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The Buildings will be their own mod which I should be releasing sometime next week if things go well, and the new mantspelopede creature will be sometime after that with some additions I'd like to add to the Egglayer mod... but thats still being worked on and I don't want to step on either Sig or Smiths work.
That said I'd been considering modifying it a bit to fit within this mods structure and to apply chemjelly instead of chemfuel to make it...
This mod doesn't actually technically use anything from there so I will remove it as a requirement. I originally thought I might have to tie into some of that mod while I was starting this but didn't need to in the end.
With luck its not gonna be too hard to figure out and I can get it setup soon. I'll let you know when I do or if someone else beats me to the punch here.