tModLoader

tModLoader

MrPlague's Authentic Races
725 Comments
MrPlague  [author] 31 Aug @ 6:53pm 
Hey everyone! The next update's release date trailer is premiering on September 1st, tomorrow. Don't miss it! https://m.youtube.com/watch?v=nBTVywQdSP0&pp=0gcJCbIJAYcqIYzv
MrPlague  [author] 29 Aug @ 8:36am 
Hi Shetland! If you would like, you can reach out to me w/ the source code of the accessory and I can try to adapt the player sheets to account for it at some point.
miku567 28 Aug @ 4:32pm 
ok thanks
Shetland 28 Aug @ 2:39pm 
Someone is having issues with a vanity mod I made for them. One of the accessories I made is a face accessory that is under the hair layer. But with this mod it loads over the hair layer and I assume all player layers?
MrPlague  [author] 28 Aug @ 2:18pm 
Hey Miku! That is a known bug. It is fixed in the next update, which is coming very soon!
miku567 28 Aug @ 1:39pm 
I have an issue, when I hover the cursor over stats of a race the text explaining what the icons mean (endurance, health etc.) get's cut off in the top-left corner of the screen.
MrPlague  [author] 21 Aug @ 7:14am 
Hey HiveWormGod! Yes, there is a discord. It is linked as the mod's homepage, iirc!
HiveWormGod 21 Aug @ 1:05am 
Is there a discord? :3
MrPlague  [author] 20 Aug @ 8:20pm 
Hey HellMouse! That bug is known. It is fixed in the next update!
HellMouse #SitDown2Pee 20 Aug @ 6:54pm 
My summons disappear when i use the one cat dash ability. BUT, It might just be mods clashing with eachother.
sunbu 19 Aug @ 11:29pm 
Someone mentioned the Derpkin and maybe the Mush species doesn't get iframes when using the spin. Seems that it worked on some zombies at one point, but now it's against nothing. bangin' mod though, my man
GreensThatGuy 19 Aug @ 1:51pm 
Adding to this, I assume there will be custom abilities?
(Z,X,C,V)
If so, I request it be a thing.
But if you don’t want to, no big deal.
GreensThatGuy 19 Aug @ 1:48pm 
I would like to be notified for the next update, I would also like to say I haven’t made any characters without this mod since I found it, and I am somewhat good with pixel art, so I can make the character sprite good, also, a suggestion if you aren’t already planning it, a built in race sprite maker.
Good day, you amazing beautiful person.
Van"Tols 19 Aug @ 11:10am 
Hi, tell me why I'm the only one who sees my character turn into a bat...For some reason, my friend does not see the first
MrPlague  [author] 19 Aug @ 12:07am 
Hey GreensThatGuy! In the next update to the mod, I have overhauled the ingame UI for creating of custom races. It will include everything from sheet uploading to stat modification, and comes with a set of template player sheets. If you would like, I can notify you when the update releases!
GreensThatGuy 18 Aug @ 4:42pm 
Any tips on how to easily make a custom race? I want to make fish/bee hybrid.
MrPlague  [author] 13 Aug @ 11:05am 
Yup! Negative endurance results in more damage taken iirc.
Zmetek 13 Aug @ 12:09am 
Interesting.. I thought it´s armor rating. So does that mean negative Endurance increases the damage you take?
MrPlague  [author] 12 Aug @ 12:06pm 
Thank you a ton, Zmetek! Endurance provides damage resistance.
Zmetek 12 Aug @ 10:38am 
Absolutely fantastic. Does anyone know what the Endurance stat is about?
zylixor 10 Aug @ 1:02pm 
is there any mod or method to change your appearence after character creation?
Chris 9 Aug @ 4:15pm 
Please update me when this feature is added, it'll allow me to move my merfolk challenge playthrough to 1.4 instead of having to play on 1.3 :D
MrPlague  [author] 5 Aug @ 9:42pm 
Hey Nate! Yes, ingame race changing is coming in the next update.
Natedogwoof 5 Aug @ 5:28pm 
Is the next update gonna add the thing where I dont have to create a new character to switch my race?
Bravery Bob 5 Aug @ 11:20am 
I'm having a bug or smth with the goblin race and maybe calamity, the explosive enchantment oneshots everything, and the revitalizing enchantment's regen buff never goes away after one kill :steamsad:
MrPlague  [author] 3 Aug @ 9:43am 
Hey Lily! I am currently working on an interface that should make the creation of custom races a little easier.
Lilith 2 Aug @ 9:05pm 
Is there a guide or any documentation out there for how to create custom races for this mod beyond the basics of creating mods in the first place?
Cuezten 30 Jul @ 4:39pm 
Oh, hahaha, I was forgetting something remarkably easy, I finally remembered about configuration settings, my apologies.
Cuezten 30 Jul @ 4:27pm 
So is there no way to simply have the races as a cosmetic thing?
BeanyBen 30 Jul @ 3:06pm 
Cool! good to know! thanks!
MrPlague  [author] 30 Jul @ 12:33pm 
Hey BeanyBen! That is a known bug. It is fixed in the next mod update, which is currently nearing completion.
BeanyBen 30 Jul @ 11:34am 
Why does the race stat's name clip off screen? it appears in the top right and is offscreen. IDK whats happening with it
Foxen 28 Jul @ 2:28pm 
Thanks for your reply before on the 23rd. I didn't see it until now, looking forward to it!
Dr.Liam 27 Jul @ 5:50am 
This mod is just as amazing as uhhh.... I dunno but I think this mod is great!
Cuezten 26 Jul @ 11:22pm 
Forgive me if I'm forgetting something very simple and easy, but was the ability to toggle racial stats removed in a recent update or something? I love the wyvernian race added by an addon mod, by the wyvern flight is ordered before your wings/boots, which makes it hard to move around during bossfights
Drakothecat 26 Jul @ 2:19pm 
i got it, thank you
cemendozag73 26 Jul @ 12:36pm 
i have a dumb but creative idea. a race for gods who lost their powers
MrPlague  [author] 26 Jul @ 10:38am 
Hey Drako! Try creating a new character.
Drakothecat 25 Jul @ 10:08pm 
i'm using cheat sheet
Drakothecat 25 Jul @ 10:07pm 
how do i use it?
Drakothecat 25 Jul @ 10:07pm 
?????
MrPlague  [author] 25 Jul @ 9:58pm 
Hey Drako! The mod is based on tmodloader's PlayerDrawLayer system, which allows for the insertion of new player spritesheets. The rest is spritework (so much spritework..)
Drakothecat 25 Jul @ 9:56pm 
how does this work?
MrPlague  [author] 24 Jul @ 3:56pm 
Hey GreensThatGuy! In the next mod update, a keybind for removing lizard golems will be present.
GreensThatGuy 24 Jul @ 2:59pm 
How does one remove the Lihzahrd contructs?
MrPlague  [author] 23 Jul @ 2:42pm 
Hey Foxen! In the next mod update, the character creation window is getting a configurable size increase. Some screenshots can be found on the mod's discord server!
Foxen 23 Jul @ 12:34pm 
Hey, generally I don't have any complaints with the mod overall, but the initial character creation window is a little scrunched. Is there a way to expand it vertically? On a 1920*1080 monitor I need to click the slider and carefully drag it down bit by bit in order to read what each race's abilities are. Attempting to use the scroll wheel skips it in chunks for me and I miss certain lines. Extending the character creation menu down significantly would solve this issue.
TIO 23 Jul @ 3:06am 
i want elf to do Frieren(
MrPlague  [author] 19 Jul @ 6:53pm 
Hey MelloFish! In-game race changing is being added in the next mod update.
MelloFish 19 Jul @ 6:02am 
Is there a way to choose your race if you install mid play through?