RimWorld
Dress Patients (Continued) (obsolete 1.6)
300 opmerkingen
SP4RTAN  [auteur] 4 okt om 3:16 
Ah I'll take a look at it later today
Deez Games 4 okt om 3:12 
Update def needed. I have a prisoner whom is currently downed by damage, and is now getting hypothermia because I can't force target to wear while they're both downed, and are a prisoner. Each mod is perfect for what it targets, but it seems I found your niche case where both are still useful together lol.
This has been a hell of a rough run...
Halfelfaedyn 22 sep om 19:52 
OH! Thank you so much @SP4RTAN - yes absolutely, I'll download the rework. I seem to be angering factions a lot lately XD
SP4RTAN  [auteur] 21 sep om 22:26 
An update isn't needed. The ability to dress pawns was added in 1.6 but it works a bit differently than this mod. Right click some apparel and select "force target to wear" then select the pawn you want. You may want to install my I'm Trying To Save You! (Pawn Dressing Rework) mod which changes how the vanilla mechanic works.
Halfelfaedyn 21 sep om 22:11 
Sometimes I get to host guests for a faction, and they won't dress warmer in the winter. Keep their happiness above 50%? I have to cheat and use Character Editor to put clothes on them.
Halfelfaedyn 21 sep om 22:11 
I'd love to have an update. It sucks having prisoners wear whatever, I would like them to wear the Prison Jumpsuit.
chewyderbs 21 sep om 9:54 
Singlehandedly saved my I'll dressed colonist from extreme heat stroke. Installed mid game, remembering this mod existed, gave her appropriate clothes and she barely edged out immanent death (99% heatstroke). Ty for continuing this.
I_is_Zed 11 sep om 23:27 
ahh, have to click the clothes first. Well thank you very much, and thanks for the mod!
SP4RTAN  [auteur] 11 sep om 23:16 
Yes it was. Right click some apparel and you'll see a "force target to wear" option
I_is_Zed 11 sep om 23:13 
was this actually added to the game? I can't find anything on it and can't seem to do it in game.
SP4RTAN  [auteur] 24 aug om 16:19 
Yet another QoL mod for those interested: Am I Gonna Make It, Doc? (Disease Prognosis)
SP4RTAN  [auteur] 23 aug om 9:53 
I later removed the ability to dress corpses from this mod because it wasn't actually intended
ElementLEGO 23 aug om 6:46 
Might I just add, this mod allowed corpses to be dressed, which now I have not been able to find a way to do so in 1.6
o7
SP4RTAN  [auteur] 18 aug om 17:20 
Another QoL mod for anyone interested: Undraft After Repairing
SP4RTAN  [auteur] 11 aug om 20:42 
I just published another quality of life mod for tending to your pawns: Undraft After Tending
asleepsheep 10 aug om 13:09 
o7 thank you
栗花落清虞 5 aug om 3:03 
wonderful!
SP4RTAN  [auteur] 4 aug om 19:29 
Quinn_DividedBy_Zer0 4 aug om 12:31 
o7 Thank You For Your Service
-=JkJkLoL=- tk421storm 1 aug om 9:56 
o7
Dragonissa 28 jul om 5:45 
Nope, works as intended. Thanks for the mod, even though i never used it lol. o7
Dragonissa 28 jul om 5:32 
Sorry, the way it was added in 1.6 is so illogical compared to your mod that i couldn't for the life of it figure out how to even use the base game mechanic.

I don't think your mod needs to be updated. Just wondering now if i can dress my own colonist without them getting a mood debuff.
SP4RTAN  [auteur] 28 jul om 5:24 
@Dragonissa Really? Maybe I'll try and fix the vanilla mechanic so you can.
Iirly 27 jul om 11:39 
Thank you for the new mod. I was excited that dressing patients was in the game, but dumbfounded that i had to force them to wear clothing and that it gave a penalty. This mod did it SO much better.
The Bard of Hearts 26 jul om 1:32 
@SP4RTAN, you, as the young people say, are the goat, dude. Thanks for taking the time to solve this little riddle.
SP4RTAN  [auteur] 26 jul om 0:30 
was way more annoying to fix than it should have been lmao
The Bard of Hearts 25 jul om 20:26 
I'll leave you to your programming stuff then. *waiting eagerly like a child in a fudge-shop*
SP4RTAN  [auteur] 25 jul om 20:23 
It does not but I'm trying to figure out a way to just remove the penalty
The Bard of Hearts 25 jul om 20:13 
Lol. Funny as that is. Personally I try not to cheat the system too much (eyeballs is monolith of mods). That being said, does this mod happen to still work in 1.6 do you know? Because I'm personally happier with the way this mod handled things and would love to still be using it.
SP4RTAN  [auteur] 25 jul om 20:06 
@The Bard of Hearts so I've been looking into this and I realized something. The devs didn't implement this feature very well lol.

The faction penalty only applies after the entire ForceTargetWear job has finished, not when any apparel is actually removed. So you can just cancel the job with esc after your pawn removes any apparel and before you put the new apparel on them and take their stuff without any penalty.
The Bard of Hearts 25 jul om 16:36 
That would be awesome!!! Total points, dude! If you could do that and maybe leave a link to find it, that would rock. Thanks, if its not too early to say so.
SP4RTAN  [auteur] 25 jul om 13:43 
Interesting. While it wouldn't make much sense to update this mod to fix that issue, maybe I can tweak the vanilla functionality to fix that issue
The Bard of Hearts 25 jul om 13:27 
This actually doesn't seem entirely obsolete... In vanilla, if you dress a downed patient in some extra clothes because they are freezing to death, you loose 40 relation with that faction for "Stripping" them even though they didn't lose any clothes. Any chance this mod or another can fix this issue in 1.6?
otw_Da 25 jul om 6:29 
Danke.
古绫地宁 24 jul om 17:26 
o7
Grimm 24 jul om 7:17 
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Rhaeven 23 jul om 12:08 
:reheart:
KitBug 23 jul om 9:33 
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arturziomas 23 jul om 7:39 
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renrical 23 jul om 5:37 
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断线人偶 22 jul om 20:22 
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Raccorn23 22 jul om 17:47 
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night 22 jul om 12:20 
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走了 22 jul om 4:32 
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L Adav 22 jul om 4:17 
o7
Gandalf the Pink 21 jul om 19:06 
o7
IShowFinance 20 jul om 21:14 
o7
vovka021 20 jul om 10:26 
o7
瓜子壳拌饭 20 jul om 4:22 
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