Project Zomboid

Project Zomboid

2,416 ratings
Immersive Solar Arrays (v41, GitHub reupload)
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File Size
Posted
Updated
1.361 MB
2 Sep, 2022 @ 4:10am
7 Sep, 2023 @ 12:48am
10 Change Notes ( view )

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Immersive Solar Arrays (v41, GitHub reupload)

In 1 collection by Poltergeist
polt's haunted mod list
32 items
Description

Description
Immersive Solar Arrays (ISA) adds new items and lets you harvest solar power for the needs of your base!

Required Mods
You need to have TARGET SQUARE ON LOAD COMMANDS added to your save mod list if you want to spawn special crates with this mod. It is rather safe to add / remove on existing saves.

Links with useful resources
Mod's wiki pages on github[github.com]
Original Mod's Discord Server Link[discord.gg]
Original Mod's Workshop Page
Video Guide: Project Zomboid Immersive Solar Arrays A to B by Shrek296

Notice!
  • Use only one version of the mod. Latest mod id is "ISA_41". If you have installed mods with same mod_id then you won't be able to select which one is loaded.
  • Mods that delete changes made to default actions like inventory transfer and generator interactions can cause problems.
  • Enable x2 Textures in options or tiles will appear wrong in world, if you have other tile problems try to identify which map or tile mod is incompatible. Disable any other mods and see if the issue persists.
  • Missing recipes link
  • MP troubleshooting link
  • If you have problems downloading the mod with steam, you can find the latest version of the mod on GitHub.
  • Some options require game reload, Stash Houses might need a new game to work properly.
  • It's advised to test this mod in debug before adding it to your modlist, if you add it to an existing save then you should create a save backup.

I found a bug that's not covered above, what to do now?
First of all, you should try to reproduce the bug with only this mod enabled and write the steps necessary to reproduce the bug. If you can't reproduce it with only this mod then try to limit it to a specif set of mods. Check your logs for errors and post them with any other relevant information.

Feel free to report any issues or provide feedback on GitHub.
Contributors
Big thank you to everybody who has contributed to this mod, through various stages of it's existence.
Mod info
Permissions:
Give credit[theindiestone.com]
Workshop ID:
2857548524
Mod ID:
ISA_41
Popular Discussions View All (33)
15
20 Dec, 2024 @ 8:18pm
Solar panels keep disconnecting on serve restart
Rawr the Dragon
13
9 Nov, 2023 @ 3:20am
What are the map items zombies drop?
Bone_Vulture
1
25 Dec, 2024 @ 1:05pm
B42 support?
Drunken disorders
693 Comments
Vaginatarian 8 Feb @ 3:44pm 
Can you connect multiple battery banks together?
ALVYBOI 4 Feb @ 7:19am 
@Nevo No their is a specific area which is a circle that it will cover. Basically you want it at the center of a house.
Nevo 2 Feb @ 5:55am 
How do I know what houses the powerbank covers?
In a community with more houses, can I just place a powerbank somewhere in between in the houses and it will cover for all houses or does the powerbank need to be build directly next to the house, it will serve?
Dead_Pixels 28 Jan @ 11:51am 
Massive thanks for this mod, I use it in all my saves.

I also want to make a suggestion. The floor mounted solar panel and the wall mounted solar panel are almost the same angle as slanted roofs. It would be really cool if there was a version made to look like it was installed on a slanted roof. A version for all 3 roof levels, the same angle as the roof, and a bit offset. I made a quick mockup to illustrate what i mean:
- Current [drive.google.com] floor and wall mounted solar panels,
- Mockup [drive.google.com] of roof mounted solar panels
Shakal 27 Jan @ 12:14pm 
Why when i turn off the server, and turn it back on i need to reconnect all panels. Is it a bug? Anyone can help?
ALVYBOI 27 Jan @ 6:28am 
Their already are @Death.Yang
Death.Yang 26 Jan @ 10:16pm 
Would like to request a slopped roof solar panel
404_coffee.exe 25 Jan @ 8:56pm 
I like it, Wonder what kind of builds people have made.
Pandacake 25 Jan @ 8:05pm 
@cleomouri Check the default settings in the ISA scriptblock in the SandboxVars.lua file. The solar panel efficiency is set to default 25 out of 100 max, so 25 Ah would match that value.
cleomouri 24 Jan @ 8:59am 
and they are flat on the roof