Total War: WARHAMMER III

Total War: WARHAMMER III

Azhag - The Scourge of Red Eye Mountain
90 kommenttia
opuntia 4.7. klo 10.09 
Got it
Thanks
:steamthumbsup:
Fröb  [tekijä] 4.7. klo 10.02 
@opuntia: This time entry only changes if actual changes to the mod pack have been made. But this is just a reskin and no changes were necessary since then.
opuntia 4.7. klo 9.56 
Hello
if this has been updated for 6.2 why does the update date/time show
Sep 17, 2023 @ 11:03am?
leeford 9.11.2024 klo 0.26 
@N1CK3ON ZioCru has got a pretty good Greenskin reskin that is compatible with this.
N1CK3ON 24.10.2024 klo 16.11 
Thanks for the quick reply, I appreciate that. So I did some investigating with my mods downloaded (have about 20) and it turns out your mod was conflicting with "Greenskins Reskin by Storeslem".

I turned that one off and it worked. I guess it was because it also changed the appearance of Azhag slightly, but I didn't know when it downloaded. Gonna have to find another Greenskin unit reskin mod to add some variety to the units.
Fröb  [tekijä] 24.10.2024 klo 14.08 
@N1CK3ON: That is indeed a weird issue. I just tested it ingame and the reskin works as supposed. Do you use any other mods that could affect Azhag? Have you tried it to launch the game only with the reskin active to see if it works?
N1CK3ON 24.10.2024 klo 13.28 
Hello, it says updated for 5.2 but I cannot get the mod to work. When I start a new game Azhag looks the same with no changes. I've subscribed and un-subscribed a few times, and also tried placing the mod at the bottom of my load order.

I'd really like to get this mod to work because greenskins are my favorite faction but all the LL are kind of lame looking imo, and this reskin looks awesome. So any help would be greatly appreciated! Thanks.
Fröb  [tekijä] 31.7.2024 klo 23.05 
@Coverfire: The mod is not bugged. It works fine, I just checked it ingame. Try to un- and resubscribe to the mod and check your mod list of other mods which might affect Azhag.
Coverfire 31.7.2024 klo 20.45 
This is bugged, my guy has green/yellow armor like the mesh didn't apply correctly.
Mike_an_Cake 24.5.2024 klo 8.42 
increase skullmuncha size by 30%
Fröb  [tekijä] 22.3.2024 klo 4.41 
@Purge8642: I just checked it ingame and Skullmuncha looks completely normal to me in a custom battle (also when being on ground with a very close camera). Do you use any other mods that affect skullmuncha? And did you try to un- and resubscribe to the mod?
Purge8642 22.3.2024 klo 4.26 
Hey, just fwi, the wings are kinda glitched on this unit a bit when it's on the ground. When you get closer to the unit with your camera it seems to load 4 different models, compared to the Black Orc Wyvern Riders unit from the "Expanded Roster - Greenskins - Orc Pack" mod, that unit's wings don't glitch out. Anyway, thought you might wonna know. :)
Kamora 13.10.2023 klo 11.38 
ok thanks for the fast answer:steamthumbsup:
Fröb  [tekijä] 13.10.2023 klo 11.34 
@Kamora: As long as Feature for Azhag: Wandered and Lost does not affect Azhags visual appearance, there should be no issue.
Kamora 13.10.2023 klo 11.32 
does this work with the mod for azhag @Feature for Azhag: Wandered and Lost
https://gtm.steamproxy.vip/workshop/filedetails/?id=2928943242
Fröb  [tekijä] 17.9.2023 klo 11.04 
Updated! - The faction leader card should now be visible again in the campaign selection menu.
iDon'tSpeakRussian! 1.9.2023 klo 6.08 
gotcha, if it works dont fix it :D I just wanted to make sure my steam aint broken so thx for clarifying :)
Fröb  [tekijä] 1.9.2023 klo 6.07 
@♿ iDon'tSpeakRussian! ♿: Steam will only update the date of the last change, when there were actually some changes done to the mod file. Since this is just a graphical mod, I did not need to change the mod file itself. So, Steam did not change this date. But the mod is indeed fully functioning for 4.0. Also, you can always check in the TW W3 launcher if a mod was recently updated and has the green checkmark besides it.
iDon'tSpeakRussian! 1.9.2023 klo 6.03 
Hi Author, in name it is saying updated for 4.0 but last change was 18 Oct, 2022 @ 5:34pm, is update not necessary?
macdaed 28.6.2023 klo 17.27 
I'll see if i do. It changes the weapons just fine
Fröb  [tekijä] 28.6.2023 klo 13.36 
@macdaed: The mod removes the wyvern standard on Azhags back, that is right. I guess you forgot to activate the mod in the launcher. Or you have another visual mod which overwrites mine.
macdaed 28.6.2023 klo 13.21 
I'm sorry I may be dumb but one of the reasons i like this mod is because he doesnt have the wing on his back in the pics but he does in game. Am i missing something?
DokturProfesur 19.5.2023 klo 15.08 
A small suggestion, I think if we're going with the vampire theme it'd be cool if the glow in Azhag's eyes were blue like the tomb kings and many other risen dead.
Colithiel 18.4.2023 klo 11.57 
ok cool thx!
Fröb  [tekijä] 18.4.2023 klo 11.56 
@Colithiel: There were no changes necessary with patch 3.0 and the mod should be displayed as up to date in the launcher.
Colithiel 18.4.2023 klo 11.53 
Does this need updated?
Fröb  [tekijä] 17.1.2023 klo 10.22 
Dear all,
some new boyz have entered the Warhammer world! I hope you will enjoy the Dark Land Orcs !
Sardorim 23.12.2022 klo 15.48 
Still the best Azhag mod to date.
Fröb  [tekijä] 29.11.2022 klo 9.15 
@Goblin: Thank you! I hope my suggested solutions will work out for you.
Goblin 29.11.2022 klo 8.40 
thanks frob, we will give it a shot. your mods are great.
Fröb  [tekijä] 29.11.2022 klo 0.34 
@Goblin: If this should not work, check the following directory: Steam/steamapps/common/Total War WARHAMMER III/data. Sometimes Steam saves there mod files by accident. Look for any .pack file which seems to be a mod file and delete it.
Fröb  [tekijä] 28.11.2022 klo 22.03 
@Goblin: You also need to place your used mods in the same order in the launcher.
Goblin 28.11.2022 klo 17.22 
Me and my pal tried to use this mod and your Grimgor mod in multiplayer together and we kept getting "incompatible versions", not sure why but im no modder, the only other mod we have on is the "better camera mod" any insight as to why this might happen?
Sardorim 10.11.2022 klo 5.21 
Truly the best Azhag mod.
derique69 6.11.2022 klo 2.04 
Forgot to try messing with the load order
Fröb  [tekijä] 6.11.2022 klo 1.50 
@derique69: I am not sure why Radious causes this issue since they should not edit vanilla models. But just place my mod above Radious in the mod launcher and it should work fine!
derique69 5.11.2022 klo 21.12 
Makes me sad that it's not Radius compatible. There's a graphical bug where if you scroll or click on Azhag it will cause his inner body to disappear.
Fröb  [tekijä] 18.10.2022 klo 8.36 
Updated! - The last patch made some changes to the general UI elements for lords and heroes which needed respective changes in the mod file as well.
Jaeger 4.10.2022 klo 10.14 
Also having the texture issue, all players in the multiplayer game see it. Just to make you aware it does seem to be popping up
Fröb  [tekijä] 23.9.2022 klo 5.04 
@Manhunter: Sorry but no. This is not planned and I also don't see the need to do so.
Manhunter 23.9.2022 klo 4.52 
Could you port the old version too?
Fröb  [tekijä] 21.9.2022 klo 4.11 
@DarXer: Again, currently 3000 people use this mod without issues. If you use other graphical mods that cause incompatobilities, than that's up to you. Two mods which try to change the visuals of the same unit will cause problems.
DarXer 21.9.2022 klo 3.59 
just head and legs visible
DarXer 21.9.2022 klo 3.59 
same problem here
Fröb  [tekijä] 19.9.2022 klo 22.11 
@Zangetsu: You are the first one to report such an issue, so it seems to be a problem from your side. Try placing my mod higher in the load order or test around by deactivating the other mods to see what causes the incompatibility.
Three-Eyed King 19.9.2022 klo 15.08 
Not sure if it just for me or not, but Azhag seems to be broken. His textures dissapears and just his head and legs is visible. Grimgor works just fine. So I assume its not because there is incompatibility with Hooverics reskin?
Fröb  [tekijä] 19.9.2022 klo 7.06 
@SenisterDenister: I also already thought about this. But currently I can't really see the sense in it since my mods don't have the same basis. Some are for ogres, some are for greenskins, some are reskins and some are new units. I am not sure if it makes sense to make a compilation out of this currently.
SenisterDenister 18.9.2022 klo 21.20 
Once you have everything hammered out will you make a compilation mod with everything you've made together?
Fröb  [tekijä] 14.9.2022 klo 7.21 
Dear all,
da biggest and da baddest orc finally makes his return to Total War: Warhammer III! Feel free to check out the new version of Grimgor Ironhide - Da Alpha Orc to give our favourite Greenskin the epic appearance he deserves!
Fröb  [tekijä] 10.9.2022 klo 10.48 
@KC99: Sorry, but again I have to tell you that the two mods won't work together. Since I changed Azhags armour, I had to give him custom textures.