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I'll be implementing that in a different mod I'm working on.
Probably be a bad idea if you've connected a Logic Gate to a Remote Logic in hopes of getting that Logic Gate to be active remotely. The unexpected thing is it's the Remote Logic's own security system to allow or block remote outputs. I thought of some security features for those Remote Receivers. If a Remote Receiver's screen is off, then it blocks remote outputs.
like a few block only had the thing when you hover on it shown correctly for client.
they weren't still able to interact with the UI elements with those.
all the blocks for them when pointed at with crosshair said "E to Use" and "U to Upgrade".
Friend also says they couldn't see any error messages.