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how many solar panels needed or anything else
i put the battery holder thing with batteries and a few wired batteries the inverter next to the battery charger connected the panels and put a few unwired (yet to save power) generators i think.
huh, ive been trying to power the storage units in west point with a battery bank, although i cant seem to turn on the lights in the building via the light switches, might just be the location, then again im very unexperinced with this mod so i prob am doing something wrong, i figure u should just be able to turn on the bank then u should be able to turn on the lights yea? or do you have to wire them together?
how do you know if it's working?
i put the solar panels down the battery holder with some batteries in the storage and then placed down an inverter near the battery holder
i see a window but it says no backup not connected and not enough solar panels as well as 5 hrs duration. Am i missing something need more panels or another thing?
both on this and beta might wanna check on it
In a community with more houses, can I just place a powerbank somewhere in between in the houses and it will cover for all houses or does the powerbank need to be build directly next to the house, it will serve?
I also want to make a suggestion. The floor mounted solar panel and the wall mounted solar panel are almost the same angle as slanted roofs. It would be really cool if there was a version made to look like it was installed on a slanted roof. A version for all 3 roof levels, the same angle as the roof, and a bit offset. I made a quick mockup to illustrate what i mean:
- Current [drive.google.com] floor and wall mounted solar panels,
- Mockup [drive.google.com] of roof mounted solar panels
Wiki says they should generate 83 Ah/panel. I have 9 up right now and they are only making 233.4 Ah - so 25.9 Ah a panel.
It's only August in our game and the panels are on the roof completely clear getting full sun.
Yes update for b42, new mod format does not affect servers that are on version 41.