Hotline Miami 2: Wrong Number

Hotline Miami 2: Wrong Number

TRAGIC OBLIGATIONS [5 Levels | Medium - Very Hard | Custom Music]
26 Comments
General do Fracasso 10 Jan @ 9:57pm 
Manny Pardo>>> The Gay Biker
Shinmen 18 Jun, 2024 @ 2:00pm 
I loved the story...However, levels were too hard in my opinion. Hunt Down gotta be the hardest level I have ever beaten (still love it tho)
kaboing  [author] 30 Mar, 2024 @ 10:30am 
Thank you, I'm delighted to hear your nice opinions!
Scallysnix 21 Mar, 2024 @ 4:58pm 
This is a tragically underrated campaign, the level design is just fantastic. Story is a good action thriller set in our Miami. I can't wait for your next project!
Imperador CP 14 Jan, 2024 @ 3:35pm 
Biker>>>Manny Gay Pardo
HellJon ☠ 9 Oct, 2023 @ 12:00pm 
Disliked it, is truly very Hard, don't even has a video, decent campaign but hard and is broken too.
semperfi 6 May, 2023 @ 8:53am 
hi dude, patchwad and music wad link on your new campaing is deleted, can you fix it?
kaboing  [author] 11 Dec, 2022 @ 5:07am 
Thanks, glad to hear that! Thats so cool to see someone managed to full combo the levels (even though I didn't test myself how easy it would be, but I did my best to make the levels as possible as I could to be full comboed), really nice job managing to do so! And about the level design, thats what I wanted to go for as I personally enjoy other custom levels like that the most that require a bit more strategy than normal, always nice to hear others appreciate that kind of level design too.
Kura 10 Dec, 2022 @ 6:28am 
Came back to this campaign after getting frustrated by it a few weeks ago, and I think it's fair to say I got it done. https://imgur.com/a/cK3rNJQ
The levels played real good once I got familiar with them, but getting there was not quite pleasant lol. I think it's fair to say you designed these levels with specific routes and strategies for each encounter in mind, which can be frustrating the first few times you die but satisfying to pull off when you figure them out. If that's a flaw or intentional design is a matter of opinion but I lean towards the latter.
Overall like I said, frustrating at first but real satisfying after you get a grasp on things. Enjoyed my time with the campaign, good stuff. Sweet aesthetics too.
kaboing  [author] 20 Nov, 2022 @ 3:55pm 
Thanks for the feedback! That floor can be a bit gimmicky at first but still beatable without knives like the whole level. Try using the corners and walls next to the windows to your advantage to break the enemies line of sight and wait for them to run around the corners.
Unfortunate 20 Nov, 2022 @ 3:10pm 
I loved playing the first three levels, as they are pretty fun and rewarding when you finish them after multiple tries.

BUT

That doesn't mean it is sometimes fun to play against still enemies that don't move, on the third chapter. As of writing this I still can't get past the control room (?) guy with a shotgun on the left side waiting for the player to come out and the other guy who is below the same elevator spawn with the shotgun guy also has a shotgun To top it all off, even if you dodge the guy on the left with the shotgun the guy below will shoot you no matter what, and when you dodge that guy you think it's over, NO, killing that guy would be too easy, so the guy below has a random window on the left side of the room that has a double-barreled guy waiting to blast the players ass.

As much as these issues could be solved by easily sparing knives, but why would I reset the levels 3-4 floors in?

I might have sounded a bit rude but I really do love playing it so far :)
WhoAmI? 14 Oct, 2022 @ 6:57pm 
The last level is a pain in the ass, especially the start, not only because of a random chance for the colombian that you need to push in order to get the gun to kill you but also because sometimes the game doesn't lets me take the gun
Major Mushrooms 8 Oct, 2022 @ 6:47pm 
unfathomably based
TheFrozenMonkeyKing 6 Sep, 2022 @ 2:40am 
I guess I was just mostly taken by surprise by the "Medium-Very Hard" in the title, because this felt more difficult than other campaigns I've played with the same rating lol
As an extremely difficult campaign it's not bad at all
kaboing  [author] 5 Sep, 2022 @ 5:06pm 
Thanks for the compliment! Understandable to hear that about the difficulty, I wanted to make it like this so that even I myself couldn't play through it so easily, as I like other difficult maps that aren't too simple to complete.
TheFrozenMonkeyKing 5 Sep, 2022 @ 2:48pm 
Frustrating and in my opinion way too difficult, but very interesting. I do love a challenge, and I did beat it, but having to go through a lot of trial and error to find the correct path, positioning and timing was annoying at times. Being forced into a certain path or playstyle is a fine gimmick, but I was not prepared for it happening in every single level. Biker kinda felt like you took the worst part of Tony's missions, which is peeking corners to bait over gunmen, and I was at times afraid that I couldn't beat the levels because I had used my knives earlier.
All that said tho, while difficult, it was rewarding. You have a talent for this, so keep at it!
kaboing  [author] 1 Sep, 2022 @ 4:34am 
Thanks! I appreciate the feedback with some valid criticism.
bynie 1 Sep, 2022 @ 4:10am 
I'll give my full opinion about this campaign though, the story is pretty interesting about Biker's alternate timeline after meeting with Evan. The level design was a bit fun, but most of it was rather annoying since it was too hard and like too many windows especially the Soldier Level. overall, I think the campaign is still pretty fine so I'd say 7/10.
kaboing  [author] 1 Sep, 2022 @ 4:03am 
I see, hopefully there was some enjoyment in playing it. And thanks for the opinions.
bynie 1 Sep, 2022 @ 3:54am 
I actually already did, but it's still very painful to play it
kaboing  [author] 1 Sep, 2022 @ 3:51am 
Pls dont cry, I hope you managed to beat those levels
bynie 1 Sep, 2022 @ 2:44am 
the last 2 levels is making me cry especially Phantom
kaboing  [author] 1 Sep, 2022 @ 2:26am 
Thanks! Regarding the windows, I wanted to go for a more fast paced gameplay direction for this campaign so its more beneficial to be on the move more and less waiting.
Torres, The Devourer 31 Aug, 2022 @ 6:33pm 
I find this campaign very interesting. I had quite some fun with it. Though I must say, the amount of windows in this campaign are frustrating. If you removed many windows from this campaign this would be much better I give it a 6/10. Fun, but the windows can make it a frustrating challenge.
Though I really like the alternate timeline with biker you took with this campaign. I'm a sucker for that kinda stuff with HM2 campaigns.
bynie 28 Aug, 2022 @ 3:52am 
why is there so many windows
kebabpeak//canos 27 Aug, 2022 @ 10:17am 
bro likes windows