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Hopefully the new version will be better although some content like unit designs can be added to the SR:U version as well as more starting military units which still need finishing.
The only time I witness the Axis going after the French with full force is with random attacks against players, if it's an AI France the Axis don't seem to even try and just allow the French to invade.
Based on that 3 million reinforcements count the French can build up a huge army if played correctly but the AI rarely does what is required, if you play France yourself you'll easily get a giant military.
To help the AI though I've just added 12 motorised infantry, it won't make a significant difference but may still help a little as the AI would have some engineer cycles of infantry added.
The lack of units likely comes from the AI building the wrong designs such as engineers and not motorised/mechanised infantry as it should be building.
From when I play the map France typically wins 90% of their conflicts, the Axis often have to get lucky to avoid being run over easily it isn't rare for the French to just overrun Italy then invade Austria. Most of the AI's problems come from poor economic management and the AI can't play the Axis well at all.
No design ideas, Ive actually learned a few new from your mod. Great work!