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nope everyone get 0 agents
This only effects AI correct ? The player can still spawn agents ?
no idea, but very likely
Oops it wasnt public
here it is
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2920524293
but would you honestly want that? pushing the limit to 1 already makes the AI field 5 agents, close to spamming if you ask me, not sure if that helps, in any case if you want, use RPFM to set the counter from 0 to 1 on all agent types you want to increase the limit of
I'd personally go for 1, as 2 means every faction can build 10 agents total, there's like 5 types of agents in the game lol
you want me to make a mod with agent limit 1 for every class?
A limit on the number of agents?
Pretty sure something like that was already on the workshop? Im not sure what you want though
That might actually be a pretty cool idea, letting the AI give you random levelups, you know, maybe I should try that
However I dont like the endless spam of non mage agents, theyre pretty weak and feel like dumb charge & attack characters with little strategic depth
Youre asuming that im smart and fully understand what im doing
Im just trying to remove agents from the game, not a big fan of em lol
Single entity units that deal low damage and need constant leveling while having no formation or positioning strategy is unfun imo