Empyrion - Galactic Survival

Empyrion - Galactic Survival

Medieval Castle
44 Comments
Achenar  [author] 16 Jan @ 11:28pm 
Hehe, Thanks @Papa Jester. Ya, this was far and away my most popular build.And I am happy for it. Spent a lot of time on it, and I think it makes a solid base/POI template.
Papa Jester 16 Jan @ 11:11am 
oh my its so beatiful , I most put this on my island
Malkavian407[RU] 26 Oct, 2024 @ 6:29am 
Невероятно
Achenar  [author] 14 Dec, 2023 @ 3:15pm 
As of v1.10.5, Collision on this Base is fixed! Collision should work throughout the base!
Achenar  [author] 11 Jul, 2023 @ 6:06pm 
I was hoping 1.10 would fix the existing collision issue with the introduction of new blocks. It has not, so I have filed a bug. You can track it here:
https://empyriononline.com/threads/large-structures-using-many-complex-blocks-will-lose-collision.101826/
Achenar  [author] 26 May, 2023 @ 2:13pm 
@Ragnadom As of v1.9.14, the collision is broken. If you revert Empyrion to a previous version, it should be fine. Empyrion's collision model struggles with large amounts of complex blocks bc the collision for such blocks is based on their actual visible geometry, rather than a hidden simplified block collision model. When building the castle, I had to dial back how ornate I made it to account for this.

In the previous patch, a change was introduced to the block code that made the faces of some blocks disappear when certain other blocks partially covered them. I suspect that in the latest hotfix, which fixed that issue, the collision calculations changed, making the collision model even less forgiving.

While checking for this issue during building it is straight forward (deleting the latest placed pieces until the collision works again), Trying to find the offending block(s) now would be extremely difficult. This is a bug in Empyrion and I will try to make the devs aware of it.
Alaster_The_Bard 24 May, 2023 @ 11:45pm 
very nice looking but the first floor after you enter the main doors and the floors below arent physical blocks for some reason and i fall right through the floor to the basement.
illujziya 21 Mar, 2023 @ 4:36am 
Да, вывески бы помогли!)))) замок такой огромный, что я там хожу кругами:slimetabby:
только недавно нашла сцену театральную!))) или оперную =)
Achenar  [author] 20 Mar, 2023 @ 5:40pm 
@illujziya lol, they are on the bottom two floors on the left and right sides of the castle. One of these days I will need to make some signage.
illujziya 14 Mar, 2023 @ 2:18am 
Замок такой огромный, что я их ещё не нашла:slimetabby:, спасибо :luv:
Achenar  [author] 13 Mar, 2023 @ 10:48pm 
@illujziya They should, but only in temperate climate. Nevertheless, there are several plots indoors.
illujziya 13 Mar, 2023 @ 6:01am 
я заблудилась :D огромный замок! но растения на улице разве будут расти?
Achenar  [author] 13 Feb, 2023 @ 4:55pm 
@Klaypigeon lol if only I had more control over water. It's got a pool though ;)
Klaypigeon 17 Jan, 2023 @ 8:21am 
Nice castle.
Klaypigeon 17 Jan, 2023 @ 8:20am 
WTF man, no moat?!?!!!!!???
Graymane17 14 Jan, 2023 @ 11:11am 
rv te4fxthyx gfytgc ghyug hj
GoT_Banished 11 Jan, 2023 @ 3:22pm 
@Achenar I gotcha. Thanks for the response. I'll try loading it in and see what breaks then lol. I'm too curious not to.
Achenar  [author] 10 Jan, 2023 @ 10:10pm 
@GoT_Banished I honestly do not know much about Reforged Eden tweaks, as I generally build for Vanilla. The reason for this is, simply, Reforged generally makes making larger ships (which is what I usually build) a bit more difficult if not impossible.
GoT_Banished 9 Jan, 2023 @ 6:05pm 
What would one need to do to update this upon spawning it in for a Reforged Eden campaign?
Cap'n Professional 7 Jan, 2023 @ 12:22pm 
Beautifully done!
Rage 3 Jan, 2023 @ 7:23am 
noice
spyroqueen 27 Dec, 2022 @ 12:27pm 
thats really nice
astroneer 24 Dec, 2022 @ 7:26am 
as in reality
didimosti 23 Dec, 2022 @ 9:00am 
Wollte die heruntergeladene Blaupause im Spiel herstellen, funktioniert aber leider nicht. Ob es an dem neuesten Spiele Update liegen kann ???
jesus 23 Nov, 2022 @ 4:02pm 
its awsem
Ripley 9 Nov, 2022 @ 8:16am 
nice job on this!
Achenar  [author] 17 Oct, 2022 @ 3:33pm 
For anyone wonder, I decided to publish the Bridge of Hylia in the photos:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2876592357
Achenar  [author] 17 Oct, 2022 @ 12:15pm 
Ha, thanks @grayman. It's completely useless, but I has fun designing it.
Sindin 17 Oct, 2022 @ 6:15am 
Is there a way to get a "striped down" version of this? like just the shell with none of the internals?
LOFTY 17 Oct, 2022 @ 5:09am 
the Opera room takes the cake imo. epic
Achenar  [author] 16 Oct, 2022 @ 12:50pm 
Thank you all so much all of you for liking, commenting, and subscribing! I was unsure of how a castle would do, but am glad you all enjoyed it!
Fractalite 15 Oct, 2022 @ 4:42pm 
Gorgeous build.
Illegal Cheese 15 Oct, 2022 @ 2:43am 
Wow! Very cool castle!
Achenar  [author] 14 Oct, 2022 @ 12:20pm 
@whitevalfore The portal (StarGate) is not actually in the BP, as I am aware of it's properties; it is referenced for pictures only. Further, as I mentioned in the description, the intention was to connect it to (one) a friendly base further away: I designed it to connect to an Atlantis base as soon as I found an ocean planet on my own private server. For anyone else's use, they can use the top "command center" for any purpose they wish... perhaps moving the teleporter there.

As for the exterior grow plots, they are for design and ideal conditions. There are 4 other sealed grow plot rooms deep in the castle, should the base be on a more hostile planet.
Sandokhan 14 Oct, 2022 @ 2:37am 
Really nice
whitevalfore 14 Oct, 2022 @ 2:18am 
The star gate also requires specialty admin care setting up the transit addresses to any 1 destination per gate.
whitevalfore 14 Oct, 2022 @ 2:05am 
Plz be aware that star gate is admin mountable only thus rendering the awesome BP admin spawnable only, also grow plots are very sensitive to temp swings if left hermetically unsealed without oxy vents.
TiberiumLiquid 13 Oct, 2022 @ 3:15pm 
Old but Gold !
Dadrick 13 Oct, 2022 @ 11:51am 
Very nicely done!
ravien_ff 12 Oct, 2022 @ 12:55am 
Oh this is great looking!
Raige Jamart 11 Oct, 2022 @ 1:02pm 
Great!!!
Razgaur 11 Oct, 2022 @ 10:30am 
Impressive! Well done!!
Achenar  [author] 11 Oct, 2022 @ 1:39am 
Thanks @LyfeForse, this one took quite awhile to get right.
LyfeForse 10 Oct, 2022 @ 10:29pm 
Great block work and texture choice. Mastercraft castle :steamthumbsup: