安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Turned the mod off turn progressed without issue, no crashes since
I can safely say at this point that this mod is incompatible (for whatever reason) with...
Vampire Coast Expansion: Pirate Life Updated for 3.0
Conclusion - Mod incompatibility... but what mod could possibly conflict with this one of all mods?
Investigation - enabled just this mod (game works fine); section by section, groups of mods are enabled, testing launch each time (game works fine); Even usual suspects that edit rosters are removed as suspects; and then.... CTD!!! for load order items 130-147!!!! Time to dig a little deeper and find which one is conflicting...
Disabled load order items 143-147 (game works fine); only 4 mods to check... BOOM! CTD on load order item 146. But before I jump the gun...
even if its just a added hat i wouldnt know how to do it
Hope this helps with figuring out the issue.
We carry a harpoon,
For they ain't no whales
So we tell tall tales
And sing our whaling tune