Arma 3
Limestone Florida [Ivory] Sheriff Vehicles
27 Comments
Guardian  [author] 14 Jan, 2023 @ 2:13pm 
Should all be in the civ section. (When I had the time I was working on getting them swapped to blufor but never finished)
Turbo 14 Jan, 2023 @ 8:11am 
I found the Challenger but i can't find the other vehicles.
Guardian  [author] 20 Nov, 2022 @ 6:44am 
Lightbars dont appear in editor, make sure you choose from the category that says it has a lightbar, then start the mission.
xXKvassmanXx 20 Nov, 2022 @ 3:56am 
I have no lightbars on the vehicles is there a fix for that?
Guardian  [author] 22 Oct, 2022 @ 3:06pm 
Theres a manual with the car, read that. Also its a mix of mods. Im working on my own right now.
kittylover9000 22 Oct, 2022 @ 1:34pm 
and what's the mod for the deputies seen in the last picture?
kittylover9000 22 Oct, 2022 @ 1:27pm 
How do you turn on the ELS?
Guardian  [author] 19 Oct, 2022 @ 6:07pm 
Oh.Yeah. From my understanding of the way this mod is structured it's the same as your model configs just CfgVehicle class. If you were able to get your other stuff into the game but you can get the vehicles then i would advise checking this out
https://community.bistudio.com/wiki/CfgVehicles_Config_Reference

Near the bottom you can see every value to add and this is what adds your armor, gear, etc.
Youre free to unpack this mod or the ivory mod and dig around in the code if that's what you guys are caught on.

The code for all the vehicles is mostly written by dezkit/ max kit. but Ive made minor tweaks, Im not sure how many are still left after I reverted not too long ago.
Those config files, almost all of them is what your focus should be.:NATO:
TheReapper01 19 Oct, 2022 @ 6:00pm 
So I mean we need help from the import step into game. Like we can make the model but importing a military vehicle with all its weapons, armor and what not then configing it to a usable state in game is a skill none of the team has. I understand the use of the arma 3 tools me and the team just do not have the skill set to get vehicles into game properly.
Guardian  [author] 19 Oct, 2022 @ 5:56pm 
The only other thing you could be talking about is scripting the drive-ability for them.
But whatever you say.
TheReapper01 19 Oct, 2022 @ 5:55pm 
Umm I don't think you understand what i mean but uh thanks for the advice see you around
Guardian  [author] 19 Oct, 2022 @ 9:59am 
If thats the case you can just use the arma tools in steam and then you can make the pbo with addon builder and then addon publisher to post it. If you need any other info you can reach out Guardian#1432
TheReapper01 19 Oct, 2022 @ 9:50am 
We just need someone who can import vehicles into arma we can handle modeling and texturing on our end
Guardian  [author] 19 Oct, 2022 @ 9:45am 
My expertise isnt modeling but just texturing them. Im a very novice modeler.
I can only really take a template to a vehicle and apply it via hours perfecting things through photoshop.
Unless that's what youre looking for, I wouldnt trust myself with a start to finish product.
TheReapper01 19 Oct, 2022 @ 9:41am 
Well the Mobile Weapons Project is set in a futuristic environment featuring futuristic powered armor and factions. Check it out here https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2612700610 As to why i'm asking we need help with vehicles and you seem to have experience with getting them in game.
Guardian  [author] 19 Oct, 2022 @ 7:02am 
Perhaps, why and/or what.
TheReapper01 18 Oct, 2022 @ 9:07pm 
@Guardian would you be interested in working on a scifi mod?
Guardian  [author] 17 Oct, 2022 @ 1:17pm 
Go for ittt
Jizeman 17 Oct, 2022 @ 12:44pm 
This would be great for a zombie scenario I'm working on right now with this map.
Guardian  [author] 15 Oct, 2022 @ 11:17am 
bettt, reach out sometime.
WGBL Helwinter 15 Oct, 2022 @ 11:14am 
Worked, you've inspired me, I'm working on an FHP Skin, Maybe Lee county too
Guardian  [author] 15 Oct, 2022 @ 11:06am 
It got fixed for me.
I completely removed the failed Acre coding and it boots and everything, try repairing the mod again.
WGBL Helwinter 15 Oct, 2022 @ 10:48am 
Nope still get the same even with the update
Guardian  [author] 15 Oct, 2022 @ 10:43am 
I believe its fixed now:yazdsmile:
Guardian  [author] 15 Oct, 2022 @ 10:37am 
No, the mod broke when i added some acre code to it, Im working on reverting that right now.
WGBL Helwinter 15 Oct, 2022 @ 10:34am 
Heads up, it won't launch the game, get the 000000000DEAD error, does it require Ivory Carpack as well?
Guardian  [author] 15 Oct, 2022 @ 6:39am 
Updates in Change Logs