Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский — Испания)
Español - Latinoamérica (испанский — Латинская Америка)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский — Португалия)
Português-Brasil (португальский — Бразилия)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
Turned the mod off turn progressed without issue, no crashes since
I can safely say at this point that this mod is incompatible (for whatever reason) with...
Vampire Coast Expansion: Pirate Life Updated for 3.0
Conclusion - Mod incompatibility... but what mod could possibly conflict with this one of all mods?
Investigation - enabled just this mod (game works fine); section by section, groups of mods are enabled, testing launch each time (game works fine); Even usual suspects that edit rosters are removed as suspects; and then.... CTD!!! for load order items 130-147!!!! Time to dig a little deeper and find which one is conflicting...
Disabled load order items 143-147 (game works fine); only 4 mods to check... BOOM! CTD on load order item 146. But before I jump the gun...
even if its just a added hat i wouldnt know how to do it
Hope this helps with figuring out the issue.
We carry a harpoon,
For they ain't no whales
So we tell tall tales
And sing our whaling tune