, 2023 @ 5:22am 
@Mathspode (Qc) year some of the textures are missing they are buget astro already nows about the bug and he cant fix it sadly
Mathspode (Qc) 11 Mar, 2023 @ 5:00am 
hello i have a bug with this mod, the icon of objet are bugged or invisible when in cargo
Astro  [author] 7 Jan, 2023 @ 4:43am 
But don't overwork yourself since I don't know if I can add the scrappers to the carrer mode since there are still some game breaking bugs (I might have a theory why and how to fix but nothing concrete yet)
Astro  [author] 7 Jan, 2023 @ 4:42am 
If you want to, sure! Astro#8577
Numb 7 Jan, 2023 @ 4:39am 
i have discord
Numb 7 Jan, 2023 @ 4:39am 
i could create some ship desines and send them to you
Astro  [author] 7 Jan, 2023 @ 3:56am 
Next update will add the Gauss launcher for the Stellar roadblock and (Maybe JUST maybe) the scrappers as actual NPC faction in career mode. I would maybe need some ships designed for them tho, so idk.
Numb 7 Jan, 2023 @ 2:59am 
yes that sound annoying
Astro  [author] 7 Jan, 2023 @ 2:58am 
I know, one update is almost finished actually, but I accidently shut off my PC without saving some of the sprites so that sucks (its only a small update but still kinda annoying)
Numb 7 Jan, 2023 @ 2:55am 
no problem

for motivation you still have some people in the community that wish this mod would get an update
Astro  [author] 7 Jan, 2023 @ 2:53am 
Sorry for the late reply
Astro  [author] 7 Jan, 2023 @ 2:53am 
That is a good question. I am lacking much motivation right now and none of the people I used to play Cosmo with play it anymore.
Numb 26 Dec, 2022 @ 3:07am 
when will you start working again on this mod?
Astro  [author] 16 Dec, 2022 @ 5:48pm 
Did you make sure that you selected the right ship class?
jagdpenguin 16 Dec, 2022 @ 10:33am 
Still as of yet, none of the things added show up even in sandbox, and when bought in career they still add nothing. It still breaks the sprites, and breaks saves when disabled. I like a lot of the ideas, but as of yet I cant get it to do anything.
Astro  [author] 3 Dec, 2022 @ 8:00am 
Well thats because in the current version, the scrapper faction never spawns. The moment i add that, a lot of problems arise
Astro  [author] 29 Nov, 2022 @ 8:07am 
Sadly i currently dont have much time to mod stuff since i have a lot of upcoming school tests.
Astro  [author] 29 Nov, 2022 @ 8:06am 
The factions on the galaxy map thing will need quiet a long time until its fixed, considering the game crashed when you attacked them, so i removed it temp.