Total War: WARHAMMER III

Total War: WARHAMMER III

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Grimgor Ironhide - Da Alpha Orc
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graphical
Tags: mod
File Size
Posted
Updated
188.625 MB
14 Sep, 2022 @ 7:00am
17 Sep, 2023 @ 10:51am
4 Change Notes ( view )

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Grimgor Ironhide - Da Alpha Orc

Description
Updated for 6.3

DESCRIPTION
Da Biggest, da Baddest, da Best finally makes his return to Total War: Warhammer III! Grimgor is my all-time favourite regarding the Warhammer characters. Back in Total War: Warhammer II, I made five different mods for him but this version is by far the one I like the most. Now our most favourite git can bring death and destruction to Immortal Empires with style. This is an updated version of my mod Grimgor Ironhide – Da Alpha Orc’, which was originally made for Total War: Warhammer II.





FEATURES
  • a new look for Grimgor including a reshaped Gitsnik and a big Waaagh-standard, showing off what happens to orcs who do not follow him
  • new icon for the “Gitsnik” ability
  • new unit card/porthole/faction leader portrait
  • 4k textures



COMPATIBILITY
There should be no compatibility issues, unless you use another mod that alters the appearance of Grimgor.



CREDITS



OTHER MODS
You like my work? Feel free to check out my other mods.

I started modding because I wanted to implement my own ideas. But modding for Total War Warhammer is not very user-friendly and takes a lot of time. So, if you should decide that you enjoy one of my mods so much that you want to give something back I am always happy about a donation!
[www.paypal.com]
119 Comments
Fröb  [author] 22 Aug @ 9:34am 
@Kungen: Actually, I also tried this one or two times - but rerigging Grom is a horrible task and I failed at doing so. The mod from TW W2 did some splendid work but I am not able to recreate it for TW W3!
Kungen 22 Aug @ 9:27am 
Nice work! Is it possibly to make a dismounted (on foot) Grom the Paunch for the Greenskins (he seems to have a model without the wagon when clicking in game looking at him in character details) and maybe scale his size up to like a swamp troll (if possible not scale up his pet goblin or if easier remove him) and change his base speed down to a trolls (54? on foot) and lower his charge bonus down to maybe 50-60 (no wagon) and keep all the other stats. That would be awesome always wanted a running Grom, haha he needs some cardio training ;) ) Been wanting a dismounted Grom since warhammer 2 (there is a dismounted Grom mod for warhammer 2, though he was so small and slow, even though he is kind of a half-troll after eating trollmeat, wanted him a little bigger as a troll and same speed as a troll, but no one has made a dismounted Grom for Warhammer 3 yet) would be so cool to have him walking alongside small goblins and some orcs.
Velkan 30 Mar @ 7:37pm 
any chance you can make him bigger and make Da Immortulz unit mod to go with thim? thanks
Megaman22751 25 Jan @ 1:26pm 
Amazing mod only complaint make him Bigga
NorscanWarlord 14 Dec, 2024 @ 11:59am 
that's sadge to hear Fröb, i wonder what your vision would of been for a character like Zhatan the Black, your mods are great, but im excited to see what you make next
GC72 18 Nov, 2024 @ 10:41am 
@Frob ahh thats a shame yours are some of the best, the Archaon ones out there are either recolours or pretty odd imo haha, all the best mate.
Fröb  [author] 15 Nov, 2024 @ 7:58am 
@GC72: There are already quite many Archaon reskins and I am not creating reskin mods myself anymore.
GC72 15 Nov, 2024 @ 6:41am 
Archaon revamp next....?
Xeonzs 13 Nov, 2024 @ 1:33pm 
Either way good work mate, looks sweet!
Fröb  [author] 13 Nov, 2024 @ 1:05pm 
@Xeonzs: Yes, reskins can't cause any incompatibilities - unless you use two reskins for the same unit. ;)