RimWorld

RimWorld

[1.5] Glitterworld Uprising
217 Comments
BlueEagle421  [author] 4 Aug @ 11:37pm 
XD
Miha_metan 4 Aug @ 11:33pm 
local computor the goat
Pvt. Democracy 11 Jul @ 2:50pm 
1.6 when?

(jk, but I didn't see a link above https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3522676478 )
Miha_metan 16 Jun @ 4:37am 
@gh0stashes you need to put glitterworld medicine into the desensitizer
gh0stashes 11 Jun @ 6:31am 
I'm a bit confused about the desensitizer. I don't know if I'm using it wrong. I built it beside my operating table and I activate it after the operation is done to 'clean the body of anaesthetic drugs' but nothing happens.
Pozhar 18 Apr @ 3:09am 
Hey
How do you overclock the glitterworld analyzer. i haven't found anything :(
[KSK] BORIS 10 Mar @ 9:45am 
Holy peak
Vkn164 24 Feb @ 3:19am 
hi, i can't seem to find anything related to lustrous mechanites or their buildings. under which research or tab are these supposed to be under?
GP 28 Dec, 2024 @ 10:32am 
Do you have any plans to add Hyperweave into the mix of Glitterworld tech? It would be nice addition, though I understand the time it might take to implement such a thing.
BlueEagle421  [author] 2 Dec, 2024 @ 4:10am 
Thanks :)
MrTehRiddle 1 Dec, 2024 @ 2:05pm 
I like how balanced it is. It takes quite a while to get things up and running, even with a modded colony. Good stuff!
BlueEagle421  [author] 4 Nov, 2024 @ 2:27am 
thanks!
Dinzzz17 3 Nov, 2024 @ 10:41am 
cool game
Boss 21 Sep, 2024 @ 4:14pm 
Shame you can't turn Sanguinophages into some sort of Glittertech mechanism. I mean, vampires Glitter in darklight, or so I'm told.
Naraxa 7 Sep, 2024 @ 2:21pm 
I hope this hasn't been asked an exhorbitant amount, btw, as I'm wondering do you have plans to add mech serum crafting and maybe even new mech serums?
mëghr 7 Sep, 2024 @ 1:24pm 
bionics pls
TheBronzeWarrior 20 Aug, 2024 @ 3:32pm 
i have idea: glitterworld bionics (probably has been suggested before but i digress) which are much better than normal bionics but not as good as archotech bionics
BlueEagle421  [author] 9 Aug, 2024 @ 8:32am 
Unfortunately not, but thats a cool idea!
tinfoil hat bird 9 Aug, 2024 @ 6:20am 
do plasteel teeth increase bite damage?
kamiowo 31 Jul, 2024 @ 8:13am 
oh aight
BlueEagle421  [author] 31 Jul, 2024 @ 7:35am 
I don’t have plan to add it
kamiowo 30 Jul, 2024 @ 2:47pm 
are you addding glitterworld armor?
BlueEagle421  [author] 24 Jul, 2024 @ 1:13am 
It places a single wall
Banjojoejoe 23 Jul, 2024 @ 1:20pm 
I'm confused how to use the mountain raiser. After constructing it, it will countdown 5 seconds and then turn into a single wall. I have other wall blueprints adjacent to it. Is it supposed to turn into a single wall or construct a chain of walls?
pig in a pumpkin 6 Jun, 2024 @ 7:34am 
ah ok
BlueEagle421  [author] 6 Jun, 2024 @ 7:16am 
I couldn’t some of the features to fit well with vanilla style and the code was quite inefficient slowing the game down
pig in a pumpkin 6 Jun, 2024 @ 5:33am 
oh why?
BlueEagle421  [author] 6 Jun, 2024 @ 12:36am 
This content was unfortunately removed
pig in a pumpkin 6 Jun, 2024 @ 12:14am 
Where do you find the auto-repairing stations and stuff i cant seem to make them and i have all the research done?
FelipeGames2000 5 Jun, 2024 @ 10:11am 
Ooooooohhh

Oops, I overcomplicated the entire process

Srry, and thx for the help
BlueEagle421  [author] 5 Jun, 2024 @ 9:27am 
You need to have that energy stored in batteries for the analyzer
FelipeGames2000 5 Jun, 2024 @ 4:42am 
Gris excess itself has over 40000 W
FelipeGames2000 5 Jun, 2024 @ 4:35am 
The Analyzer with all 8 supporters (4 Light and 4 Dark) states that it needs 5600 W of stored power to produce, but it seems it can only store 4000 Wd

Am I'm missing something? Is this intentional or am I just misinterpreting vanilla power mechanics?
BlueEagle421  [author] 24 May, 2024 @ 5:24am 
Thanks!
Siberi Rahaboss 24 May, 2024 @ 2:33am 
Haven't installed the mod yet but it looks so cool!
BlueEagle421  [author] 18 May, 2024 @ 12:00pm 
@CrackaJack glad you liked the trailer! Enjoy the game! ;)
CrackaJack 18 May, 2024 @ 11:34am 
like a well done mix of super mario and hotline miami xD btw perfect music choice for the trailer
CrackaJack 18 May, 2024 @ 11:31am 
just seen your game´s trailer, looks fun as hell, definately trying that!!
BlueEagle421  [author] 18 May, 2024 @ 9:51am 
Thanks! Glad to hear that ;)
SKEL 18 May, 2024 @ 9:47am 
Amazing mods you created :D
Cagelight 5 May, 2024 @ 9:07pm 
Yeah I know, but that disables it for gold skin too. Like I said, it's just a really minor thought
BlueEagle421  [author] 5 May, 2024 @ 8:47pm 
It’s configurable in options
Cagelight 5 May, 2024 @ 5:12pm 
This is a really minor thing, but I feel like the plasteel skin replacement shouldn't turn the pawn blue. It makes sense for the gold skin to turn it gold because that's the whole point, but I feel like the plasteel skin replacement should retain a natural skin tone as a purely defensive measure rather than aesthetic.
(Mostly I just don't want all my pawns turning blue by using it)
BlueEagle421  [author] 5 May, 2024 @ 12:16am 
Unfortunately this feature was removed a long time ago
Sitrax 4 May, 2024 @ 4:15pm 
How do you go about building Lustrous Mechanites and things that require them? I don't see a research for them or are they somewhere else?
-=GoW=-Dennis 27 Apr, 2024 @ 6:29am 
If you use VFE mods, check out this for Hyperweave and Synthread: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3231387549
BlueEagle421  [author] 21 Apr, 2024 @ 2:20pm 
Hi! These are very cool ideas but I don’t really plan to expand this mod any further. Thanks for your suggestions and enjoy the mod. Cheers!
Crippled-Knight 20 Apr, 2024 @ 3:36pm 
I love your mods! I'd love that you don't just add crafting recipes but actually lock them behind some kind of system. I'd just love to see some way to craft synthread and hyperweave and I think it would fit great to the theme of this mod. Also antigrain but I feel like it would be a bit too much
mdungria 19 Apr, 2024 @ 10:08pm 
That makes a ton of sense. Thank you!! Love your mods btw omg trying your biological warfare now :D
BlueEagle421  [author] 19 Apr, 2024 @ 4:41am 
Hello! The mobile comforter is a very efficient, chemical recreation building. If pawns are bored with it it might be avoided, just like with any other recreation type. Hope that clears thing up, cheers!