tModLoader

tModLoader

1,536 ratings
MrPlague's Authentic Races
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Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
12.711 MB
20 Aug, 2022 @ 4:57pm
15 Sep @ 2:00pm
37 Change Notes ( view )

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MrPlague's Authentic Races

Description
MrPlague's Authentic Races adds a DND-style race system to Terraria.
Each race alters the player's sprite sheets and comes with a set of configurable abilities. Users can design and publish their own races using a built-in editor.

Thank you for over 273,000 workshop downloads!
- MrPlague

Developed By:
- MrPlague (main developer)
- Crocwithshades (game balance)
- Harpy (game balance)
- Havata (betatester)
- Rvin (betatester)
- Winkwing (betatester)

Special Credits:
- PinselTheFluftrodon (fluftrodon suggester)
- ElleTheFluftrodon (fluftrodon suggester)
- Totodex (kobold suggester)
- Mirsario (cleaned up the codebase earlier in development)
- Snowmelon (helped with audio volume)
- Tianic (provided the mathematics for fixing a stat calculation error)
- Fake_Shadow (inspiration for certain vampire hairstyles)
- Turtleren (netcode assistance, provided insight into useful API changes)
Originally posted by tModLoader:
MrPlagueRaces Developed By MrPlague
Popular Discussions View All (49)
4
11 Oct @ 5:50am
How do I change race in game?
Bobubanks
4
9 Aug @ 10:26pm
Is this compatible with Calamity?
Varlun
5
1
25 May @ 2:48am
BRING BACK MARTIAN RACE :D
SirForcekin
783 Comments
vexxen23 11 Oct @ 3:16pm 
im not sure what you mean by build so i still need some assistance. please.
names[] 10 Oct @ 5:45pm 
to make this mod purely aesthetic, you can: go into mod config, go into "adjustments (general)" and turn off "racial stats & abilities".
K 10 Oct @ 6:29am 
Could you make it as a standalone only for cosmetic purposes? i love this!
►Neiroxizes 6 Oct @ 1:15pm 
And 1 more thing - both dragonkin skills are hit so often they use every immunity frame of enemies. If I ignight them with molotov I can't hit them with anything else, same with smoke. I don't have anything server-tick or fps realted, so I don't know why is that.
►Neiroxizes 6 Oct @ 1:15pm 
I love the idea, and it probably was realy hard to make, big respects for that. I ussually play on master, in Calamity rn. And I just don't understand why such cool race idea as Vampires have such cutted skills, 2 skills one of them you can use only in the other one(bat flying). At the same time it is intentionaly the only option to heal yourself. Flight as bat is very slow vertically even with velocity at 100%, so it is easier to dodge and just don't take hit in bossfights, then try to heal somehow, even with everything at 100% I wanted to adjust values and cooldowns (10 sec waiting in bat form for 1 second of extra dmg in bossfight is insane) but source code is hidden. I wanted to create my own race with own skills, but again, code is hidden, I don't know how to do that and can't look for examples, I am an artist.
Pitaya 5 Oct @ 6:40pm 
This mod is incredible, but the jankiness of the derpling will be missed.

I noticed that prior to the bug fix, you were able to use both the primary and secondary ability that the derpling has, giving you an incredible boost in Vertical jump height, and now they applied a bit of a cool down to when you can use the racial ability.
Mysticstar Moonrise 5 Oct @ 4:52pm 
Why can't Wendigos Heal at all now? Like this is making boss fights harder for like no reason?
BlackWolf 4 Oct @ 10:42pm 
Can you remove the Wendigo debuff where it can't heal? At all? Unless theres regen accessories? It's not difficult to manage late game when you have a few pieces of gear kind of? But wendigos are built to be tanks and not being able to heal ruins that. Plus compared to cats, they are essentially useless. Because cats can teleport, see in the dark, have no fall damage and more. All my prev characters are tank wendigos and they all are crying!! ToT
Lore3921 3 Oct @ 9:14am 
It sadly won't work for me with an existing world/character. But other than that It's an amazing mod.