Barotrauma

Barotrauma

Copperhead
123 Comments
Falkner  [author] 24 Sep @ 2:52pm 
Glebu, it *should* have infinite ammo, unless a patch broke it, please confirm! it should only cost battery to fire. Look in the ballast for the depth charges, they are transparent to make it look like you're loading them onto a rail.
Glebu 18 Sep @ 2:55pm 
question about diamondback, does the scout drone having ammo have a purpose? how do you replace its ammo since theres no gun loader that i found. and is there no depth charge loaders on the ship that work? there is a button for it but it seemingly does nothing as i dont really have a place to load them in
Falkner  [author] 12 Aug @ 12:12am 
★<¦DenialTornado¦>★ Sorry, i found the issue - the pump was wired to the suit power relay, if you turn the suit power back on for your existing playthrough it'll work again. Latest update is fixed.
★<¦DenialTornado¦>★ 8 Aug @ 3:23am 
@Falkner in short, no we dont used the specific mods for boats, and as for reparinig, when we notice this problem we tried to put the water detector on it thinking that it would solve the problem, but no, it showed that it ALREADY have one, but doesnt pump water anyway :(
Falkner  [author] 6 Aug @ 11:22am 
@Doktor 3лo Thankyou!

@GritGit oh, wrong relay - I don't know how long those wires have been crossed for, fixed - gold star!
Doktor 3лo 5 Aug @ 12:13pm 
Hi, I wanted to thank you for the very fast and well-thought-out ship. It's a pleasure to play the game and complete quests on it. Thank you and greetings from Russia.
GritGit 5 Aug @ 3:50am 
I had a similar issue with the small pump below the navigational terminal at the front of the boat. The issue is that the power for that pump is tied to the suit and charging station lever, so when you turn off the power to those stations, you also inadvertently turn off that pump.
Falkner  [author] 5 Aug @ 2:23am 
★<¦DenialTornado¦>★ Thanks for the feedback, i'm a little confused as the pump is in working order for me and many other players. I confirmed this just now by cutting through the front hull, both ships in the editor and in camapaign. The pump switches on as soon as there is water detected. I cannot replicate your issue.

> Do you play with any other mods that might be causing this?
> Is the wiring, the detector or pump damaged by an impact? try doing a full repair at dock to fix any broken wires.
★<¦DenialTornado¦>★ 30 Jul @ 11:02am 
mmm, there's a problem in this boat with a pump at the captain dock, its DOESNT see water and doesnt pump it, yeah there's a cheap solution whcih includes making a hole to the main ballast but I hope you gonna fix it bc me and my friends LOVE your submarine
Falkner  [author] 22 Jul @ 4:32pm 
thanks Grit, will fix
GritGit 13 Jun @ 8:26am 
I'm enjoying the Copperhead, but there's an issue with AI crew members getting stuck in the nook below the door in the reactor room/rear ballast trying to repair the bottom discharge coil from the inside. The bottom discharge coil is inaccessible to the player from both inside and outside of the sub.

The issue can be reproduced by setting an ai crew member to repair electrical systems and then firing off the E.M.P. from the navigational terminal.

The solutions I found was to either move the bottom discharge coil one space to the right, making it accessible from outside the sub, or to make it invulnerable to all damage (invulnerability to EMP doesn't help). I'm not familiar with the sub editor at all, so there's probably a better solution.
SoggySoup 16 May @ 4:31pm 
I'd love a hardcore version of this one too for vanilla use. Like your other ship.
Boudinnc 11 May @ 2:51pm 
where does depth charges get dropped?
Kap'n Mittens 1 Apr @ 5:58pm 
nevermind, i found the blue screen is a periscope. oops
Kap'n Mittens 1 Apr @ 3:50pm 
why does it have a camera on the rear? it is not connected to anything. is it for looks?
T00FLESS?? 23 Mar @ 4:21am 
how do i actually use the laser on the drone?
T00FLESS?? 22 Mar @ 4:41am 
that button below the captains chair is bothering me...does it actually do anything? LOL. the urge to press it though im a bit scared
copperhead5858 17 Mar @ 11:44am 
hello
CarterMY 14 Mar @ 6:03am 
This sub slaps so hard I didn't realise how bad my own subs were. Running a Solo Iron-man Campaign in this thing and its amazing.
Falkner  [author] 29 Jan @ 2:42pm 
Thankyou spooky!
Falkner  [author] 29 Jan @ 2:42pm 
Updated for latest version, I don't know why updates empty out suits and equipment, but is Fixed.
Spooky 29 Jan @ 1:24pm 
One of my favorite subs! Very cohesive design and fantastic use of space.
Falkner  [author] 28 Jan @ 10:50pm 
thankyou gguupp!
GGGuuuppp 30 Nov, 2024 @ 11:27pm 
Been using this ship completely by myself, without bots, and it works amazing. I've never been this impressed by a submarine.
Shit lizard 2 Oct, 2024 @ 3:25am 
I had not had issues with any other subs, but it could be a mod issue I suppose.
The AI would man the front gun and just stand there it was strange
Falkner  [author] 1 Oct, 2024 @ 10:02pm 
I cant reproduce the issue lizard, are you using any mods?
Shit lizard 30 Sep, 2024 @ 7:28pm 
Have you patched the Diamondbacks ai issues?
Falkner  [author] 3 Sep, 2024 @ 10:00pm 
I hear you squid, less than ideal in an emergency Will look to see f there is room to put them anywhere else
Havel L. Krik 16 Aug, 2024 @ 12:18am 
:steamthumbsup:
tobikas 11 Jul, 2024 @ 10:35am 
What is the default max output of the engine in this ship?
Shit lizard 6 Apr, 2024 @ 7:52pm 
The diamonback's front gun does not work with AI, no matter what you mount they just aim it and never fire.
Love these ships please fix :D
SquidNeko 16 Mar, 2024 @ 12:47pm 
The diving suit locker closest to the deconstructer is hard to access. Often when clicking it, i just get into the inventory of an locker instead.
SquidNeko 16 Mar, 2024 @ 11:55am 
Can we get an guide to what the different levers do?
Falkner  [author] 14 Nov, 2023 @ 11:52pm 
I've done the best I can with the AI, cramped spaces are always going to sticky for bots, I'm glad it's rare though!
Goel 9 Nov, 2023 @ 11:35pm 
I've had a few issues with AI getting stuck in the ballast tank at the rear, right next to the reactor, you then have to drag the AI to the main decks floor and they go on.
It is a relatively rare occurence though.
Falkner  [author] 9 Nov, 2023 @ 9:03pm 
Thankyou Rice.
Rice✔ 25 Oct, 2023 @ 6:17am 
For the pump at the front under the nav terminal I've found that the power cable isn't connected on first spawn, otherwise haven't seen any problems if any since coming back and playing again. :spel2caver::spel2cavel:
Falkner  [author] 31 Jul, 2023 @ 3:21pm 
イムカ thankyou for the feedback, good to know it's fixed in the latest update.
Reprogrammed Automaton 31 Jul, 2023 @ 10:05am 
Cut a hole in the roof on a new save it works perfectly fine now, wish I knew how to replace my existing coperhead in my existing save though.
Falkner  [author] 31 Jul, 2023 @ 7:28am 
Check again,This time I've made the pump accessible. It is working in vanilla testing, I cannot replicate this problem, are you using any mods?. Can someone also verify that the Diamondback is now appearing in shops for purchase.
GhostDog26X 30 Jul, 2023 @ 9:17pm 
Update there is a water pump in the front it is not working correctly. It is to far submerged in the floor.
Reprogrammed Automaton 30 Jul, 2023 @ 8:29pm 
Looking at my copperhead and then the one in the image agian...

https://cdn.discordapp.com/attachments/246807394191933441/1135413643299803207/image.png

It seems the front pump is just gone, I wonder what happened to it given that this is a single player campaign so its not like another player could have stolen it...
GhostDog26X 30 Jul, 2023 @ 8:29pm 
Add water pump in front of ship for the copperhead
Hexyuko 30 Jul, 2023 @ 8:27pm 
The front under the captains seat is filling with water and not draining. Please add pump in that area, Other than that the sub is great!
Falkner  [author] 30 Jul, 2023 @ 2:20pm 
could be a problem witht he pump, make sure it's pumping out and repair all at the dock.
The diamondback should be available now, if someone can confirm.
Reprogrammed Automaton 28 Jul, 2023 @ 12:57pm 
The front under the captians seat is filling with water and not draining, making it hard to come back up.

other then that I quite love the ship.
A E O N 18 Jul, 2023 @ 1:12pm 
@Falkner I completed the entire campaign a week ago with the Copperhead and I can confirm that the Diamondback is not available in any shop during the entire campaign, in all biomes, even having 100+ relationship with factions. Submarine shops are showing multiple pages offering mutliple subs, including others from other mods + the vanilla subs as well but the Diamondback does not appear ever.
Falkner  [author] 18 Jul, 2023 @ 1:05pm 
i'll look into it, i know that diamondback's a tier 3 sub only available at tier 3 shipyards, but it'll be a while before i get that far into the campaign again
SIX 13 Jul, 2023 @ 1:18am 
Definitly one of the best smaller sub on the workshop
A E O N 30 Jun, 2023 @ 8:11am 
My favorite sub when going on Solo campaigns, perfect size, perfect distribution of space, bots operate very well on it, versatile sub and powerful when upgraded mid-late game.

@Falkner However seems like is no longer possible to buy the Diamondback anymore, it doesn't appear in the shop list. I remember months ago in my last Solo campaign (before the last 1.0 update dropped) how I was able to buy the Diamondback no problem or issue whatsoever back then, I wonder why it's no longer available on the shops... can be due the 1.0 latest changes?

Makes me really sad because this is my favorite sub on the entire Barotrauma workshop to go Solo Campaigns runs with bots, it is perfect size and perfect design, also bots are very competent in this sub and very easy to command.