Kingdoms and Castles

Kingdoms and Castles

Productivity
28 kommenttia
boiryan 29.7. klo 21.00 
When i up the prooductivity for food i end up stuck at 0 food even though my farms and orchards are active. I guess the mod breaks after awhile? Whole city is starving rn
Mr.Crazy 8.12.2024 klo 10.38 
this doesn't work for pork
2317484730 10.1.2024 klo 3.28 
有没有觉得你的员工工作效率不够高?你可以改变这一点!
此模式允许您覆盖大多数建筑(农场、铁匠、林务员等)的生产力。
如何使用:
1)订阅模式
2)订阅mod菜单(链接在本工作坊页面右侧)3)开始游戏
4)打开mod菜单(默认热键O)
5)在“生产力”类别中,启用和调整每种建筑类型的系数
DownIncognito 29.7.2023 klo 13.29 
Does this work for fishermen also? I never have enough fish :/
NewishJigger69 24.5.2023 klo 11.52 
Yes, my bad. I didnt know how to activate it. The mod works 100% :steamthumbsup::steamthis:
Zat | Mo.  [tekijä] 18.5.2023 klo 2.32 
@Same-chan: Make sure to also install the mod menu (linked on the right side of this page) and configure the mod there.
NewishJigger69 17.5.2023 klo 18.48 
The mod isnt work
TonyEfron 8.5.2023 klo 0.46 
wonderful mod,I'm wondering if it's possible to increase the ratio of pork
Zat | Mo.  [tekijä] 29.4.2023 klo 12.52 
@TonyEfron You can configure that in the options. Requires the modmenu linked on the right hand side of this page though.
TonyEfron 29.4.2023 klo 12.06 
Does this productivity affect the AI also?
lewski19 16.4.2023 klo 18.15 
I like the mod and have used it for like a year but can you make an update so it can go to 20 or 15x?
1.4.2023 klo 5.20 
生产力
你有没有觉得你的员工工作效率不够?你可以改变这一点!这个MOD允许你覆盖大多数建筑物的生产力(农场,铁匠,林业工人,...)
使用方法
1)订阅模组
2)订阅MOD菜单(链接在本研讨会页面的右侧)
3)开始游戏
4)打开MOD菜单(默认为热键“o”)
5)在“生产率”类别中,启用和调整每种类型的建筑物的因素。
djyandell 3.11.2022 klo 16.41 
thank you
Zat | Mo.  [tekijä] 2.11.2022 klo 12.02 
@djyandell You need to install the "Mod Menu" mod first. That's another one of my mods here in the workshop.
djyandell 1.11.2022 klo 16.47 
I can't get it to work when I press o
Squints Palledorous 25.9.2022 klo 9.34 
Great mod. One question: are any of the pig industry buildings included in this? I can't find the multiplier for the butcher or the swineherd.
Kopasz 12.7.2022 klo 0.10 
guy this is epic!!!
:steamthumbsup:
apple_wow 10.7.2022 klo 8.30 
Does this productivity affect the AI also?
Scienceperson1 26.6.2022 klo 1.34 
Hey I was wondering how do you make mods? Could you make a a guide?
The Wriggler 24.6.2022 klo 0.41 
Forester multiplier doesn't seem to work. Or at least when you move the slider the number stays at x1.00
jamezjamesjamez 18.6.2022 klo 8.42 
This is amazing. Thank you.
blóðþyrstr 17.6.2022 klo 10.47 
@ArkAllDayBoi You have to install the required "ModMenu v2.0" mod. It adds a new UI entry, which you can open with the "O" key, or click the "Mods" button on the ESCape screen
blóðþyrstr 17.6.2022 klo 10.43 
@AK doge Yes, it will :)
David~Hehe 17.6.2022 klo 10.41 
Would this work on an already created world?
blóðþyrstr 17.6.2022 klo 10.39 
Hi, I have a question about creating a mod, and possibly implementing it to use the ModMenu. I have added you :)
Zat | Mo.  [tekijä] 17.6.2022 klo 9.07 
@ArkAllDayBoi Just read the mod description a little more carefully and you'll learn.
@Nethonink thanks for letting me know! I checked in the code: the multiplier does work, it just doesn't show in the menu. I'll fix that in the next update.
ArkAllDayBoi 16.6.2022 klo 23.13 
where is the menu
Nethonink 16.6.2022 klo 5.18 
probably a bug, because for some reason I'm unable to set the Forester production yield multiplier? The other setting are fine though, also nice mod!