RimWorld

RimWorld

[1.5] Glitterworld Uprising
217 kommentarer
BlueEagle421  [ophavsmand] 4. aug. kl. 23:37 
XD
Miha_metan 4. aug. kl. 23:33 
local computor the goat
Pvt. Democracy 11. juli kl. 14:50 
1.6 when?

(jk, but I didn't see a link above https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3522676478 )
Miha_metan 16. juni kl. 4:37 
@gh0stashes you need to put glitterworld medicine into the desensitizer
gh0stashes 11. juni kl. 6:31 
I'm a bit confused about the desensitizer. I don't know if I'm using it wrong. I built it beside my operating table and I activate it after the operation is done to 'clean the body of anaesthetic drugs' but nothing happens.
Pozhar 18. apr. kl. 3:09 
Hey
How do you overclock the glitterworld analyzer. i haven't found anything :(
[KSK] BORIS 10. mar. kl. 9:45 
Holy peak
Vkn164 24. feb. kl. 3:19 
hi, i can't seem to find anything related to lustrous mechanites or their buildings. under which research or tab are these supposed to be under?
GP 28. dec. 2024 kl. 10:32 
Do you have any plans to add Hyperweave into the mix of Glitterworld tech? It would be nice addition, though I understand the time it might take to implement such a thing.
BlueEagle421  [ophavsmand] 2. dec. 2024 kl. 4:10 
Thanks :)
MrTehRiddle 1. dec. 2024 kl. 14:05 
I like how balanced it is. It takes quite a while to get things up and running, even with a modded colony. Good stuff!
BlueEagle421  [ophavsmand] 4. nov. 2024 kl. 2:27 
thanks!
Dinzzz17 3. nov. 2024 kl. 10:41 
cool game
Boss 21. sep. 2024 kl. 16:14 
Shame you can't turn Sanguinophages into some sort of Glittertech mechanism. I mean, vampires Glitter in darklight, or so I'm told.
Naraxa 7. sep. 2024 kl. 14:21 
I hope this hasn't been asked an exhorbitant amount, btw, as I'm wondering do you have plans to add mech serum crafting and maybe even new mech serums?
mëghr 7. sep. 2024 kl. 13:24 
bionics pls
TheBronzeWarrior 20. aug. 2024 kl. 15:32 
i have idea: glitterworld bionics (probably has been suggested before but i digress) which are much better than normal bionics but not as good as archotech bionics
BlueEagle421  [ophavsmand] 9. aug. 2024 kl. 8:32 
Unfortunately not, but thats a cool idea!
tinfoil hat bird 9. aug. 2024 kl. 6:20 
do plasteel teeth increase bite damage?
kamiowo 31. juli 2024 kl. 8:13 
oh aight
BlueEagle421  [ophavsmand] 31. juli 2024 kl. 7:35 
I don’t have plan to add it
kamiowo 30. juli 2024 kl. 14:47 
are you addding glitterworld armor?
BlueEagle421  [ophavsmand] 24. juli 2024 kl. 1:13 
It places a single wall
Banjojoejoe 23. juli 2024 kl. 13:20 
I'm confused how to use the mountain raiser. After constructing it, it will countdown 5 seconds and then turn into a single wall. I have other wall blueprints adjacent to it. Is it supposed to turn into a single wall or construct a chain of walls?
pig in a pumpkin 6. juni 2024 kl. 7:34 
ah ok
BlueEagle421  [ophavsmand] 6. juni 2024 kl. 7:16 
I couldn’t some of the features to fit well with vanilla style and the code was quite inefficient slowing the game down
pig in a pumpkin 6. juni 2024 kl. 5:33 
oh why?
BlueEagle421  [ophavsmand] 6. juni 2024 kl. 0:36 
This content was unfortunately removed
pig in a pumpkin 6. juni 2024 kl. 0:14 
Where do you find the auto-repairing stations and stuff i cant seem to make them and i have all the research done?
FelipeGames2000 5. juni 2024 kl. 10:11 
Ooooooohhh

Oops, I overcomplicated the entire process

Srry, and thx for the help
BlueEagle421  [ophavsmand] 5. juni 2024 kl. 9:27 
You need to have that energy stored in batteries for the analyzer
FelipeGames2000 5. juni 2024 kl. 4:42 
Gris excess itself has over 40000 W
FelipeGames2000 5. juni 2024 kl. 4:35 
The Analyzer with all 8 supporters (4 Light and 4 Dark) states that it needs 5600 W of stored power to produce, but it seems it can only store 4000 Wd

Am I'm missing something? Is this intentional or am I just misinterpreting vanilla power mechanics?
BlueEagle421  [ophavsmand] 24. maj 2024 kl. 5:24 
Thanks!
Siberi Rahaboss 24. maj 2024 kl. 2:33 
Haven't installed the mod yet but it looks so cool!
BlueEagle421  [ophavsmand] 18. maj 2024 kl. 12:00 
@CrackaJack glad you liked the trailer! Enjoy the game! ;)
CrackaJack 18. maj 2024 kl. 11:34 
like a well done mix of super mario and hotline miami xD btw perfect music choice for the trailer
CrackaJack 18. maj 2024 kl. 11:31 
just seen your game´s trailer, looks fun as hell, definately trying that!!
BlueEagle421  [ophavsmand] 18. maj 2024 kl. 9:51 
Thanks! Glad to hear that ;)
SKEL 18. maj 2024 kl. 9:47 
Amazing mods you created :D
Cagelight 5. maj 2024 kl. 21:07 
Yeah I know, but that disables it for gold skin too. Like I said, it's just a really minor thought
BlueEagle421  [ophavsmand] 5. maj 2024 kl. 20:47 
It’s configurable in options
Cagelight 5. maj 2024 kl. 17:12 
This is a really minor thing, but I feel like the plasteel skin replacement shouldn't turn the pawn blue. It makes sense for the gold skin to turn it gold because that's the whole point, but I feel like the plasteel skin replacement should retain a natural skin tone as a purely defensive measure rather than aesthetic.
(Mostly I just don't want all my pawns turning blue by using it)
BlueEagle421  [ophavsmand] 5. maj 2024 kl. 0:16 
Unfortunately this feature was removed a long time ago
Sitrax 4. maj 2024 kl. 16:15 
How do you go about building Lustrous Mechanites and things that require them? I don't see a research for them or are they somewhere else?
-=GoW=-Dennis 27. apr. 2024 kl. 6:29 
If you use VFE mods, check out this for Hyperweave and Synthread: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3231387549
BlueEagle421  [ophavsmand] 21. apr. 2024 kl. 14:20 
Hi! These are very cool ideas but I don’t really plan to expand this mod any further. Thanks for your suggestions and enjoy the mod. Cheers!
Crippled-Knight 20. apr. 2024 kl. 15:36 
I love your mods! I'd love that you don't just add crafting recipes but actually lock them behind some kind of system. I'd just love to see some way to craft synthread and hyperweave and I think it would fit great to the theme of this mod. Also antigrain but I feel like it would be a bit too much
mdungria 19. apr. 2024 kl. 22:08 
That makes a ton of sense. Thank you!! Love your mods btw omg trying your biological warfare now :D
BlueEagle421  [ophavsmand] 19. apr. 2024 kl. 4:41 
Hello! The mobile comforter is a very efficient, chemical recreation building. If pawns are bored with it it might be avoided, just like with any other recreation type. Hope that clears thing up, cheers!