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For some reason, this mod disable my XP mechanic.
The accessory change sould drop the equip, not sending it to the void.💀
Did it happened only with the artifact, or with the emblem too?
XP potions, like Skyrim, Lesser, Medium, Greater, etc, but, it's X% based on the XP. So a starter potion can be useful in any level.
If you want give me more ideas, you can join the Discord channnel. There is a best place to do it.😁
xp - 50 1/100 (1%)
xp - 500 1/1k (0.1%)
xp - 1,000 1/10k (0.01%)
xp - 10,000 1/500k (0.0002%)
hope this draws some inspiration, smile
Eu estou planejando uma update bolada, com várias classes novas e todas as outras com efeitos visuais para as habilidades. Funcionando perfeitamente em single e multiplayer. Vai dar um trabalho, mas vai ficar show!
speaking of which. what's the level cap for these emblems? in a multiplayer world and thought it would be capped at 20, much to my amusement it was still going up.
The admin potion is a potion the remove the class debuff, so I can test the skill any time. This one shouldn't appear in recipe browser.
Of course, I don't know anything about codes or how to create a mod.
But I still remember using all the emblems. I still have them stored in a chest.
But I still remember the crazy game I had.
It was great when I played Calamity Infernum, along with Thorium on Legendary mode to balance it out.
Even if you add mod with more slots, you can equip, but the system will count just one.
I don't know if you know about modding, or programming, but all the classes system is defined by a "string", so only one class will be active.
But I admit, would be soooo crazy!
It would be crazy, although what I'm saying is crazy and cheating. It's the craziest thing I can imagine, having all the emblems on a single character.
It would be crazy just thinking about it, haha.
Thanks for trying to help me with this strange problem.
But who would have thought it was a mod? Haha. I should check my mods before asking for help with such an obvious problem. My mistake.
But if that's the problem, it explains a lot.
What a mess over a mod! How crazy, really!
If so, I can Easily fix the problem.
The Emblems/Artifacts drop is to prevent equip in wrong slots. Perhaps a should remove this mechanic
An then i can take a look more deeply in the bug.
About mods, I have Calamity and Infernum modes.
If that affects the mod, maybe that's a possibility.
Actually, the only problem I'm having is that the artifacts are returned to the inventory and don't stay where they should be.
It's very strange, even right-clicking in case I need to do something else or if I made a wrong move and nothing.
That's weird.
If they're in the right slot and still drop, please contact me again.